Player Matchup

Ne Zha
Ne Zha
GGnoREezMMR
Ne Zha
Level 110
God Stats
4W - 5L
1,609 SR
Queue Stats
71W - 48L
1,669 Elo+
Party 2
Ishtar
Ishtar
GΑMBLE
Ishtar
Level 160
God Stats
10W - 2L
1,649 SR
Queue Stats
84W - 44L
1,704 Elo+
Party 2
Ra
Ra
Maharaj
Ra
Level 156
God Stats
3W - 4L
1,692 SR
Queue Stats
47W - 25L
1,668 Elo+
Party 2
Atlas
Atlas
Qore4
Atlas
Level 138
God Stats
2W - 2L
1,670 SR
Queue Stats
24W - 15L
1,628 Elo+
Party 2
King Arthur
King Arthur
ShizaStuffer
King Arthur
Level 28
God Stats
2W - 0L
1,783 SR
Queue Stats
56W - 8L
1,900 Elo+
Party 2
Team Averages
Level 118
1,681 SR
1,714 Elo+

VS

Team Averages
Level 108
1,522 SR
1,665 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Mashiyo
Nike
Level 142
God Stats
2W - 5L
1,445 SR
Queue Stats
111W - 149L
1,458 Elo+
Solo
Horus
Horus
MorbiusIn3D
Horus
Level 41
God Stats
1W - 2L
1,653 SR
Queue Stats
92W - 19L
1,836 Elo+
Party 1
Skadi
Skadi
SmallKayak
Skadi
Level 160
God Stats
17W - 6L
1,732 SR
Queue Stats
273W - 185L
1,727 Elo+
Party 1
Vulcan
Vulcan
Zer0SuitSamus
Vulcan
Level 41
God Stats
0W - 2L
1,281 SR
Queue Stats
45W - 14L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 2 / 8
10,777
513
16,014
21,972
10,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
GΑMBLE
Ishtar
20
4 / 0 / 2
12,528
597
10,285
16,644
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 6 / 1
9,837
468
4,299
15,551
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Qore4
Atlas
14
0 / 0 / 6
9,025
430
6,351
17,889
15,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
ShizaStuffer
King Arthur
19
5 / 2 / 1
11,718
558
17,462
21,930
26,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
0 / 3 / 7
9,921
472
12,296
23,455
13,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Mashiyo
Nike
11
0 / 2 / 1
8,302
395
6,468
10,305
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 2 / 0
11,352
541
12,908
18,994
20,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
16
1 / 3 / 0
9,961
474
7,929
12,072
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 4 / 1
11,813
563
21,913
12,392
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
14
Kills
10
10
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
7
1.17
W
Ne Zha
3
2
8
3.5
W
Ishtar
GΑMBLE
Ishtar
4
0
2
5
W
2
6
1
0.42
L
Nike
Mashiyo
Nike
0
2
1
0.25
L
2
2
0
1
W
Atlas
Qore4
Atlas
0
0
6
3
W
King Arthur
ShizaStuffer
King Arthur
5
2
1
2.75
L
Skadi
1
3
0
0.33
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,411
Damage
61,514
93,986
Taken
77,218
66,241
Mitigated
53,167
29,768
Healing
25,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,296
4,037
0
8,347
23,455
13,567
0
2,771
20,684
0
87,083
W
Ne Zha
16,014
4,962
0
2,967
21,972
10,469
152
3,582
18,169
0
111,830
W
Ishtar
GΑMBLE
Ishtar
10,285
6,271
0
9,955
16,644
7,529
1,092
2,262
14,382
0
141,544
W
4,299
499
1,473
4,098
15,551
5,988
0
8,275
7,220
87,923
0
L
Nike
Mashiyo
Nike
6,468
378
0
2,686
10,305
8,998
0
1,736
8,569
0
35,182
L
12,908
5,259
1,528
10,089
18,994
20,868
816
2,440
16,554
0
103,401
W
Atlas
Qore4
Atlas
6,351
2,405
3,108
4,956
17,889
15,844
168
7,746
10,143
26,078
0
W
King Arthur
ShizaStuffer
King Arthur
17,462
2,016
0
3,211
21,930
26,411
0
1,836
18,905
0
105,331
L
Skadi
7,929
3,293
0
1,298
12,072
3,488
0
500
11,572
0
81,870
L
21,913
5,368
0
1,141
12,392
6,246
0
3,347
9,045
123,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,885
Gold Earned
51,349
745
Minions Killed
739
0
Camps Cleared
0
2,050,110
Distance Traveled
1,927,233
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,921
472
143
7
0
404,938
5
W
Ne Zha
10,777
513
133
6
0
465,691
5
W
Ishtar
12,528
597
229
11
0
379,902
6
W
Ra
9,837
468
168
8
0
385,392
3
L
Nike
8,302
395
45
2
0
313,681
7
L
Horus
11,352
541
196
9
0
413,286
5
W
Atlas
9,025
430
30
1
0
428,899
6
W
King Arthur
11,718
558
185
9
0
390,226
2
L
Skadi
9,961
474
166
8
0
375,110
6
L
Vulcan
11,813
563
189
9
0
420,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role