Player Matchup

Zeus
Zeus
MANIBEASTING03
Zeus
Level 102
God Stats
2W - 4L
1,373 SR
Queue Stats
93W - 99L
1,418 Elo+
Solo
Tyr
Tyr
ShaboomVT
Tyr
Level 122
God Stats
1W - 1L
1,653 SR
Queue Stats
87W - 57L
1,645 Elo+
Party 1
Loki
Loki
bop1800
Loki
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 9L
1,680 Elo+
Party 1
Team Averages
Level 77
1,509 SR
1,581 Elo+

VS

Team Averages
Level 84
1,376 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
IIKuyaKyleII
Pele
Level 63
God Stats
2W - 8L
1,351 SR
Queue Stats
84W - 91L
1,472 Elo+
Party 2
Tyr
Tyr
mamanet000
Tyr
Level 63
God Stats
7W - 19L
1,278 SR
Queue Stats
245W - 369L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 6
13,443
708
15,687
13,294
4,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 2 / 7
13,652
719
17,972
24,317
27,617
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
bop1800
Loki
18
3 / 3 / 8
13,061
687
7,319
11,121
3,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 2 / 1
14,629
770
21,360
14,480
7,791
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 9 / 3
11,122
585
7,145
22,524
10,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 3 / 1
9,860
519
3,529
10,625
8,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
6
6
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
2
1
2.75
L
0
9
3
0.17
W
5
1
6
8
W
6
2
7
4.75
W
Loki
bop1800
Loki
3
3
8
2.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,978
Damage
32,034
48,732
Taken
47,629
36,425
Mitigated
26,300
12,604
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,360
808
0
3,356
14,480
7,791
0
4,499
9,981
106,874
0
L
7,145
467
0
2,346
22,524
10,471
0
7,148
15,376
0
25,350
W
15,687
2,460
0
6,044
13,294
4,857
2,188
5,804
7,490
86,619
0
W
17,972
793
0
5,462
24,317
27,617
766
9,784
14,533
0
63,886
W
Loki
bop1800
Loki
7,319
1,801
0
1,098
11,121
3,951
0
5,836
5,285
0
31,757
L
3,529
224
0
1,032
10,625
8,038
0
4,050
6,575
0
13,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,156
Gold Earned
35,611
237
Minions Killed
213
0
Camps Cleared
0
995,512
Distance Traveled
829,399
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,629
770
157
8
0
323,821
1
L
Pele
11,122
585
38
2
0
322,605
0
W
Zeus
13,443
708
119
6
0
279,211
0
W
Tyr
13,652
719
77
4
0
392,029
6
W
Loki
13,061
687
41
2
0
324,272
3
L
Tyr
9,860
519
18
1
0
182,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role