Player Matchup

Fafnir
Fafnir
Benzux
Fafnir
Level 157
God Stats
3W - 1L
1,461 SR
Queue Stats
30W - 30L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
Hhunen
Nu Wa
Level 45
God Stats
4W - 5L
1,589 SR
Queue Stats
10W - 13L
1,475 Elo+
Party 1
Mercury
Mercury
TheRealRimuri
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,340 Elo+
Solo
Team Averages
Level 101
1,517 SR
1,450 Elo+

VS

Team Averages
Level 105
1,529 SR
1,421 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Alexraider22
Zhong Kui
Level 29
God Stats
1W - 0L
1,586 SR
Queue Stats
3W - 5L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Benzux
Fafnir
14
0 / 3 / 4
10,304
687
7,990
19,411
29,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Hhunen
Nu Wa
15
4 / 4 / 1
10,485
699
14,050
8,327
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
12
1 / 12 / 2
9,658
644
10,137
17,806
9,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
12 / 3 / 5
12,710
847
17,313
16,651
7,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
 
Nox
17
3 / 1 / 14
11,239
749
7,878
13,402
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Alexraider22
Zhong Kui
17
4 / 1 / 11
11,020
735
14,751
13,380
9,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
12
3
5
4.83
W
Nox
 
Nox
3
1
14
10
W
Zhong Kui
Alexraider22
Zhong Kui
4
1
11
9.5
L
Fafnir
Benzux
Fafnir
0
3
4
0.67
L
Nu Wa
Hhunen
Nu Wa
4
4
1
1.13
L
Mercury
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,177
Damage
39,942
45,544
Taken
43,433
42,304
Mitigated
26,080
7,909
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
17,313
2,236
0
5,786
16,651
7,706
730
6,938
9,713
0
73,912
W
Nox
 
Nox
7,878
1,369
407
5,392
13,402
8,950
123
7,149
6,253
31,751
0
W
Zhong Kui
Alexraider22
Zhong Kui
14,751
2,061
0
7,944
13,380
9,424
1,564
8,633
4,747
43,749
0
L
Fafnir
Benzux
Fafnir
7,990
1,412
0
7,161
19,411
29,477
0
9,016
9,862
17,979
0
L
Nu Wa
Hhunen
Nu Wa
14,050
3,080
0
0
8,327
3,767
16
3,195
4,852
37,506
0
L
Mercury
10,137
5,259
0
748
17,806
9,060
0
9,021
8,171
0
28,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
34,969
115
Minions Killed
194
0
Camps Cleared
0
754,582
Distance Traveled
785,392
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,710
847
81
5
0
289,520
1
W
Nox
11,239
749
40
3
0
265,937
4
W
Zhong Kui
11,020
735
73
5
0
229,935
0
L
Fafnir
10,304
687
10
1
0
266,031
4
L
Nu Wa
10,485
699
59
4
0
226,760
0
L
Mercury
9,658
644
46
3
0
261,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role