Player Matchup

He Bo
He Bo
Jonah9001
He Bo
Level 157
God Stats
2W - 4L
1,461 SR
Queue Stats
202W - 205L
1,500 Elo+
Party 2
Hachiman
Hachiman
Mouldy_Boi_
Hachiman
Level 138
God Stats
1W - 2L
1,470 SR
Queue Stats
486W - 467L
1,560 Elo+
Solo
Kumbhakarna
Kumbhakarna
PeenPerm
Kumbhakarna
Level 147
God Stats
1W - 3L
1,559 SR
Queue Stats
195W - 188L
1,502 Elo+
Party 2
Thoth
Thoth
Pyrotecness
Thoth
Level 147
God Stats
3W - 7L
1,331 SR
Queue Stats
283W - 298L
1,522 Elo+
Solo
Maui
Maui
beastboii202
Maui
Level 146
God Stats
2W - 4L
1,167 SR
Queue Stats
320W - 355L
1,496 Elo+
Solo
Team Averages
Level 147
1,398 SR
1,516 Elo+

VS

Team Averages
Level 135
1,463 SR
1,521 Elo+
Chernobog
Chernobog
Beakin58
Chernobog
Level 155
God Stats
4W - 4L
1,389 SR
Queue Stats
405W - 432L
1,473 Elo+
Solo
Tyr
Tyr
Bãkes
Tyr
Level 111
God Stats
3W - 3L
1,519 SR
Queue Stats
143W - 146L
1,535 Elo+
Party 3
Artio
Artio
ChevyWarrior93
Artio
Level 148
God Stats
1W - 5L
1,041 SR
Queue Stats
209W - 238L
1,453 Elo+
Party 3
Ymir
Ymir
Destiny123abc
Ymir
Level 105
God Stats
6W - 2L
1,753 SR
Queue Stats
126W - 117L
1,566 Elo+
Party 1
Chiron
Chiron
FatedMovie5
Chiron
Level 156
God Stats
4W - 2L
1,611 SR
Queue Stats
310W - 285L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jonah9001
He Bo
19
11 / 7 / 4
12,838
802
14,929
16,050
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Mouldy_Boi_
Hachiman
18
4 / 5 / 8
10,868
679
21,498
18,889
11,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
PeenPerm
Kumbhakarna
18
0 / 6 / 15
10,359
647
5,916
25,775
36,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
1 / 6 / 11
10,960
685
16,973
13,695
7,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 13
9,514
595
6,396
22,277
26,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Beakin58
Chernobog
20
8 / 2 / 17
13,309
832
24,698
12,071
7,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Bãkes
Tyr
18
6 / 4 / 12
11,541
721
13,262
16,386
23,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 5 / 16
10,596
662
9,174
25,718
35,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
1 / 5 / 21
11,760
735
6,717
20,340
27,206
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
20
11 / 3 / 11
12,867
804
27,734
13,817
7,604
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
105
17
Kills
28
29
Deaths
19
51
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Beakin58
Chernobog
8
2
17
8.25
W
Tyr
Bãkes
Tyr
6
4
12
3
W
2
5
16
2
W
1
5
21
2.3
W
Chiron
11
3
11
5.5
L
He Bo
Jonah9001
He Bo
11
7
4
1.86
L
Hachiman
Mouldy_Boi_
Hachiman
4
5
8
1.6
L
Kumbhakarna
PeenPerm
Kumbhakarna
0
6
15
1.25
L
1
6
11
1.08
L
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,712
Damage
81,585
96,686
Taken
88,332
89,064
Mitigated
101,019
20,204
Healing
31,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Beakin58
Chernobog
24,698
15,397
2,035
3,490
12,071
7,101
4,207
7,690
4,381
0
57,768
W
Tyr
Bãkes
Tyr
13,262
2,145
354
3,200
16,386
23,732
1,043
7,927
8,459
107
17,004
W
9,174
903
3,760
7,610
25,718
35,376
319
11,324
14,394
16,388
0
W
6,717
1,164
2,773
1,970
20,340
27,206
393
10,479
9,861
16,373
0
W
Chiron
27,734
9,518
3,804
2,622
13,817
7,604
2,585
6,794
7,023
66
55,800
L
He Bo
Jonah9001
He Bo
14,929
460
1,201
1,110
16,050
8,441
68
1,535
14,473
34,063
0
L
Hachiman
Mouldy_Boi_
Hachiman
21,498
12,094
725
4,528
18,889
11,244
1,917
2,806
15,890
0
36,023
L
Kumbhakarna
PeenPerm
Kumbhakarna
5,916
501
2,595
4,258
25,775
36,035
0
5,877
19,417
10,135
0
L
16,973
634
1,373
397
13,695
7,041
0
1,038
12,605
43,981
0
L
6,396
1,382
1,746
2,271
22,277
26,303
0
4,808
17,153
11,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,539
Gold Earned
60,073
149
Minions Killed
164
0
Camps Cleared
0
1,384,232
Distance Traveled
1,355,141
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,309
832
70
4
0
254,822
3
W
Tyr
11,541
721
10
1
0
289,559
0
W
Artio
10,596
662
4
0
0
283,033
1
W
Ymir
11,760
735
19
1
0
251,294
0
W
Chiron
12,867
804
61
4
0
276,433
0
L
He Bo
12,838
802
47
3
0
273,654
0
L
Hachiman
10,868
679
37
2
0
251,780
0
L
Kumbhakarna
10,359
647
4
0
0
286,014
1
L
Thoth
10,960
685
54
3
0
286,792
5
L
Maui
9,514
595
7
0
0
285,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role