Player Matchup

Artemis
Artemis
IreeneAD98
Artemis
Level 83
God Stats
6W - 10L
1,526 SR
Queue Stats
117W - 136L
1,410 Elo+
Party 1
Ares
Ares
Knox2586
Ares
Level 14
God Stats
2W - 3L
1,362 SR
Queue Stats
3W - 11L
1,313 Elo+
Party 2
Set
Set
SCP_YERAAA
Set
Level 137
God Stats
2W - 7L
1,451 SR
Queue Stats
440W - 427L
1,396 Elo+
Party 1
Eset
Eset
hichamrm16
Eset
Level 108
God Stats
3W - 7L
1,267 SR
Queue Stats
249W - 273L
1,356 Elo+
Party 1
Gilgamesh
Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
Level 67
God Stats
4W - 5L
1,487 SR
Queue Stats
11W - 15L
1,439 Elo+
Party 2
Team Averages
Level 82
1,419 SR
1,383 Elo+

VS

Team Averages
Level 83
1,472 SR
1,417 Elo+
Tyr
Tyr
DomDomS__
Tyr
Level 126
God Stats
15W - 15L
1,498 SR
Queue Stats
417W - 470L
1,398 Elo+
Solo
Arachne
Arachne
JHD_2570
Arachne
Level 59
God Stats
23W - 28L
1,458 SR
Queue Stats
43W - 66L
1,345 Elo+
Party 3
Sol
Sol
Xankete asesino
Sol
Level 128
God Stats
8W - 8L
1,547 SR
Queue Stats
358W - 375L
1,445 Elo+
Solo
Ymir
Ymir
ZeeBully
Ymir
Level 18
God Stats
20W - 23L
1,470 SR
Queue Stats
26W - 29L
1,393 Elo+
Party 3
Janus
Janus
secret_perk
Janus
Level 82
God Stats
13W - 15L
1,389 SR
Queue Stats
529W - 513L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IreeneAD98
Artemis
13
2 / 8 / 0
8,143
388
9,306
18,226
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
13
0 / 4 / 2
8,332
397
3,457
20,608
19,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 7 / 1
10,144
483
8,837
20,523
9,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
2 / 5 / 0
7,638
364
1,684
6,305
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
15
3 / 6 / 1
10,130
482
14,020
22,673
18,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
9,484
452
3,466
13,635
11,054
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
JHD_2570
Arachne
18
7 / 3 / 6
11,348
540
14,359
19,734
11,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 3 / 5
11,213
534
18,329
16,983
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
9
0 / 1 / 7
8,012
382
1,819
6,969
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
10 / 1 / 7
13,065
622
16,235
13,057
6,747
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
11
Kills
25
30
Deaths
11
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Artemis
IreeneAD98
Artemis
2
8
0
0.25
W
Arachne
JHD_2570
Arachne
7
3
6
3.33
L
Ares
0
4
2
0.25
L
4
7
1
0.64
W
8
3
5
3.5
W
Ymir
0
1
7
3.5
L
2
5
0
0.4
L
Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
3
6
1
0.58
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,304
Damage
54,208
88,335
Taken
70,378
58,709
Mitigated
41,728
13,851
Healing
26,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,466
158
0
3,234
13,635
11,054
672
76
13,559
0
49,187
L
Artemis
IreeneAD98
Artemis
9,306
4,124
0
4,539
18,226
8,508
585
9,481
8,745
0
45,029
W
Arachne
JHD_2570
Arachne
14,359
9,503
0
8,340
19,734
11,373
519
629
19,105
0
91,710
L
Ares
3,457
271
202
1,359
20,608
19,404
0
10,292
10,316
38,523
0
L
8,837
4,406
0
3,567
20,523
9,424
0
3,887
16,036
0
72,868
W
18,329
6,782
0
9,891
16,983
7,735
4,905
2,165
14,818
81,728
14,735
W
Ymir
1,819
351
0
899
6,969
4,819
0
304
6,665
14,312
0
L
1,684
198
0
497
6,305
2,395
0
2,661
3,644
29,010
0
L
Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
14,020
4,037
0
3,687
22,673
18,978
1,461
7,287
15,386
0
79,241
W
16,235
3,062
135
4,308
13,057
6,747
675
1,967
11,090
118,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
53,122
430
Minions Killed
551
0
Camps Cleared
0
1,524,431
Distance Traveled
1,733,119
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,484
452
81
4
0
368,361
4
L
Artemis
8,143
388
63
3
0
305,770
0
W
Arachne
11,348
540
121
6
0
444,460
3
L
Ares
8,332
397
57
3
0
366,786
0
L
Set
10,144
483
115
5
0
330,469
0
W
Sol
11,213
534
140
7
0
345,236
0
W
Ymir
8,012
382
14
1
0
150,473
0
L
Eset
7,638
364
63
3
0
152,779
2
L
Gilgamesh
10,130
482
132
6
0
368,627
5
W
Janus
13,065
622
195
9
0
424,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role