Player Matchup

Shiva
Shiva
BeastFrank9213
Shiva
Level 28
God Stats
0W - 1L
1,686 SR
Queue Stats
71W - 67L
1,401 Elo+
Party 2
Atlas
Atlas
Veldanva
Atlas
Level 67
God Stats
3W - 2L
1,518 SR
Queue Stats
187W - 167L
1,395 Elo+
Party 2
He Bo
He Bo
ZaddyMommy
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 121L
1,384 Elo+
Party 3
Bakasura
Bakasura
ZaddyTheDaddy
Bakasura
Level 53
God Stats
0W - 2L
1,179 SR
Queue Stats
31W - 33L
1,407 Elo+
Party 3
Freya
Freya
mikemanza77
Freya
Level 120
God Stats
1W - 1L
1,745 SR
Queue Stats
365W - 411L
1,415 Elo+
Solo
Team Averages
Level 71
1,526 SR
1,401 Elo+

VS

Team Averages
Level 53
1,584 SR
1,399 Elo+
Chernobog
Chernobog
DoSOmni
Chernobog
Level 103
God Stats
18W - 7L
1,694 SR
Queue Stats
146W - 158L
1,411 Elo+
Solo
Chaac
Chaac
Tarnold19778
Chaac
Level 21
God Stats
1W - 1L
1,815 SR
Queue Stats
11W - 14L
1,348 Elo+
Party 1
Pele
Pele
YoungVlone
Pele
Level 69
God Stats
2W - 1L
1,486 SR
Queue Stats
15W - 14L
1,394 Elo+
Party 1
Poseidon
Poseidon
tbhisuck
Poseidon
Level 41
God Stats
1W - 0L
1,426 SR
Queue Stats
15W - 13L
1,422 Elo+
Party 1
Ymir
Ymir
xMaiBigKohlx
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,878
493
9,315
13,957
16,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
Veldanva
Atlas
13
0 / 5 / 3
7,729
429
8,706
17,113
6,574
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
13
2 / 5 / 0
8,305
461
4,257
11,887
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
ZaddyTheDaddy
Bakasura
13
2 / 4 / 2
8,048
447
6,703
19,021
7,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 3
8,615
479
15,382
13,476
6,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DoSOmni
Chernobog
14
1 / 3 / 3
7,989
444
8,331
13,704
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 1 / 6
9,450
525
10,883
15,703
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 3 / 3
9,723
540
15,399
15,134
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
tbhisuck
Poseidon
14
1 / 2 / 9
8,695
483
10,145
8,194
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 2 / 3
8,432
468
5,787
16,434
15,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
18
18
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
W
Chernobog
DoSOmni
Chernobog
1
3
3
0.83
W
4
1
6
7
L
Atlas
Veldanva
Atlas
0
5
3
0.3
W
9
3
3
3.5
L
He Bo
2
5
0
0.4
L
Bakasura
ZaddyTheDaddy
Bakasura
2
4
2
0.75
L
4
3
3
1.83
W
Poseidon
tbhisuck
Poseidon
1
2
9
2.75
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
50,545
75,454
Taken
69,169
42,235
Mitigated
43,072
15,626
Healing
16,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,315
2,449
130
3,532
13,957
16,911
87
4,427
9,479
0
43,443
W
Chernobog
DoSOmni
Chernobog
8,331
4,604
0
5,472
13,704
5,941
0
6,580
6,688
0
75,434
W
10,883
2,003
57
6,093
15,703
12,381
1,794
6,062
9,148
0
62,083
L
Atlas
Veldanva
Atlas
8,706
2,244
0
490
17,113
6,574
0
2,961
13,369
42,981
0
W
15,399
3,091
0
3,460
15,134
6,021
2,116
4,215
10,339
0
66,836
L
He Bo
4,257
426
0
766
11,887
4,790
0
4,153
7,682
53,479
0
L
Bakasura
ZaddyTheDaddy
Bakasura
6,703
4,657
0
4,147
19,021
7,852
0
1,534
17,358
0
57,590
L
15,382
4,842
0
6,561
13,476
6,108
447
2,857
10,619
59,421
1,458
W
Poseidon
tbhisuck
Poseidon
10,145
1,150
0
147
8,194
3,288
1,348
3,625
4,321
60,211
0
W
5,787
2,195
180
1,560
16,434
15,441
294
6,547
9,313
18,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
44,289
407
Minions Killed
422
0
Camps Cleared
0
1,624,739
Distance Traveled
1,646,383
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,878
493
58
3
0
349,288
1
W
Chernobog
7,989
444
104
6
0
313,427
1
W
Chaac
9,450
525
106
6
0
315,514
0
L
Atlas
7,729
429
71
4
0
307,350
0
W
Pele
9,723
540
76
4
0
372,906
0
L
He Bo
8,305
461
93
5
0
282,583
5
L
Bakasura
8,048
447
94
5
0
382,824
0
L
Freya
8,615
479
91
5
0
302,694
1
W
Poseidon
8,695
483
108
6
0
337,532
1
W
Ymir
8,432
468
28
2
0
307,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role