Player Matchup

Maui
Maui
BigHK25
Maui
Level 155
God Stats
0W - 1L
1,377 SR
Queue Stats
182W - 159L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
ImfamousBeing15
Hou Yi
Level 120
God Stats
2W - 2L
1,740 SR
Queue Stats
210W - 181L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
MyNameJo1
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 1
Olorun
Olorun
jcarnage96
Olorun
Level 134
God Stats
1W - 3L
1,362 SR
Queue Stats
171W - 140L
1,595 Elo+
Party 1
Chaac
Chaac
shotyme31
Chaac
Level 160
God Stats
2W - 1L
1,754 SR
Queue Stats
358W - 350L
1,486 Elo+
Solo
Team Averages
Level 139
1,546 SR
1,488 Elo+

VS

Team Averages
Level 126
1,490 SR
1,545 Elo+
Sun Wukong
Sun Wukong
Chancellor Meat
Sun Wukong
Level 142
God Stats
5W - 6L
1,524 SR
Queue Stats
575W - 589L
1,579 Elo+
Party 3
Ymir
Ymir
CoakMachine
Ymir
Level 128
God Stats
3W - 0L
1,700 SR
Queue Stats
130W - 119L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
CrossFitDerek
Baron Samedi
Level 147
God Stats
2W - 3L
1,331 SR
Queue Stats
108W - 110L
1,528 Elo+
Party 2
Camazotz
Camazotz
FrobulatePinkus
Camazotz
Level 152
God Stats
3W - 3L
1,385 SR
Queue Stats
104W - 109L
1,524 Elo+
Party 2
Agni
Agni
mavtis
Agni
Level 60
God Stats
2W - 3L
1,511 SR
Queue Stats
130W - 135L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BigHK25
Maui
18
2 / 6 / 9
10,299
644
8,706
22,598
35,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 7
10,244
640
17,914
18,316
10,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
MyNameJo1
Cthulhu
18
3 / 4 / 7
10,804
675
18,871
16,925
17,167
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
jcarnage96
Olorun
16
3 / 8 / 4
10,511
657
15,490
20,790
12,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
shotyme31
Chaac
17
3 / 7 / 3
10,891
681
25,713
29,202
28,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chancellor Meat
Sun Wukong
20
13 / 1 / 11
13,239
827
27,448
25,655
26,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 5 / 20
12,089
756
10,315
27,032
36,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
CrossFitDerek
Baron Samedi
19
6 / 3 / 17
11,548
722
23,551
20,728
13,153
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
17
5 / 3 / 14
11,107
694
18,007
23,303
18,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
mavtis
Agni
18
4 / 3 / 17
11,193
700
17,713
14,497
8,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
14
Kills
31
31
Deaths
15
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Maui
BigHK25
Maui
2
6
9
1.08
W
Sun Wukong
Chancellor Meat
Sun Wukong
13
1
11
18.5
W
3
5
20
2.6
W
Baron Samedi
CrossFitDerek
Baron Samedi
6
3
17
4.83
W
Camazotz
5
3
14
4
L
3
6
7
1.08
L
Cthulhu
MyNameJo1
Cthulhu
3
4
7
1.63
L
Olorun
jcarnage96
Olorun
3
8
4
0.63
W
Agni
mavtis
Agni
4
3
17
4.17
L
Chaac
shotyme31
Chaac
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,694
Damage
97,034
107,831
Taken
111,215
102,878
Mitigated
103,240
37,859
Healing
59,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
BigHK25
Maui
8,706
1,301
1,383
2,764
22,598
35,418
0
9,166
12,767
15,483
0
W
Sun Wukong
Chancellor Meat
Sun Wukong
27,448
4,521
591
10,070
25,655
26,602
1,074
9,850
15,805
0
67,792
W
10,315
742
1,414
3,065
27,032
36,711
322
8,370
18,662
22,203
0
W
Baron Samedi
CrossFitDerek
Baron Samedi
23,551
1,507
14,012
10,194
20,728
13,153
2,267
6,837
13,891
36,473
0
W
Camazotz
18,007
4,247
1,195
10,880
23,303
18,500
1,660
11,114
12,189
0
21,071
L
17,914
8,682
600
4,556
18,316
10,160
0
6,640
11,343
0
29,579
L
Cthulhu
MyNameJo1
Cthulhu
18,871
819
2,996
3,125
16,925
17,167
0
7,653
8,967
38,604
0
L
Olorun
jcarnage96
Olorun
15,490
6,029
2,790
6,617
20,790
12,122
0
11,605
8,955
29,701
0
W
Agni
mavtis
Agni
17,713
821
3,941
3,703
14,497
8,274
2,014
6,896
7,601
34,213
0
L
Chaac
shotyme31
Chaac
25,713
4,492
1,521
11,507
29,202
28,011
0
16,515
12,218
0
49,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,749
Gold Earned
59,176
158
Minions Killed
171
0
Camps Cleared
0
1,303,254
Distance Traveled
1,514,488
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,299
644
17
1
0
253,264
0
W
Sun Wukong
13,239
827
66
4
0
343,548
1
W
Ymir
12,089
756
16
1
0
286,880
0
W
Baron Samedi
11,548
722
31
2
0
277,245
1
W
Camazotz
11,107
694
10
1
0
315,270
0
L
Hou Yi
10,244
640
21
1
0
264,853
0
L
Cthulhu
10,804
675
48
3
0
299,525
0
L
Olorun
10,511
657
29
2
0
242,221
0
W
Agni
11,193
700
48
3
0
291,545
0
L
Chaac
10,891
681
43
3
0
243,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role