Player Matchup

Neith
Neith
CheetoGostoso
Neith
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 50L
1,477 Elo+
Solo
Tyr
Tyr
exequielmauro-ma
Tyr
Level 42
God Stats
1W - 5L
1,493 SR
Queue Stats
82W - 96L
1,470 Elo+
Solo
Ah Puch
Ah Puch
junyorh
Ah Puch
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 82L
1,500 Elo+
Solo
Team Averages
Level 69
1,498 SR
1,482 Elo+

VS

Team Averages
Level 114
1,465 SR
1,386 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Exozs2
Aphrodite
Level 147
God Stats
1W - 2L
1,119 SR
Queue Stats
143W - 191L
1,469 Elo+
Solo
Ymir
Ymir
GilgameShtheOne
Ymir
Level 67
God Stats
2W - 0L
1,775 SR
Queue Stats
2W - 5L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,797
677
9,925
10,093
4,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 2
8,823
679
12,687
18,708
19,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
junyorh
Ah Puch
14
1 / 5 / 1
8,473
652
12,059
12,572
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 1 / 4
11,050
850
23,841
14,970
8,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Exozs2
Aphrodite
15
4 / 0 / 5
10,065
774
8,726
12,836
7,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 3 / 9
10,340
795
3,533
16,076
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
12
12
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
4
9
L
1
2
3
1.25
W
Aphrodite
Exozs2
Aphrodite
4
0
5
6.5
W
1
3
9
1.83
L
2
5
2
0.6
L
Ah Puch
junyorh
Ah Puch
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,671
Damage
36,100
41,373
Taken
43,882
29,053
Mitigated
32,561
9,875
Healing
21,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
23,841
10,235
0
1,092
14,970
8,001
2,504
4,334
10,636
0
74,893
L
9,925
4,192
0
2,019
10,093
4,508
0
2,742
7,351
0
43,336
W
Aphrodite
Exozs2
Aphrodite
8,726
1,402
8,260
10,692
12,836
7,517
601
4,163
8,673
32,291
0
W
3,533
337
0
1,425
16,076
17,043
216
3,626
12,450
21,345
0
L
12,687
1,867
0
5,470
18,708
19,228
0
7,284
11,424
0
31,488
L
Ah Puch
junyorh
Ah Puch
12,059
682
0
2,386
12,572
5,317
0
2,285
10,287
30,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
31,455
147
Minions Killed
201
0
Camps Cleared
0
692,499
Distance Traveled
731,106
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,050
850
123
9
0
249,987
2
L
Neith
8,797
677
78
6
0
228,447
2
W
Aphrodite
10,065
774
47
4
0
241,998
5
W
Ymir
10,340
795
31
2
0
239,121
6
L
Tyr
8,823
679
34
3
0
248,128
5
L
Ah Puch
8,473
652
35
3
0
215,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role