Player Matchup

Tiamat
Tiamat
AlexxChan
Tiamat
Level 96
God Stats
1W - 1L
1,595 SR
Queue Stats
86W - 109L
1,448 Elo+
Solo
Geb
Geb
Babelincoln92
Geb
Level 48
God Stats
3W - 2L
1,496 SR
Queue Stats
236W - 277L
1,448 Elo+
Party 2
Thanatos
Thanatos
Linced
Thanatos
Level 83
God Stats
8W - 4L
1,402 SR
Queue Stats
159W - 164L
1,440 Elo+
Solo
Loki
Loki
Pαrαdisę
Loki
Level 130
God Stats
4W - 3L
1,600 SR
Queue Stats
71W - 74L
1,423 Elo+
Solo
Anhur
Anhur
buckwazowski
Anhur
Level 105
God Stats
3W - 3L
1,350 SR
Queue Stats
515W - 538L
1,492 Elo+
Party 2
Team Averages
Level 92
1,489 SR
1,450 Elo+

VS

Team Averages
Level 75
1,492 SR
1,392 Elo+
Tiamat
Tiamat
Dcope
Tiamat
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Malvelius
Vulcan
Level 129
God Stats
1W - 1L
1,699 SR
Queue Stats
226W - 259L
1,431 Elo+
Solo
Cliodhna
Cliodhna
Z4KU
Cliodhna
Level 61
God Stats
4W - 4L
1,546 SR
Queue Stats
126W - 145L
1,392 Elo+
Party 1
Erlang Shen
Erlang Shen
hiimdads
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,243 Elo+
Party 1
Set
Set
ucheat247
Set
Level 83
God Stats
1W - 2L
1,213 SR
Queue Stats
126W - 141L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlexxChan
Tiamat
17
2 / 0 / 14
9,260
772
10,430
10,760
9,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 1 / 11
8,873
739
9,101
15,131
20,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Linced
Thanatos
15
5 / 2 / 6
8,894
741
9,337
11,375
6,280
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 11
8,770
731
9,225
9,793
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 3 / 7
9,724
810
13,147
11,525
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dcope
Tiamat
15
3 / 4 / 3
8,790
733
10,636
12,784
8,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Malvelius
Vulcan
14
1 / 3 / 2
7,952
663
13,559
6,777
2,868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Z4KU
Cliodhna
15
1 / 3 / 4
8,216
685
14,695
15,043
6,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
hiimdads
Erlang Shen
15
2 / 2 / 3
8,481
707
3,815
9,673
7,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 6 / 3
7,157
596
5,050
11,413
10,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
18
Kills
7
7
Deaths
18
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AlexxChan
Tiamat
2
0
14
9
W
1
1
11
6.5
L
Tiamat
Dcope
Tiamat
3
4
3
1.13
W
Thanatos
Linced
Thanatos
5
2
6
4
L
Vulcan
Malvelius
Vulcan
1
3
2
0.67
W
4
1
11
9.5
L
Cliodhna
Z4KU
Cliodhna
1
3
4
1
W
6
3
7
3.17
L
Erlang Shen
hiimdads
Erlang Shen
2
2
3
1.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,240
Damage
47,755
58,584
Taken
55,690
49,837
Mitigated
35,985
35,511
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AlexxChan
Tiamat
10,430
1,033
2,113
3,786
10,760
9,981
258
5,300
5,460
28,364
0
W
9,101
1,039
665
2,283
15,131
20,710
0
4,894
10,237
15,531
0
L
Tiamat
Dcope
Tiamat
10,636
3,375
207
4,670
12,784
8,203
0
3,991
8,554
26,537
0
W
Thanatos
Linced
Thanatos
9,337
1,339
4,517
10,505
11,375
6,280
0
2,885
8,490
0
22,614
L
Vulcan
Malvelius
Vulcan
13,559
4,041
868
677
6,777
2,868
0
1,987
4,540
29,658
0
W
9,225
2,108
2,752
3,770
9,793
6,870
125
4,747
5,046
0
17,242
L
Cliodhna
Z4KU
Cliodhna
14,695
1,128
0
4,791
15,043
6,540
0
5,555
9,089
0
24,807
W
13,147
6,882
1,623
3,497
11,525
5,996
1,111
6,369
5,156
0
24,687
L
Erlang Shen
hiimdads
Erlang Shen
3,815
1,276
1,895
2,924
9,673
7,498
0
3,871
5,611
0
6,862
L
5,050
2,442
673
1,277
11,413
10,876
0
4,127
7,059
0
6,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,521
Gold Earned
40,596
154
Minions Killed
124
0
Camps Cleared
0
1,230,163
Distance Traveled
1,054,062
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,260
772
37
3
0
269,512
1
W
Geb
8,873
739
14
1
0
250,307
0
L
Tiamat
8,790
733
46
4
0
192,079
0
W
Thanatos
8,894
741
37
3
0
245,635
0
L
Vulcan
7,952
663
43
4
0
220,951
4
W
Loki
8,770
731
25
2
0
252,588
4
L
Cliodhna
8,216
685
24
2
0
243,477
0
W
Anhur
9,724
810
41
3
0
212,121
1
L
Erlang Shen
8,481
707
1
0
0
199,471
0
L
Set
7,157
596
10
1
0
198,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role