Player Matchup

Sol
Sol
El Patron9869
Sol
Level 95
God Stats
18W - 4L
1,721 SR
Queue Stats
61W - 39L
1,527 Elo+
Party 1
Pele
Pele
Ochoajose2030
Pele
Level 67
God Stats
6W - 3L
1,619 SR
Queue Stats
23W - 18L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
THEGR8CRNHOLEYO
Kuzenbo
Level 108
God Stats
0W - 1L
1,490 SR
Queue Stats
53W - 45L
1,497 Elo+
Party 1
Team Averages
Level 90
1,610 SR
1,509 Elo+

VS

Team Averages
Level 91
1,539 SR
1,416 Elo+
Serqet
Serqet
Heatss
Serqet
Level 79
God Stats
48W - 51L
1,462 SR
Queue Stats
50W - 62L
1,342 Elo+
Party 2
Anubis
Anubis
Md400k
Anubis
Level 100
God Stats
2W - 0L
1,814 SR
Queue Stats
62W - 71L
1,359 Elo+
Party 2
Hou Yi
Hou Yi
Roronoa Zoro894
Hou Yi
Level 94
God Stats
7W - 6L
1,340 SR
Queue Stats
183W - 141L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
9,365
624
9,204
12,975
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 4 / 2
9,682
645
12,996
15,480
5,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 3 / 5
10,530
702
7,067
17,164
24,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Heatss
Serqet
16
2 / 1 / 9
10,199
680
9,934
11,019
8,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Md400k
Anubis
17
7 / 5 / 7
11,267
751
18,744
16,558
9,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 7
11,216
748
11,929
11,782
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Serqet
Heatss
Serqet
2
1
9
6.5
W
Anubis
Md400k
Anubis
7
5
7
2.1
L
3
4
2
1
W
5
1
7
8.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,267
Damage
40,607
45,619
Taken
39,359
34,548
Mitigated
23,532
9,511
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,204
2,911
0
2,003
12,975
3,928
1,189
4,783
7,697
23,379
0
W
Serqet
Heatss
Serqet
9,934
1,218
0
3,265
11,019
8,333
1,091
5,392
5,627
0
31,572
W
Anubis
Md400k
Anubis
18,744
400
0
7,307
16,558
9,867
228
6,462
10,096
57,216
0
L
12,996
1,932
0
2,151
15,480
5,965
316
6,081
9,301
0
50,312
W
11,929
4,628
0
5,007
11,782
5,332
1,576
4,483
7,299
0
52,472
L
7,067
2,627
387
4,970
17,164
24,655
118
7,906
9,055
22,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,577
Gold Earned
32,682
139
Minions Killed
191
0
Camps Cleared
0
752,780
Distance Traveled
753,714
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,365
624
44
3
0
218,941
0
W
Serqet
10,199
680
34
2
0
294,012
0
W
Anubis
11,267
751
72
5
0
219,152
2
L
Pele
9,682
645
57
4
0
265,848
0
W
Hou Yi
11,216
748
85
6
0
240,550
2
L
Kuzenbo
10,530
702
38
3
0
267,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role