Player Matchup

Awilix
Awilix
Diamond IV
CoolCruzzl
Awilix
Diamond IV
Level 109
God Stats
25W - 27L
1,618 SR
Queue Stats
147W - 128L
2,193 MMR
Solo
Pele
Pele
Platinum I
KS DN0VAW0LF
Pele
Platinum I
Level 160
God Stats
9W - 12L
1,538 SR
Queue Stats
789W - 781L
1,979 MMR
Solo
Scylla
Scylla
Diamond V
MASKED-KILLA22
Scylla
Diamond V
Level 160
God Stats
18W - 15L
1,623 SR
Queue Stats
318W - 308L
2,011 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
RitaSkeeda
Cu Chulainn
Platinum I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,980 MMR
Solo
Chronos
Chronos
Diamond V
Twitch-CTWkarma
Chronos
Diamond V
Level 49
God Stats
3W - 1L
1,532 SR
Queue Stats
85W - 72L
2,038 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,562 SR
2,040 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,642 SR
2,042 MMR
Sun Wukong
Sun Wukong
Diamond IV
Ctack
Sun Wukong
Diamond IV
Level 159
God Stats
0W - 1L
1,579 SR
Queue Stats
112W - 98L
2,036 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
GodxMinnie
Morgan Le Fay
Platinum I
Level 160
God Stats
36W - 29L
1,658 SR
Queue Stats
212W - 203L
2,134 MMR
Solo
Lancelot
Lancelot
Diamond V
TempusEdaxRerumm
Lancelot
Diamond V
Level 158
God Stats
1W - 5L
1,644 SR
Queue Stats
256W - 252L
2,080 MMR
Solo
Ganesha
Ganesha
Diamond V
The Gorillaz II
Ganesha
Diamond V
Level 160
God Stats
29W - 28L
1,692 SR
Queue Stats
113W - 100L
2,057 MMR
Party 1
Charybdis
Charybdis
Platinum II
im Swagga
Charybdis
Platinum II
Level 160
God Stats
2W - 2L
1,638 SR
Queue Stats
686W - 699L
1,901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CoolCruzzl
Awilix
20
13 / 3 / 8
18,222
675
28,916
25,619
15,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 3 / 14
15,683
581
24,352
29,157
39,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
11 / 0 / 10
16,352
606
26,430
15,145
8,134
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
RitaSkeeda
Cu Chulainn
19
5 / 3 / 11
13,525
501
14,651
32,861
40,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 7 / 3
15,501
574
19,375
28,328
12,921
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
LokiCliodhnaHadesAthena

VS

Bans
IshtarKaliDa JiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ctack
Sun Wukong
20
3 / 2 / 6
13,419
497
22,469
34,748
36,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
GodxMinnie
Morgan Le Fay
18
3 / 10 / 4
11,930
442
16,602
24,973
12,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 7 / 4
12,985
481
13,065
26,693
12,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 9 / 9
9,856
365
10,192
23,748
28,594
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charybdis
im Swagga
Charybdis
19
4 / 7 / 5
12,189
451
12,239
25,449
9,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
44
35
Kills
16
16
Deaths
35
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
CoolCruzzl
Awilix
13
3
8
5.67
L
Sun Wukong
Ctack
Sun Wukong
3
2
6
3
L
Morgan Le Fay
GodxMinnie
Morgan Le Fay
3
10
4
0.5
W
1
3
14
2.67
W
11
0
10
16
W
Cu Chulainn
RitaSkeeda
Cu Chulainn
5
3
11
3.5
L
5
7
4
1
L
1
9
9
0.61
W
5
7
3
0.93
L
Charybdis
im Swagga
Charybdis
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,724
Damage
74,567
131,110
Taken
135,611
117,743
Mitigated
99,294
30,784
Healing
30,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CoolCruzzl
Awilix
28,916
15,358
0
2,816
25,619
15,955
335
7,536
17,861
0
216,535
L
Sun Wukong
Ctack
Sun Wukong
22,469
3,134
0
12,152
34,748
36,594
0
10,651
22,408
0
117,206
L
Morgan Le Fay
GodxMinnie
Morgan Le Fay
16,602
2,877
157
2,725
24,973
12,020
0
6,076
18,589
93,273
0
W
24,352
4,792
0
10,689
29,157
39,900
3,270
2,790
26,241
117
137,059
W
26,430
2,545
0
6,670
15,145
8,134
5,970
4,933
9,996
146,771
0
W
Cu Chulainn
RitaSkeeda
Cu Chulainn
14,651
1,923
0
2,732
32,861
40,833
2,143
5,457
27,079
0
69,439
L
13,065
2,657
0
7,093
26,693
12,879
0
5,732
20,661
0
116,044
L
10,192
292
0
1,545
23,748
28,594
0
8,892
14,480
30,631
0
W
19,375
6,533
0
7,877
28,328
12,921
5,845
6,902
21,336
139,290
2,171
L
Charybdis
im Swagga
Charybdis
12,239
6,646
0
7,073
25,449
9,207
492
13,102
12,290
0
79,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,283
Gold Earned
60,379
934
Minions Killed
639
0
Camps Cleared
0
2,618,100
Distance Traveled
2,495,135
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
18,222
675
227
8
0
614,104
2
L
Sun Wukong
13,419
497
159
6
0
551,019
7
L
Morgan Le Fay
11,930
442
148
5
0
446,503
9
W
Pele
15,683
581
222
8
0
506,423
5
W
Scylla
16,352
606
211
8
0
530,357
7
W
Cu Chulainn
13,525
501
76
3
0
506,048
4
L
Lancelot
12,985
481
192
7
0
560,807
2
L
Ganesha
9,856
365
18
1
0
473,345
2
W
Chronos
15,501
574
198
7
0
461,168
0
L
Charybdis
12,189
451
122
5
0
463,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role