Player Matchup

Arachne
Arachne
Exodiasxgdd
Arachne
Level 45
God Stats
4W - 5L
1,280 SR
Queue Stats
40W - 47L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
SurlierRanger4
Kukulkan
Level 136
God Stats
3W - 6L
1,417 SR
Queue Stats
412W - 453L
1,435 Elo+
Solo
Ares
Ares
Tayrik_77
Ares
Level 38
God Stats
5W - 3L
1,514 SR
Queue Stats
51W - 64L
1,340 Elo+
Party 2
Ra
Ra
bate-titanico1
Ra
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,432 Elo+
Party 3
Horus
Horus
patataelneni69
Horus
Level 101
God Stats
106W - 84L
1,540 SR
Queue Stats
295W - 275L
1,490 Elo+
Party 3
Team Averages
Level 70
1,450 SR
1,408 Elo+

VS

Team Averages
Level 128
1,591 SR
1,462 Elo+
Hades
Hades
ADRIANVQ
Hades
Level 149
God Stats
8W - 2L
1,773 SR
Queue Stats
90W - 55L
1,539 Elo+
Party 1
Pele
Pele
GGeniius
Pele
Level 156
God Stats
3W - 1L
1,720 SR
Queue Stats
170W - 124L
1,505 Elo+
Party 1
Bacchus
Bacchus
KillBrutus_23
Bacchus
Level 65
God Stats
1W - 2L
1,272 SR
Queue Stats
26W - 34L
1,310 Elo+
Solo
Chaac
Chaac
javimalox-14
Chaac
Level 148
God Stats
3W - 1L
1,655 SR
Queue Stats
114W - 81L
1,503 Elo+
Party 1
Cupid
Cupid
mikryx
Cupid
Level 124
God Stats
155W - 171L
1,538 SR
Queue Stats
291W - 315L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Exodiasxgdd
Arachne
19
6 / 11 / 3
12,611
485
20,067
34,785
20,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
14
3 / 6 / 3
9,725
374
16,323
20,911
12,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
15
2 / 10 / 7
10,785
415
15,361
33,902
52,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 14 / 1
11,052
425
10,549
25,440
11,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 4
11,877
457
13,471
28,989
31,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ADRIANVQ
Hades
20
20 / 1 / 10
16,591
638
38,301
25,926
16,224
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
20
15 / 3 / 11
16,495
634
35,692
33,030
16,007
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
17
2 / 4 / 15
12,334
474
8,162
24,560
40,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 3 / 8
14,279
549
24,332
26,956
31,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
mikryx
Cupid
17
2 / 7 / 10
11,560
445
11,995
21,694
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
17
Kills
45
45
Deaths
18
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hades
ADRIANVQ
Hades
20
1
10
25
L
Arachne
Exodiasxgdd
Arachne
6
11
3
0.68
W
Pele
15
3
11
6.83
W
Bacchus
2
4
15
2.38
L
Kukulkan
3
6
3
0.75
L
Ares
2
10
7
0.55
L
2
14
1
0.18
W
6
3
8
3.33
W
Cupid
mikryx
Cupid
2
7
10
1
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,771
Damage
118,482
144,027
Taken
132,166
127,516
Mitigated
113,149
19,626
Healing
62,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ADRIANVQ
Hades
38,301
2,013
3,137
19,712
25,926
16,224
616
8,098
16,541
166,665
0
L
Arachne
Exodiasxgdd
Arachne
20,067
11,639
0
4,515
34,785
20,117
0
10,108
24,677
0
104,263
W
Pele
35,692
10,857
0
14,576
33,030
16,007
5,121
7,794
23,187
0
181,020
W
Bacchus
8,162
1,446
1,171
3,702
24,560
40,884
849
8,135
15,946
34,793
0
L
Kukulkan
16,323
1,009
0
3,949
20,911
12,184
0
6,373
14,538
66,858
0
L
Ares
15,361
1,999
0
1,497
33,902
52,209
0
11,524
22,378
39,038
0
L
10,549
227
710
1,907
25,440
11,736
957
12,926
12,514
81,603
0
W
24,332
3,092
0
10,989
26,956
31,516
4,518
5,709
20,741
0
119,482
W
Cupid
mikryx
Cupid
11,995
5,275
1,484
8,216
21,694
8,518
4,209
11,142
10,098
0
79,581
L
13,471
5,858
1,411
5,637
28,989
31,270
336
5,532
23,457
0
75,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,050
Gold Earned
71,259
502
Minions Killed
805
0
Camps Cleared
0
2,229,763
Distance Traveled
2,517,155
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,591
638
219
8
0
513,841
1
L
Arachne
12,611
485
134
5
0
496,104
3
W
Pele
16,495
634
251
10
0
561,040
0
W
Bacchus
12,334
474
51
2
0
489,212
0
L
Kukulkan
9,725
374
90
3
0
404,388
7
L
Ares
10,785
415
33
1
0
425,720
3
L
Ra
11,052
425
128
5
0
413,337
2
W
Chaac
14,279
549
174
7
0
468,842
0
W
Cupid
11,560
445
110
4
0
484,220
7
L
Horus
11,877
457
117
5
0
490,214
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role