Player Matchup

Cerberus
Cerberus
Darkclutch
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 118L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
IClutchThunderI
Cernunnos
Level 69
God Stats
10W - 4L
1,669 SR
Queue Stats
144W - 156L
1,511 Elo+
Party 2
Chaac
Chaac
Kdone
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,467 Elo+
Solo
Team Averages
Level 78
1,556 SR
1,493 Elo+

VS

Team Averages
Level 125
1,511 SR
1,423 Elo+
Tyr
Tyr
NoseyDad
Tyr
Level 131
God Stats
0W - 6L
1,354 SR
Queue Stats
96W - 83L
1,564 Elo+
Solo
Chiron
Chiron
WoefulFruitcake
Chiron
Level 119
God Stats
2W - 4L
1,662 SR
Queue Stats
139W - 275L
1,431 Elo+
Party 1
Sol
Sol
timmyluv
Sol
Level 126
God Stats
2W - 5L
1,517 SR
Queue Stats
51W - 147L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darkclutch
Cerberus
19
2 / 2 / 11
14,167
708
14,556
30,285
51,474
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
IClutchThunderI
Cernunnos
20
6 / 4 / 6
14,454
723
21,822
21,215
12,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Kdone
Chaac
20
6 / 3 / 7
14,445
722
19,626
24,792
30,318
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
12,959
648
18,512
26,562
33,826
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 4 / 2
14,304
715
27,338
18,864
7,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 6 / 7
12,469
623
11,867
17,342
7,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
9
9
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Darkclutch
Cerberus
2
2
11
3.75
W
Cernunnos
IClutchThunderI
Cernunnos
6
4
6
2.25
W
Chaac
Kdone
Chaac
6
3
7
3.17
L
4
4
3
1.38
L
5
4
2
1.5
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,004
Damage
57,717
76,292
Taken
62,768
94,502
Mitigated
49,360
24,415
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Darkclutch
Cerberus
14,556
889
0
11,011
30,285
51,474
309
4,388
25,897
51,927
0
W
Cernunnos
IClutchThunderI
Cernunnos
21,822
9,951
0
6,399
21,215
12,710
1,693
3,842
17,373
0
78,176
W
Chaac
Kdone
Chaac
19,626
2,858
0
7,005
24,792
30,318
1,034
3,718
21,074
0
66,219
L
18,512
1,984
0
3,453
26,562
33,826
72
6,467
20,095
1,253
52,651
L
27,338
10,141
917
5,611
18,864
7,967
1,350
3,086
15,778
51
91,263
L
11,867
3,895
0
2,264
17,342
7,567
225
5,343
11,999
38,949
4,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
39,732
293
Minions Killed
241
0
Camps Cleared
0
1,103,868
Distance Traveled
1,005,644
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,167
708
111
6
0
376,439
3
W
Cernunnos
14,454
723
108
5
0
334,809
5
W
Chaac
14,445
722
74
4
0
392,620
2
L
Tyr
12,959
648
62
3
0
372,501
14
L
Chiron
14,304
715
119
6
0
339,055
0
L
Sol
12,469
623
60
3
0
294,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role