Player Matchup

Anubis
Anubis
Ezi0Auditore179
Anubis
Level 43
God Stats
4W - 11L
1,246 SR
Queue Stats
10W - 27L
1,226 Elo+
Party 2
Ishtar
Ishtar
TuToBLN
Ishtar
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,196 Elo+
Party 2
Cthulhu
Cthulhu
xMOKUSUx
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 16L
1,126 Elo+
Party 2
Team Averages
Level 37
1,415 SR
1,182 Elo+

VS

Team Averages
Level 149
1,423 SR
1,539 Elo+
Cerberus
Cerberus
ARPACA
Cerberus
Level 155
God Stats
1W - 3L
1,261 SR
Queue Stats
36W - 29L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
Dilhas_33
Jing Wei
Level 146
God Stats
4W - 4L
1,509 SR
Queue Stats
130W - 93L
1,630 Elo+
Solo
Raijin
Raijin
GoldZapdos
Raijin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,406
600
1,564
9,679
4,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
TuToBLN
Ishtar
13
0 / 4 / 0
7,999
571
3,689
13,685
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
xMOKUSUx
Cthulhu
14
0 / 2 / 0
8,299
593
7,892
14,090
12,411
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARPACA
Cerberus
16
3 / 0 / 6
11,010
786
6,343
10,841
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Dilhas_33
Jing Wei
17
3 / 0 / 7
10,364
740
11,437
8,869
4,297
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
GoldZapdos
Raijin
16
4 / 0 / 6
10,630
759
16,504
8,741
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ARPACA
Cerberus
3
0
6
6
W
Jing Wei
Dilhas_33
Jing Wei
3
0
7
6.5
L
0
4
0
0
W
Raijin
GoldZapdos
Raijin
4
0
6
7
L
Ishtar
TuToBLN
Ishtar
0
4
0
0
L
Cthulhu
xMOKUSUx
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,145
Damage
34,284
37,454
Taken
28,451
21,398
Mitigated
20,345
6,473
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ARPACA
Cerberus
6,343
500
0
3,126
10,841
11,659
140
2,710
8,131
21,492
0
W
Jing Wei
Dilhas_33
Jing Wei
11,437
8,973
0
2,880
8,869
4,297
2,236
3,276
5,593
0
55,330
L
1,564
75
0
2,903
9,679
4,720
0
5,381
4,298
34,451
0
W
Raijin
GoldZapdos
Raijin
16,504
607
0
2,907
8,741
4,389
525
3,500
5,241
64,735
0
L
Ishtar
TuToBLN
Ishtar
3,689
1,598
0
1,902
13,685
4,267
0
9,900
3,785
0
23,153
L
Cthulhu
xMOKUSUx
Cthulhu
7,892
160
276
1,392
14,090
12,411
0
7,662
6,428
32,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
32,004
158
Minions Killed
215
0
Camps Cleared
0
723,863
Distance Traveled
817,468
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,010
786
30
2
0
277,457
2
W
Jing Wei
10,364
740
71
5
0
277,755
4
L
Anubis
8,406
600
68
5
0
225,644
2
W
Raijin
10,630
759
114
8
0
262,256
3
L
Ishtar
7,999
571
43
3
0
236,654
5
L
Cthulhu
8,299
593
47
3
0
261,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role