Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cannibalcarebear
Danzaburou
Level 155
God Stats
0W - 1L
1,674 SR
Queue Stats
66W - 38L
1,627 Elo+
Solo
Merlin
Merlin
Rekojd
Merlin
Level 158
God Stats
4W - 4L
1,856 SR
Queue Stats
396W - 406L
1,574 Elo+
Solo
King Arthur
King Arthur
SebarusH2
King Arthur
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 89L
1,490 Elo+
Solo
Cliodhna
Cliodhna
yaima
Cliodhna
Level 67
God Stats
1W - 1L
1,437 SR
Queue Stats
5W - 13L
1,335 Elo+
Solo
Team Averages
Level 118
1,594 SR
1,505 Elo+

VS

Team Averages
Level 94
1,626 SR
1,503 Elo+
Terra
Terra
Hellfinx
Terra
Level 108
God Stats
6W - 0L
1,889 SR
Queue Stats
600W - 610L
1,582 Elo+
Solo
Cliodhna
Cliodhna
JohnTheRipper6
Cliodhna
Level 135
God Stats
51W - 48L
1,523 SR
Queue Stats
295W - 332L
1,492 Elo+
Solo
Amaterasu
Amaterasu
Layinthepipe
Amaterasu
Level 89
God Stats
42W - 26L
1,510 SR
Queue Stats
214W - 224L
1,475 Elo+
Solo
Hou Yi
Hou Yi
UDRJonesyJones
Hou Yi
Level 69
God Stats
4W - 0L
1,768 SR
Queue Stats
34W - 39L
1,534 Elo+
Solo
Nu Wa
Nu Wa
meikit
Nu Wa
Level 70
God Stats
21W - 29L
1,439 SR
Queue Stats
69W - 87L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 2 / 0
8,865
887
3,236
4,849
2,458
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Cannibalcarebear
Danzaburou
15
0 / 2 / 0
9,319
932
11,890
12,650
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Rekojd
Merlin
15
0 / 0 / 0
9,462
946
14,601
5,871
2,283
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
SebarusH2
King Arthur
14
0 / 2 / 0
8,665
867
2,207
9,954
9,336
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
yaima
Cliodhna
14
0 / 2 / 0
8,783
878
7,318
9,740
4,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

238

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hellfinx
Terra
16
0 / 0 / 8
10,680
1,068
8,381
13,585
16,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
16
6 / 0 / 2
10,882
1,088
16,513
8,988
4,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Layinthepipe
Amaterasu
15
0 / 0 / 6
9,706
971
4,030
11,849
12,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 4
9,534
953
5,837
5,269
2,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
meikit
Nu Wa
15
1 / 0 / 4
9,376
938
5,730
3,643
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
8
8
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Danzaburou
Cannibalcarebear
Danzaburou
0
2
0
0
W
Terra
Hellfinx
Terra
0
0
8
4
W
Cliodhna
6
0
2
7
W
Amaterasu
Layinthepipe
Amaterasu
0
0
6
3
L
Merlin
Rekojd
Merlin
0
0
0
0
L
King Arthur
SebarusH2
King Arthur
0
2
0
0
W
1
0
4
3
W
Nu Wa
meikit
Nu Wa
1
0
4
3
L
Cliodhna
yaima
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,252
Damage
40,491
43,064
Taken
43,334
24,056
Mitigated
37,848
5,811
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,236
129
886
381
4,849
2,458
0
1,040
3,809
17,775
0
L
Danzaburou
Cannibalcarebear
Danzaburou
11,890
5,055
0
2,852
12,650
5,917
0
3,681
8,969
0
37,285
W
Terra
Hellfinx
Terra
8,381
1,199
2,733
3,698
13,585
16,181
0
6,906
6,679
16,079
0
W
Cliodhna
16,513
1,298
0
3,600
8,988
4,762
0
3,015
5,973
0
35,834
W
Amaterasu
Layinthepipe
Amaterasu
4,030
2,603
1,069
1,001
11,849
12,516
0
4,923
6,926
0
9,905
L
Merlin
Rekojd
Merlin
14,601
1,255
0
0
5,871
2,283
0
1,429
4,442
47,061
0
L
King Arthur
SebarusH2
King Arthur
2,207
540
0
153
9,954
9,336
0
4,690
5,264
0
8,501
W
5,837
3,398
0
1,590
5,269
2,822
0
1,178
4,091
0
29,672
W
Nu Wa
meikit
Nu Wa
5,730
1,479
0
0
3,643
1,567
0
1,815
1,828
31,014
0
L
Cliodhna
yaima
Cliodhna
7,318
724
0
1,539
9,740
4,062
0
3,271
6,469
0
15,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,094
Gold Earned
50,178
206
Minions Killed
209
10
Camps Cleared
8
929,304
Distance Traveled
1,058,565
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,865
887
37
4
2
169,500
1
L
Danzaburou
9,319
932
56
6
3
176,842
0
W
Terra
10,680
1,068
17
2
1
205,741
4
W
Cliodhna
10,882
1,088
48
5
3
228,449
1
W
Amaterasu
9,706
971
20
2
3
250,019
4
L
Merlin
9,462
946
82
8
4
191,801
3
L
King Arthur
8,665
867
15
2
0
163,192
0
W
Hou Yi
9,534
953
56
6
1
173,731
0
W
Nu Wa
9,376
938
68
7
0
200,625
0
L
Cliodhna
8,783
878
16
2
1
227,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role