Player Matchup

Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Ana clara5945
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,227 Elo+
Party 2
Erlang Shen
Erlang Shen
Takeuspa_B
Erlang Shen
Level 107
God Stats
2W - 7L
1,143 SR
Queue Stats
485W - 528L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
li3ot
Baron Samedi
Level 15
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 11L
1,102 Elo+
Party 2
Fafnir
Fafnir
sammy456001
Fafnir
Level 41
God Stats
0W - 4L
1,100 SR
Queue Stats
4W - 21L
1,172 Elo+
Party 2
Team Averages
Level 60
1,303 SR
1,295 Elo+

VS

Team Averages
Level 122
1,463 SR
1,427 Elo+
Vulcan
Vulcan
 
Vulcan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MeddieFrercury
Kuzenbo
Level 157
God Stats
19W - 22L
1,389 SR
Queue Stats
770W - 891L
1,341 Elo+
Solo
Apollo
Apollo
RenanSmith
Apollo
Level 62
God Stats
2W - 3L
1,338 SR
Queue Stats
74W - 90L
1,453 Elo+
Solo
Atlas
Atlas
anginho_afm
Atlas
Level 122
God Stats
17W - 11L
1,573 SR
Queue Stats
477W - 485L
1,468 Elo+
Solo
Chaac
Chaac
iPedroVASCO
Chaac
Level 148
God Stats
2W - 0L
1,516 SR
Queue Stats
361W - 404L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 5 / 1
5,065
362
4,312
9,145
3,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 0
6,188
442
2,720
11,180
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
Takeuspa_B
Erlang Shen
13
3 / 1 / 0
7,277
520
9,914
14,010
10,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
li3ot
Baron Samedi
10
0 / 8 / 0
5,929
424
2,976
11,211
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
9
0 / 0 / 1
5,431
388
2,206
8,636
7,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
7 / 0 / 1
8,009
572
6,757
3,338
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 5
7,465
533
4,111
6,626
5,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
RenanSmith
Apollo
11
2 / 1 / 1
6,699
479
4,638
7,079
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 2
6,822
487
7,523
6,473
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 1
7,927
566
11,202
13,302
9,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
17
17
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
1
0.1
W
Vulcan
 
Vulcan
7
0
1
7.5
L
1
3
0
0.33
W
3
0
5
5.5
W
Apollo
RenanSmith
Apollo
2
1
1
2.5
L
Erlang Shen
Takeuspa_B
Erlang Shen
3
1
0
3
W
2
0
2
3
W
3
3
1
1.17
L
Baron Samedi
li3ot
Baron Samedi
0
8
0
0
L
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
34,231
54,182
Taken
36,818
30,524
Mitigated
21,648
16,236
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,312
2,129
427
2,077
9,145
3,043
38
2,788
6,001
0
21,442
W
Vulcan
 
Vulcan
6,757
3,025
0
441
3,338
1,421
745
2,311
1,027
42,723
0
L
2,720
733
0
3,612
11,180
4,580
0
1,584
9,474
0
30,560
W
4,111
1,554
0
1,008
6,626
5,210
0
720
5,906
33,239
5,395
W
Apollo
RenanSmith
Apollo
4,638
3,044
0
870
7,079
2,570
0
1,069
5,870
0
33,617
L
Erlang Shen
Takeuspa_B
Erlang Shen
9,914
4,919
0
8,483
14,010
10,593
0
1,073
12,937
0
49,251
W
7,523
1,967
0
1,546
6,473
2,900
561
1,082
5,067
26,916
925
W
11,202
3,203
0
5,177
13,302
9,547
582
0
13,032
0
59,336
L
Baron Samedi
li3ot
Baron Samedi
2,976
641
0
1,451
11,211
4,813
761
7,624
3,587
40,106
0
L
Fafnir
2,206
489
0
186
8,636
7,495
0
3,942
4,168
13,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,890
Gold Earned
36,922
246
Minions Killed
342
0
Camps Cleared
0
1,137,948
Distance Traveled
1,240,030
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,065
362
21
2
0
196,734
0
W
Vulcan
8,009
572
63
5
0
231,475
0
L
Serqet
6,188
442
61
4
0
254,137
1
W
Kuzenbo
7,465
533
66
5
0
253,864
0
W
Apollo
6,699
479
61
4
0
248,179
2
L
Erlang Shen
7,277
520
80
6
0
239,859
5
W
Atlas
6,822
487
52
4
0
232,512
0
W
Chaac
7,927
566
100
7
0
274,000
4
L
Baron Samedi
5,929
424
69
5
0
212,781
3
L
Fafnir
5,431
388
15
1
0
234,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role