Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Deus-Ex_Ragnarok
Pele
Level 120
God Stats
23W - 8L
1,764 SR
Queue Stats
1,190W - 1,222L
1,491 Elo+
Solo
Aphrodite
Aphrodite
Marcador900
Aphrodite
Level 88
God Stats
56W - 42L
1,598 SR
Queue Stats
122W - 116L
1,496 Elo+
Solo
Maui
Maui
SkyKittygirl
Maui
Level 103
God Stats
2W - 7L
1,373 SR
Queue Stats
157W - 151L
1,453 Elo+
Party 2
Team Averages
Level 125
1,547 SR
1,488 Elo+

VS

Team Averages
Level 120
1,465 SR
1,479 Elo+
Shiva
Shiva
ABRUJO
Shiva
Level 160
God Stats
1W - 2L
1,357 SR
Queue Stats
229W - 226L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
LokiLeprechaun
Cernunnos
Level 144
God Stats
3W - 1L
1,341 SR
Queue Stats
230W - 231L
1,485 Elo+
Party 3
Ganesha
Ganesha
PALUTEN5511
Ganesha
Level 101
God Stats
6W - 2L
1,459 SR
Queue Stats
71W - 77L
1,476 Elo+
Party 1
Arachne
Arachne
sonofadenim
Arachne
Level 125
God Stats
28W - 18L
1,619 SR
Queue Stats
271W - 282L
1,542 Elo+
Party 3
Chronos
Chronos
squintbow9317
Chronos
Level 68
God Stats
9W - 4L
1,550 SR
Queue Stats
65W - 72L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 0 / 0
5,116
512
4,411
5,094
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
 
Lancelot
6
0 / 1 / 0
4,285
429
1,370
4,004
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 9 / 0
5,313
531
6,432
13,113
3,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Marcador900
Aphrodite
11
0 / 3 / 0
5,950
595
4,038
8,413
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
5,050
505
584
6,311
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ABRUJO
Shiva
13
7 / 0 / 2
8,092
809
8,593
9,240
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
LokiLeprechaun
Cernunnos
10
1 / 0 / 0
5,825
583
2,901
5,393
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
PALUTEN5511
Ganesha
9
0 / 0 / 1
6,016
602
2,286
6,068
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
sonofadenim
Arachne
11
4 / 0 / 1
6,494
649
4,275
9,171
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
12
2 / 0 / 2
7,066
707
6,208
6,797
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
14
14
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Lancelot
 
Lancelot
0
1
0
0
W
Shiva
ABRUJO
Shiva
7
0
2
8
L
0
9
0
0
W
Cernunnos
LokiLeprechaun
Cernunnos
1
0
0
1
L
Aphrodite
Marcador900
Aphrodite
0
3
0
0
W
Ganesha
PALUTEN5511
Ganesha
0
0
1
0.5
L
0
1
0
0
W
Arachne
sonofadenim
Arachne
4
0
1
4.5
W
Chronos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,835
Damage
24,263
36,935
Taken
36,669
14,357
Mitigated
19,219
12,828
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,411
935
0
3,071
5,094
1,669
0
843
4,251
0
39,119
L
Lancelot
 
Lancelot
1,370
393
0
460
4,004
1,540
0
1,442
2,562
0
17,896
W
Shiva
ABRUJO
Shiva
8,593
3,648
0
5,410
9,240
6,176
372
0
9,240
0
57,840
L
6,432
2,625
0
2,574
13,113
3,889
0
0
13,113
0
35,087
W
Cernunnos
LokiLeprechaun
Cernunnos
2,901
1,036
0
2,279
5,393
1,831
282
249
5,144
0
36,363
L
Aphrodite
Marcador900
Aphrodite
4,038
955
143
4,679
8,413
3,874
0
4,914
3,499
47,815
0
W
Ganesha
PALUTEN5511
Ganesha
2,286
250
0
1,628
6,068
4,260
115
222
5,846
21,875
1,570
L
584
0
0
1,901
6,311
3,385
0
1,216
5,095
12,165
0
W
Arachne
sonofadenim
Arachne
4,275
2,672
0
4,152
9,171
4,093
0
803
8,368
0
42,011
W
Chronos
6,208
2,487
0
2,119
6,797
2,859
834
3,348
3,449
52,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
33,493
295
Minions Killed
388
0
Camps Cleared
0
865,903
Distance Traveled
1,066,965
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,116
512
72
7
0
209,897
0
L
Lancelot
4,285
429
31
3
0
134,465
2
W
Shiva
8,092
809
104
10
0
185,959
2
L
Pele
5,313
531
65
7
0
177,727
0
W
Cernunnos
5,825
583
105
11
0
188,526
4
L
Aphrodite
5,950
595
102
10
0
181,643
2
W
Ganesha
6,016
602
9
1
0
218,439
5
L
Maui
5,050
505
25
3
0
162,171
4
W
Arachne
6,494
649
77
8
0
267,076
4
W
Chronos
7,066
707
93
9
0
206,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role