Player Matchup

Horus
Horus
AIsbell5
Horus
Level 160
God Stats
7W - 5L
1,991 SR
Queue Stats
273W - 185L
1,652 Elo+
Party 1
Nemesis
Nemesis
OsamaBinLackinn
Nemesis
Level 148
God Stats
20W - 10L
1,755 SR
Queue Stats
921W - 671L
1,670 Elo+
Party 1
Athena
Athena
Procure3
Athena
Level 101
God Stats
0W - 2L
1,649 SR
Queue Stats
514W - 476L
1,495 Elo+
Party 1
Cupid
Cupid
Rororie
Cupid
Level 116
God Stats
23W - 19L
1,662 SR
Queue Stats
410W - 343L
1,642 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Unattractable
Morgan Le Fay
Level 160
God Stats
4W - 7L
1,584 SR
Queue Stats
271W - 287L
1,535 Elo+
Solo
Team Averages
Level 137
1,728 SR
1,599 Elo+

VS

Team Averages
Level 132
1,597 SR
1,567 Elo+
Skadi
Skadi
Felicar
Skadi
Level 104
God Stats
142W - 112L
1,580 SR
Queue Stats
463W - 462L
1,501 Elo+
Solo
Agni
Agni
Gusalejo53
Agni
Level 138
God Stats
3W - 2L
1,663 SR
Queue Stats
82W - 83L
1,580 Elo+
Solo
Cliodhna
Cliodhna
JAJOR4
Cliodhna
Level 143
God Stats
21W - 11L
1,756 SR
Queue Stats
599W - 582L
1,599 Elo+
Solo
Bacchus
Bacchus
PotroSalvaje
Bacchus
Level 126
God Stats
4W - 3L
1,413 SR
Queue Stats
333W - 308L
1,582 Elo+
Solo
Chaac
Chaac
Tzoker
Chaac
Level 151
God Stats
3W - 1L
1,574 SR
Queue Stats
237W - 230L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AIsbell5
Horus
16
0 / 3 / 6
8,836
631
10,437
17,701
18,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 2
8,781
627
9,973
13,046
5,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
Procure3
Athena
15
0 / 4 / 4
9,283
663
9,768
22,455
23,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Rororie
Cupid
17
4 / 2 / 1
10,148
725
7,073
14,086
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Unattractable
Morgan Le Fay
16
1 / 5 / 1
9,109
651
10,337
11,943
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Felicar
Skadi
18
4 / 3 / 9
10,684
763
11,507
13,298
5,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 9
10,266
733
17,320
9,165
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
JAJOR4
Cliodhna
18
3 / 1 / 6
10,236
731
18,979
10,651
6,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
PotroSalvaje
Bacchus
17
3 / 1 / 9
11,316
808
9,606
17,460
26,017
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Tzoker
Chaac
18
4 / 0 / 6
10,700
764
13,611
12,097
13,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
6
Kills
15
15
Deaths
6
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Horus
AIsbell5
Horus
0
3
6
1
W
Skadi
Felicar
Skadi
4
3
9
2.83
W
1
1
9
5.5
W
Cliodhna
JAJOR4
Cliodhna
3
1
6
6
L
1
1
2
2
W
Bacchus
PotroSalvaje
Bacchus
3
1
9
7.5
L
Athena
Procure3
Athena
0
4
4
0.5
L
Cupid
Rororie
Cupid
4
2
1
2.25
W
Chaac
Tzoker
Chaac
4
0
6
7
L
Morgan Le Fay
Unattractable
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,588
Damage
71,023
79,231
Taken
62,671
60,999
Mitigated
56,784
17,195
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AIsbell5
Horus
10,437
3,482
1,751
3,182
17,701
18,794
0
4,715
12,630
0
17,906
W
Skadi
Felicar
Skadi
11,507
4,793
0
1,410
13,298
5,816
892
4,494
8,561
0
45,150
W
17,320
1,404
0
380
9,165
4,478
1,298
3,307
5,811
49,931
0
W
Cliodhna
JAJOR4
Cliodhna
18,979
2,349
0
4,968
10,651
6,698
312
3,256
7,159
0
46,743
L
9,973
4,121
0
1,730
13,046
5,521
0
4,613
8,264
0
18,870
W
Bacchus
PotroSalvaje
Bacchus
9,606
1,398
0
5,327
17,460
26,017
0
4,724
12,571
21,527
0
L
Athena
Procure3
Athena
9,768
2,045
2,280
2,854
22,455
23,473
0
7,429
14,604
20,333
0
L
Cupid
Rororie
Cupid
7,073
2,976
56
5,289
14,086
7,315
0
5,435
8,555
0
38,438
W
Chaac
Tzoker
Chaac
13,611
1,761
0
5,163
12,097
13,775
1,389
4,324
7,541
0
41,322
L
Morgan Le Fay
Unattractable
Morgan Le Fay
10,337
144
0
53
11,943
5,896
0
4,734
7,068
42,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,157
Gold Earned
53,202
200
Minions Killed
307
0
Camps Cleared
0
1,374,064
Distance Traveled
1,578,650
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,836
631
25
2
0
272,703
0
W
Skadi
10,684
763
57
4
0
289,706
0
W
Agni
10,266
733
98
7
0
320,351
2
W
Cliodhna
10,236
731
49
4
0
343,214
4
L
Nemesis
8,781
627
14
1
0
300,313
0
W
Bacchus
11,316
808
22
2
0
330,816
1
L
Athena
9,283
663
15
1
0
288,922
0
L
Cupid
10,148
725
73
5
0
265,707
3
W
Chaac
10,700
764
81
6
0
294,563
3
L
Morgan Le Fay
9,109
651
73
5
0
246,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role