Player Matchup

Horus
Horus
BBHazards
Horus
Level 107
God Stats
19W - 11L
1,637 SR
Queue Stats
103W - 143L
1,384 Elo+
Solo
Olorun
Olorun
FireManCeeJ
Olorun
Level 89
God Stats
7W - 9L
1,473 SR
Queue Stats
23W - 30L
1,302 Elo+
Solo
Izanami
Izanami
Noah Eats Bumz
Izanami
Level 47
God Stats
10W - 10L
1,500 SR
Queue Stats
19W - 28L
1,296 Elo+
Solo
Vamana
Vamana
Shxmgar
Vamana
Level 48
God Stats
8W - 6L
1,184 SR
Queue Stats
104W - 127L
1,360 Elo+
Solo
Anubis
Anubis
exclavator_1
Anubis
Level 118
God Stats
16W - 20L
1,415 SR
Queue Stats
259W - 292L
1,353 Elo+
Solo
Team Averages
Level 82
1,442 SR
1,339 Elo+

VS

Team Averages
Level 61
1,451 SR
1,418 Elo+
Camazotz
Camazotz
 
Camazotz
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Ant Gets It
Jing Wei
Level 66
God Stats
2W - 3L
1,445 SR
Queue Stats
402W - 434L
1,392 Elo+
Party 1
Ares
Ares
Ballocito
Ares
Level 97
God Stats
21W - 25L
1,439 SR
Queue Stats
685W - 754L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
HmoobCaliBoi530
Guan Yu
Level 45
God Stats
5W - 6L
1,381 SR
Queue Stats
78W - 87L
1,411 Elo+
Party 2
Merlin
Merlin
popsickcole
Merlin
Level 54
God Stats
18W - 15L
1,491 SR
Queue Stats
169W - 177L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BBHazards
Horus
12
1 / 4 / 7
7,576
505
6,914
14,831
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
13
4 / 2 / 2
8,027
535
9,870
9,678
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 4
6,986
466
6,464
10,296
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
Shxmgar
Vamana
13
0 / 1 / 1
7,952
530
8,686
10,450
6,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
13 / 1 / 2
10,595
706
15,540
7,522
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
1 / 3 / 2
6,611
441
2,462
16,771
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Ant Gets It
Jing Wei
10
0 / 2 / 2
6,256
417
5,231
11,536
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
12
5 / 3 / 0
7,950
530
9,113
15,921
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 1
7,536
502
7,614
11,930
14,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
10
1 / 9 / 0
6,567
438
2,173
12,257
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
9
9
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
3
2
0.67
L
Jing Wei
Ant Gets It
Jing Wei
0
2
2
0.5
W
Horus
BBHazards
Horus
1
4
7
1.13
L
Ares
5
3
0
1.67
W
Olorun
4
2
2
2.5
L
2
2
1
1.25
W
1
1
4
3
W
Vamana
Shxmgar
Vamana
0
1
1
0.5
W
Anubis
13
1
2
14
L
Merlin
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,474
Damage
26,593
52,777
Taken
68,415
26,028
Mitigated
39,272
19,446
Healing
23,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,462
705
0
7,833
16,771
4,996
0
3,594
12,998
0
41,143
L
Jing Wei
Ant Gets It
Jing Wei
5,231
2,862
0
4,309
11,536
4,128
0
2,917
8,591
0
43,713
W
Horus
BBHazards
Horus
6,914
3,321
404
6,198
14,831
6,702
377
2,360
12,230
0
41,803
L
Ares
9,113
498
363
4,423
15,921
13,865
0
6,040
9,851
36,005
1,132
W
Olorun
9,870
6,128
727
2,894
9,678
4,628
2,079
2,797
6,881
43,846
8,341
L
7,614
1,753
361
5,909
11,930
14,402
301
1,635
10,169
0
49,936
W
6,464
5,661
0
3,355
10,296
3,987
1,433
3,841
6,455
0
35,525
W
Vamana
Shxmgar
Vamana
8,686
4,264
0
2,045
10,450
6,733
230
0
10,450
0
59,438
W
Anubis
15,540
913
0
3,823
7,522
3,978
687
1,620
5,902
70,666
0
L
Merlin
2,173
323
36
564
12,257
1,881
0
8,576
3,171
31,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
34,920
453
Minions Killed
322
0
Camps Cleared
0
1,317,370
Distance Traveled
1,331,902
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,611
441
69
5
0
298,175
0
L
Jing Wei
6,256
417
83
6
0
268,456
1
W
Horus
7,576
505
64
4
0
259,973
2
L
Ares
7,950
530
37
2
0
289,009
4
W
Olorun
8,027
535
91
6
0
230,489
0
L
Guan Yu
7,536
502
78
5
0
256,902
5
W
Izanami
6,986
466
57
4
0
264,436
0
W
Vamana
7,952
530
106
7
0
290,636
0
W
Anubis
10,595
706
135
9
0
271,836
2
L
Merlin
6,567
438
55
4
0
219,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role