Player Matchup

Ullr
Ullr
 
Ullr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DanishMarksman9
Hades
Level 89
God Stats
49W - 44L
1,558 SR
Queue Stats
61W - 70L
1,455 Elo+
Party 1
Team Averages
Level 85
1,519 SR
1,485 Elo+

VS

Team Averages
Level 42
1,642 SR
1,566 Elo+
Izanami
Izanami
DebiddoNamikaze
Izanami
Level 46
God Stats
6W - 5L
1,805 SR
Queue Stats
273W - 220L
1,647 Elo+
Party 2
Bacchus
Bacchus
GigaCigány
Bacchus
Level 54
God Stats
14W - 23L
1,306 SR
Queue Stats
94W - 161L
1,303 Elo+
Solo
Discordia
Discordia
LaKroFN
Discordia
Level 26
God Stats
3W - 0L
1,816 SR
Queue Stats
37W - 13L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 3 / 1
7,677
698
6,847
10,208
4,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
10
0 / 5 / 2
7,131
648
4,667
12,679
8,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 4 / 0
8,662
787
5,382
11,794
5,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
9,555
869
13,433
7,303
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
GigaCigány
Bacchus
14
2 / 2 / 8
9,429
857
6,272
12,398
20,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
LaKroFN
Discordia
16
6 / 1 / 6
9,576
871
10,732
7,796
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
12
12
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
1
0.5
L
Gilgamesh
 
Gilgamesh
0
5
2
0.2
L
3
4
0
0.75
W
4
1
8
8
W
Bacchus
GigaCigány
Bacchus
2
2
8
3
W
Discordia
LaKroFN
Discordia
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,896
Damage
30,437
34,681
Taken
27,497
18,525
Mitigated
26,989
4,889
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,847
3,120
0
571
10,208
4,387
0
5,602
4,364
0
36,924
L
Gilgamesh
 
Gilgamesh
4,667
1,416
0
195
12,679
8,213
0
5,029
7,408
0
15,892
L
5,382
97
611
3,512
11,794
5,925
0
5,643
5,869
24,706
0
W
13,433
9,573
0
4,221
7,303
3,450
1,758
1,048
6,255
0
75,308
W
Bacchus
GigaCigány
Bacchus
6,272
735
0
3,058
12,398
20,119
287
2,956
9,442
12,530
0
W
Discordia
LaKroFN
Discordia
10,732
1,031
93
2,008
7,796
3,420
1,103
1,695
6,101
41,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,470
Gold Earned
28,560
138
Minions Killed
188
0
Camps Cleared
0
591,287
Distance Traveled
659,643
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,677
698
58
5
0
212,696
2
L
Gilgamesh
7,131
648
26
2
0
176,995
1
L
Hades
8,662
787
54
5
0
201,596
3
W
Izanami
9,555
869
105
10
0
203,897
4
W
Bacchus
9,429
857
18
2
0
228,641
0
W
Discordia
9,576
871
65
6
0
227,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role