Player Matchup

Ares
Ares
Bakanaaa
Ares
Level 6
God Stats
1W - 2L
1,359 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
LaGared
Nu Wa
Level 129
God Stats
0W - 1L
1,226 SR
Queue Stats
145W - 130L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Raptormad
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 178L
1,472 Elo+
Party 1
Loki
Loki
RustyPayet7
Loki
Level 25
God Stats
2W - 4L
1,452 SR
Queue Stats
105W - 105L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
TheMoodyGamer
Danzaburou
Level 63
God Stats
5W - 3L
1,571 SR
Queue Stats
45W - 59L
1,442 Elo+
Party 2
Team Averages
Level 56
1,422 SR
1,452 Elo+

VS

Team Averages
Level 74
1,588 SR
1,483 Elo+
Neith
Neith
AsaiiN
Neith
Level 137
God Stats
3W - 0L
1,700 SR
Queue Stats
50W - 45L
1,515 Elo+
Party 3
Guan Yu
Guan Yu
ByXaviarty22
Guan Yu
Level 106
God Stats
1W - 0L
1,761 SR
Queue Stats
159W - 149L
1,511 Elo+
Party 3
Bacchus
Bacchus
Matiias12
Bacchus
Level 12
God Stats
5W - 3L
1,436 SR
Queue Stats
8W - 8L
1,353 Elo+
Party 3
Thanatos
Thanatos
Zersoo
Thanatos
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 38L
1,528 Elo+
Solo
Vulcan
Vulcan
zugr69
Vulcan
Level 82
God Stats
6W - 7L
1,541 SR
Queue Stats
122W - 117L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 7 / 3
7,601
400
4,693
19,247
15,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
LaGared
Nu Wa
14
1 / 2 / 0
7,904
416
11,916
12,629
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Raptormad
Cthulhu
13
1 / 8 / 1
7,981
420
7,206
17,837
11,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 8 / 1
7,624
401
5,522
22,367
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
TheMoodyGamer
Danzaburou
13
0 / 6 / 2
7,384
389
9,274
20,945
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AsaiiN
Neith
18
10 / 0 / 8
12,053
634
26,895
23,434
10,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ByXaviarty22
Guan Yu
16
8 / 0 / 11
11,009
579
14,018
21,352
23,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bacchus
Matiias12
Bacchus
14
2 / 1 / 9
10,192
536
8,509
16,826
22,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Zersoo
Thanatos
18
9 / 1 / 5
11,340
597
9,871
18,807
8,977
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
zugr69
Vulcan
15
2 / 1 / 6
9,831
517
13,056
7,357
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
3
Kills
31
31
Deaths
3
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
AsaiiN
Neith
10
0
8
14
L
Ares
0
7
3
0.21
W
Guan Yu
ByXaviarty22
Guan Yu
8
0
11
13.5
L
Nu Wa
LaGared
Nu Wa
1
2
0
0.5
W
Bacchus
Matiias12
Bacchus
2
1
9
6.5
L
Cthulhu
Raptormad
Cthulhu
1
8
1
0.19
L
1
8
1
0.19
L
Danzaburou
TheMoodyGamer
Danzaburou
0
6
2
0.17
W
Thanatos
Zersoo
Thanatos
9
1
5
11.5
W
Vulcan
zugr69
Vulcan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,611
Damage
72,349
93,025
Taken
87,776
47,910
Mitigated
68,244
14,141
Healing
51,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AsaiiN
Neith
26,895
15,098
0
15,839
23,434
10,539
7,499
4,328
19,086
0
113,539
L
Ares
4,693
608
0
1,824
19,247
15,976
0
8,301
10,738
10,696
0
W
Guan Yu
ByXaviarty22
Guan Yu
14,018
1,406
4,933
11,125
21,352
23,595
1,166
4,743
15,511
42
65,981
L
Nu Wa
LaGared
Nu Wa
11,916
2,150
0
1,862
12,629
4,780
0
4,371
8,101
84,305
0
W
Bacchus
Matiias12
Bacchus
8,509
813
132
3,539
16,826
22,508
370
5,067
11,709
30,330
0
L
Cthulhu
Raptormad
Cthulhu
7,206
679
0
405
17,837
11,892
36
2,852
14,458
33,696
0
L
5,522
1,525
0
5,584
22,367
7,069
0
2,969
19,062
0
43,613
L
Danzaburou
TheMoodyGamer
Danzaburou
9,274
3,939
0
4,466
20,945
8,193
0
3,114
17,777
0
52,027
W
Thanatos
Zersoo
Thanatos
9,871
4,448
0
14,764
18,807
8,977
1,497
4,230
14,342
0
108,271
W
Vulcan
zugr69
Vulcan
13,056
2,822
0
1,363
7,357
2,625
1,775
4,564
2,731
99,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,494
Gold Earned
54,425
332
Minions Killed
605
0
Camps Cleared
0
1,630,129
Distance Traveled
1,821,868
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,053
634
177
9
0
316,692
0
L
Ares
7,601
400
16
1
0
326,879
0
W
Guan Yu
11,009
579
97
5
0
385,818
2
L
Nu Wa
7,904
416
126
7
0
329,473
1
W
Bacchus
10,192
536
21
1
0
363,021
2
L
Cthulhu
7,981
420
66
3
0
319,810
0
L
Loki
7,624
401
60
3
0
332,581
1
L
Danzaburou
7,384
389
64
3
0
321,386
0
W
Thanatos
11,340
597
166
9
0
380,586
2
W
Vulcan
9,831
517
144
8
0
375,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role