Player Matchup

Nemesis
Nemesis
Durag Dug
Nemesis
Level 16
God Stats
0W - 6L
1,254 SR
Queue Stats
43W - 48L
1,066 Elo+
Party 1
Cthulhu
Cthulhu
Durag Timmy
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
Durag jimmy1860
Scylla
Level 15
God Stats
0W - 4L
1,251 SR
Queue Stats
4W - 18L
966 Elo+
Party 1
Arachne
Arachne
FwShxne
Arachne
Level 33
God Stats
0W - 6L
1,187 SR
Queue Stats
49W - 57L
955 Elo+
Party 1
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 102
God Stats
251W - 259L
1,482 SR
Queue Stats
252W - 261L
1,398 Elo+
Solo
Team Averages
Level 34
1,335 SR
1,177 Elo+

VS

Team Averages
Level 102
1,496 SR
1,406 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Dan143865
Thor
Level 119
God Stats
4W - 2L
1,503 SR
Queue Stats
189W - 189L
1,411 Elo+
Solo
Tiamat
Tiamat
ItsJust_aGame0
Tiamat
Level 156
God Stats
3W - 1L
1,487 SR
Queue Stats
227W - 236L
1,425 Elo+
Party 2
Chernobog
Chernobog
NA_Donut
Chernobog
Level 65
God Stats
6W - 6L
1,523 SR
Queue Stats
165W - 193L
1,281 Elo+
Party 3
Thanatos
Thanatos
ZerO___Skies
Thanatos
Level 44
God Stats
7W - 7L
1,469 SR
Queue Stats
127W - 136L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Durag Dug
Nemesis
11
1 / 3 / 0
7,124
445
4,516
14,404
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Durag Timmy
Cthulhu
11
0 / 3 / 1
6,667
417
4,222
12,190
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 1
7,490
468
1,890
9,177
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
FwShxne
Arachne
13
5 / 2 / 0
8,101
506
10,220
13,139
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 0
6,802
425
6,362
15,340
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 0 / 9
7,871
492
5,028
16,180
14,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
13
4 / 5 / 5
8,301
519
9,038
11,438
4,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
1 / 1 / 5
8,253
516
9,297
6,698
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
NA_Donut
Chernobog
15
4 / 0 / 6
8,602
538
11,056
10,281
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ZerO___Skies
Thanatos
14
7 / 0 / 3
8,946
559
7,764
15,698
7,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
6
Kills
16
16
Deaths
6
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
9
4.5
W
Thor
4
5
5
1.3
L
Nemesis
Durag Dug
Nemesis
1
3
0
0.33
L
Cthulhu
Durag Timmy
Cthulhu
0
3
1
0.17
L
0
4
1
0.13
L
Arachne
FwShxne
Arachne
5
2
0
2.5
W
1
1
5
3.5
W
Chernobog
NA_Donut
Chernobog
4
0
6
7
L
0
4
0
0
W
Thanatos
ZerO___Skies
Thanatos
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,210
Damage
42,183
64,250
Taken
60,295
28,886
Mitigated
34,599
13,859
Healing
35,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,028
483
922
6,829
16,180
14,264
576
1,634
14,546
29,073
0
W
Thor
9,038
679
0
250
11,438
4,512
284
0
11,438
0
47,300
L
Nemesis
Durag Dug
Nemesis
4,516
2,447
0
943
14,404
4,794
0
2,433
11,971
0
57,539
L
Cthulhu
Durag Timmy
Cthulhu
4,222
87
322
839
12,190
10,325
0
2,515
9,675
18,688
0
L
1,890
274
0
1,849
9,177
3,549
252
5,286
3,891
53,417
0
L
Arachne
FwShxne
Arachne
10,220
5,971
0
5,545
13,139
5,329
0
1,993
11,146
0
43,223
W
9,297
447
106
2,053
6,698
4,528
649
1,049
5,649
62,833
0
W
Chernobog
NA_Donut
Chernobog
11,056
7,217
0
6,614
10,281
4,228
2,391
2,191
8,090
0
76,293
L
6,362
3,700
388
3,973
15,340
4,889
858
2,098
13,242
0
60,175
W
Thanatos
ZerO___Skies
Thanatos
7,764
2,022
0
18,560
15,698
7,067
0
1,238
14,460
0
65,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
41,973
391
Minions Killed
476
0
Camps Cleared
0
1,437,173
Distance Traveled
1,528,237
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,871
492
38
2
0
312,865
3
W
Thor
8,301
519
98
6
0
256,252
3
L
Nemesis
7,124
445
94
6
0
357,420
4
L
Cthulhu
6,667
417
24
2
0
290,653
6
L
Scylla
7,490
468
90
6
0
259,673
4
L
Arachne
8,101
506
87
5
0
296,753
0
W
Tiamat
8,253
516
119
7
0
311,504
6
W
Chernobog
8,602
538
124
8
0
302,798
4
L
Izanami
6,802
425
96
6
0
232,674
1
W
Thanatos
8,946
559
97
6
0
344,818
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role