Player Matchup

Chiron
Chiron
 
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AceMcNastyy
Yemoja
Level 123
God Stats
1W - 1L
1,307 SR
Queue Stats
5W - 9L
1,407 Elo+
Party 2
Bacchus
Bacchus
JankyPlayer
Bacchus
Level 157
God Stats
1W - 0L
1,736 SR
Queue Stats
12W - 20L
1,490 Elo+
Party 2
Anubis
Anubis
JoeSchelk
Anubis
Level 29
God Stats
5W - 1L
1,766 SR
Queue Stats
85W - 70L
1,537 Elo+
Solo
Ah Puch
Ah Puch
WheelsTheLegMan
Ah Puch
Level 156
God Stats
1W - 0L
1,637 SR
Queue Stats
4W - 5L
1,435 Elo+
Party 2
Team Averages
Level 98
1,589 SR
1,474 Elo+

VS

Team Averages
Level 59
1,528 SR
1,584 Elo+
Vamana
Vamana
CheckpointWizard
Vamana
Level 129
God Stats
1W - 1L
1,761 SR
Queue Stats
57W - 47L
1,633 Elo+
Party 1
Artemis
Artemis
EvilTacoMan
Artemis
Level 106
God Stats
0W - 2L
1,255 SR
Queue Stats
58W - 48L
1,635 Elo+
Party 1
Athena
Athena
ToKuKuDuEnDo
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,766 Elo+
Solo
Neith
Neith
tw33zy92
Neith
Level 17
God Stats
0W - 1L
1,623 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 1
Hel
Hel
yolkderived
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
8 / 2 / 10
9,284
928
20,271
11,907
6,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
15
1 / 1 / 19
8,279
828
5,832
13,305
14,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
JankyPlayer
Bacchus
13
2 / 2 / 18
8,214
821
8,467
12,095
19,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
JoeSchelk
Anubis
15
6 / 2 / 11
8,800
880
8,477
8,900
5,859
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 0 / 13
9,075
908
13,769
9,486
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,160
816
10,952
11,921
13,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
EvilTacoMan
Artemis
13
0 / 4 / 3
6,955
696
9,186
11,587
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
13
1 / 4 / 3
7,185
719
7,195
15,118
17,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
tw33zy92
Neith
12
1 / 6 / 1
6,988
699
4,600
10,409
5,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 1
7,017
702
8,893
11,767
6,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
23
Kills
7
7
Deaths
23
71
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
2
10
6.5
W
Yemoja
1
1
19
10.5
L
3
4
4
1.25
L
Artemis
EvilTacoMan
Artemis
0
4
3
0.38
W
Bacchus
JankyPlayer
Bacchus
2
2
18
5.5
W
Anubis
JoeSchelk
Anubis
6
2
11
5.75
L
Athena
1
4
3
0.63
W
6
0
13
12.5
L
Neith
tw33zy92
Neith
1
6
1
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,816
Damage
40,826
55,693
Taken
60,802
51,674
Mitigated
48,740
30,376
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,271
6,061
2,089
2,489
11,907
6,919
1,470
3,490
8,417
0
30,057
W
Yemoja
5,832
1,174
6,702
4,037
13,305
14,331
451
3,763
9,542
12,498
0
L
10,952
4,652
922
2,635
11,921
13,995
0
7,245
4,676
0
16,432
L
Artemis
EvilTacoMan
Artemis
9,186
3,275
404
2,276
11,587
5,875
0
6,566
5,021
0
21,617
W
Bacchus
JankyPlayer
Bacchus
8,467
1,228
2,146
2,223
12,095
19,122
230
2,313
9,782
13,655
0
W
Anubis
JoeSchelk
Anubis
8,477
1,079
1,287
2,345
8,900
5,859
1,437
3,528
5,372
23,673
0
L
Athena
7,195
1,265
63
2,302
15,118
17,191
0
8,561
6,557
10,094
0
W
13,769
1,788
2,225
4,833
9,486
5,443
666
2,994
6,492
24,639
0
L
Neith
tw33zy92
Neith
4,600
1,081
116
1,193
10,409
5,293
0
7,820
2,589
0
15,031
L
8,893
289
5,057
4,747
11,767
6,386
0
6,353
5,414
16,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
36,305
108
Minions Killed
112
0
Camps Cleared
0
911,089
Distance Traveled
825,235
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,284
928
23
2
0
185,896
5
W
Yemoja
8,279
828
11
1
0
174,815
1
L
Vamana
8,160
816
9
1
0
168,985
1
L
Artemis
6,955
696
44
4
0
149,215
0
W
Bacchus
8,214
821
10
1
0
177,918
1
W
Anubis
8,800
880
25
3
0
182,198
2
L
Athena
7,185
719
8
1
0
178,477
1
W
Ah Puch
9,075
908
39
4
0
190,262
0
L
Neith
6,988
699
37
4
0
143,607
0
L
Hel
7,017
702
14
1
0
184,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role