Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
EragonSilver
Artio
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,350 Elo+
Solo
Izanami
Izanami
ajphandalf
Izanami
Level 88
God Stats
0W - 1L
1,163 SR
Queue Stats
2W - 1L
1,985 Elo+
Party 1
Team Averages
Level 110
1,388 SR
1,612 Elo+

VS

Team Averages
Level 101
1,485 SR
1,505 Elo+
Khepri
Khepri
ErekDragonflame
Khepri
Level 29
God Stats
3W - 2L
1,258 SR
Queue Stats
10W - 19L
1,292 Elo+
Party 2
Serqet
Serqet
KKsIider
Serqet
Level 158
God Stats
7W - 4L
1,617 SR
Queue Stats
489W - 244L
1,813 Elo+
Solo
Discordia
Discordia
SymphonicFolly
Discordia
Level 115
God Stats
10W - 8L
1,579 SR
Queue Stats
106W - 141L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 1
6,655
666
6,806
10,746
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 3 / 2
7,867
787
4,789
14,665
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
ajphandalf
Izanami
12
2 / 5 / 0
7,335
734
6,476
11,276
3,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
7,574
757
3,679
7,573
7,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
KKsIider
Serqet
14
6 / 1 / 5
8,690
869
12,883
10,843
7,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SymphonicFolly
Discordia
15
5 / 0 / 7
8,773
877
14,627
5,706
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
L
0
3
2
0.33
W
1
1
9
5.5
W
Serqet
KKsIider
Serqet
6
1
5
8.5
W
Discordia
SymphonicFolly
Discordia
5
0
7
8.5
L
Izanami
ajphandalf
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,071
Damage
31,189
36,687
Taken
24,122
19,378
Mitigated
17,614
12,936
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,806
118
3,206
3,025
10,746
3,525
420
4,408
5,129
23,511
0
L
4,789
606
857
4,490
14,665
11,863
0
6,572
6,882
16,767
0
W
3,679
232
503
767
7,573
7,013
0
4,101
3,472
11,263
0
W
Serqet
KKsIider
Serqet
12,883
3,538
0
2,362
10,843
7,485
0
3,698
7,145
0
43,880
W
Discordia
SymphonicFolly
Discordia
14,627
2,055
706
820
5,706
3,116
0
3,813
1,893
39,672
0
L
Izanami
ajphandalf
Izanami
6,476
4,557
272
1,086
11,276
3,990
1,059
6,107
3,924
0
27,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,857
Gold Earned
25,037
115
Minions Killed
146
0
Camps Cleared
0
559,134
Distance Traveled
602,157
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,655
666
43
4
0
203,199
2
L
Artio
7,867
787
27
3
0
201,874
1
W
Khepri
7,574
757
14
1
0
186,174
3
W
Serqet
8,690
869
59
6
0
227,340
1
W
Discordia
8,773
877
73
7
0
188,643
1
L
Izanami
7,335
734
45
5
0
154,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role