Player Matchup

Persephone
Persephone
 
Persephone
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
CORRIG4N
Da Ji
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Idklol12345
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Agni
Agni
StayWickedCx
Agni
Level 36
God Stats
6W - 5L
1,470 SR
Queue Stats
29W - 31L
1,313 Elo+
Solo
Bacchus
Bacchus
XxBillG8tesxX
Bacchus
Level 42
God Stats
2W - 0L
1,700 SR
Queue Stats
5W - 7L
1,404 Elo+
Party 1
Team Averages
Level 35
1,534 SR
1,443 Elo+

VS

Team Averages
Level 45
1,559 SR
1,380 Elo+
Tyr
Tyr
Amon6_Ra
Tyr
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 99L
1,367 Elo+
Solo
Ullr
Ullr
EarlySwerve0
Ullr
Level 42
God Stats
39W - 41L
1,573 SR
Queue Stats
130W - 138L
1,487 Elo+
Solo
Persephone
Persephone
MINKUS 00
Persephone
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,400 Elo+
Solo
Susano
Susano
PhenomenalKA
Susano
Level 29
God Stats
3W - 2L
1,838 SR
Queue Stats
11W - 9L
1,558 Elo+
Solo
Ra
Ra
Polokito
Ra
Level 16
God Stats
2W - 2L
1,384 SR
Queue Stats
9W - 9L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 4 / 6
7,630
694
5,937
10,361
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
CORRIG4N
Da Ji
16
7 / 4 / 6
9,326
848
12,577
11,017
6,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 1 / 2
8,404
764
14,258
9,425
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 6
8,402
764
7,205
8,667
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
14
3 / 2 / 7
8,591
781
4,576
8,950
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
7,127
648
3,470
11,262
7,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 3 / 6
8,132
739
11,343
13,082
6,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
MINKUS 00
Persephone
13
3 / 4 / 0
7,715
701
2,448
9,677
3,850
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
16
7 / 3 / 2
8,542
777
11,877
12,112
5,779
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 5
6,920
629
3,580
6,148
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
17
Kills
15
15
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
4
6
0.75
L
0
4
5
0.63
W
Da Ji
CORRIG4N
Da Ji
7
4
6
2.5
L
4
3
6
2.33
W
5
1
2
6
L
Persephone
MINKUS 00
Persephone
3
4
0
0.75
L
Susano
7
3
2
2.67
L
1
3
5
1.17
W
2
4
6
1.25
W
Bacchus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,553
Damage
32,718
48,420
Taken
52,281
32,724
Mitigated
25,581
11,798
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,937
588
60
1,643
10,361
3,539
450
755
9,602
27,148
0
L
3,470
925
0
2,117
11,262
7,560
0
3,175
6,575
0
11,517
W
Da Ji
CORRIG4N
Da Ji
12,577
4,601
0
995
11,017
6,329
0
1,422
9,595
0
31,622
L
11,343
4,230
0
678
13,082
6,162
0
5,428
7,399
0
26,163
W
14,258
2,585
0
4,412
9,425
10,898
0
1,409
8,016
0
36,441
L
Persephone
MINKUS 00
Persephone
2,448
396
286
2,866
9,677
3,850
145
3,640
5,801
14,944
0
L
Susano
11,877
2,998
0
2,367
12,112
5,779
0
3,718
8,253
0
29,350
L
3,580
337
476
686
6,148
2,230
0
1,754
4,228
7,420
0
W
7,205
680
0
2,580
8,667
3,132
447
449
8,218
29,242
0
W
Bacchus
4,576
1,388
0
2,108
8,950
8,826
168
1,992
5,878
10,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
38,436
203
Minions Killed
119
0
Camps Cleared
0
1,155,351
Distance Traveled
973,402
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,630
694
44
4
0
226,086
3
L
Tyr
7,127
648
12
1
0
217,823
1
W
Da Ji
9,326
848
35
3
0
214,826
2
L
Ullr
8,132
739
37
3
0
225,062
1
W
Chaac
8,404
764
54
5
0
249,638
0
L
Persephone
7,715
701
20
2
0
164,673
3
L
Susano
8,542
777
46
4
0
233,805
1
L
Ra
6,920
629
4
0
0
132,039
0
W
Agni
8,402
764
61
6
0
228,078
1
W
Bacchus
8,591
781
9
1
0
236,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role