Player Matchup

Chaac
Chaac
El_Sabrosizimo
Chaac
Level 42
God Stats
1W - 1L
1,186 SR
Queue Stats
102W - 105L
1,350 Elo+
Solo
Cliodhna
Cliodhna
GOWmetzger65
Cliodhna
Level 156
God Stats
2W - 4L
1,654 SR
Queue Stats
115W - 115L
1,382 Elo+
Solo
Danzaburou
Danzaburou
Meek Fill
Danzaburou
Level 80
God Stats
25W - 10L
1,578 SR
Queue Stats
78W - 83L
1,359 Elo+
Party 1
Khepri
Khepri
Zoboomacoop
Khepri
Level 102
God Stats
5W - 7L
1,415 SR
Queue Stats
157W - 170L
1,335 Elo+
Party 1
Baron Samedi
Baron Samedi
zycrun
Baron Samedi
Level 69
God Stats
24W - 26L
1,409 SR
Queue Stats
220W - 238L
1,369 Elo+
Solo
Team Averages
Level 90
1,448 SR
1,359 Elo+

VS

Team Averages
Level 100
1,313 SR
1,384 Elo+
Thanatos
Thanatos
Andres6157
Thanatos
Level 142
God Stats
7W - 11L
1,100 SR
Queue Stats
316W - 328L
1,375 Elo+
Solo
Thor
Thor
CoffeeCafe141
Thor
Level 36
God Stats
0W - 3L
1,114 SR
Queue Stats
10W - 19L
1,334 Elo+
Solo
Vulcan
Vulcan
GOLDFRANCISCO
Vulcan
Level 128
God Stats
38W - 29L
1,536 SR
Queue Stats
60W - 51L
1,434 Elo+
Solo
Apollo
Apollo
HeSoHazey
Apollo
Level 143
God Stats
11W - 22L
1,298 SR
Queue Stats
163W - 181L
1,355 Elo+
Solo
Lancelot
Lancelot
TrulyZyrox
Lancelot
Level 49
God Stats
5W - 7L
1,518 SR
Queue Stats
53W - 49L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,113
547
4,766
9,829
5,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
GOWmetzger65
Cliodhna
11
3 / 1 / 4
7,330
564
4,268
12,403
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Meek Fill
Danzaburou
13
6 / 3 / 5
8,921
686
10,860
10,152
3,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
10
3 / 3 / 6
6,992
538
3,815
11,230
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
zycrun
Baron Samedi
13
5 / 3 / 3
8,038
618
6,087
7,855
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andres6157
Thanatos
13
3 / 2 / 2
7,705
593
4,611
12,191
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 5 / 1
6,941
534
5,907
10,242
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 1
5,744
442
5,023
8,717
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
HeSoHazey
Apollo
6
1 / 3 / 2
5,384
414
3,722
4,910
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
TrulyZyrox
Lancelot
12
5 / 2 / 2
7,695
592
8,929
10,758
8,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
17
Kills
13
13
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Andres6157
Thanatos
3
2
2
2
L
4
5
1
0.9
W
0
3
3
0.5
L
0
6
1
0.08
W
Cliodhna
GOWmetzger65
Cliodhna
3
1
4
5
L
Apollo
HeSoHazey
Apollo
1
3
2
0.67
W
Danzaburou
Meek Fill
Danzaburou
6
3
5
2.83
L
Lancelot
TrulyZyrox
Lancelot
5
2
2
3
W
Khepri
3
3
6
2
W
Baron Samedi
zycrun
Baron Samedi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
28,192
51,469
Taken
46,818
26,728
Mitigated
23,261
17,885
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Andres6157
Thanatos
4,611
1,252
0
12,079
12,191
6,256
0
1,381
10,810
0
59,285
L
5,907
1,097
0
2,710
10,242
3,528
195
2,176
8,066
0
35,441
W
4,766
1,512
0
3,323
9,829
5,523
481
516
8,868
0
37,532
L
5,023
1,692
72
927
8,717
3,372
180
2,862
5,855
32,134
0
W
Cliodhna
GOWmetzger65
Cliodhna
4,268
793
170
6,141
12,403
4,473
1,209
916
11,409
0
46,986
L
Apollo
HeSoHazey
Apollo
3,722
1,947
0
43
4,910
1,871
351
1,506
3,404
0
19,248
W
Danzaburou
Meek Fill
Danzaburou
10,860
5,333
0
3,564
10,152
3,884
2,633
130
10,022
0
55,523
L
Lancelot
TrulyZyrox
Lancelot
8,929
2,653
0
3,208
10,758
8,234
0
1,977
8,781
0
41,912
W
Khepri
3,815
1,111
0
1,826
11,230
8,422
271
1,415
9,767
16,616
0
W
Baron Samedi
zycrun
Baron Samedi
6,087
534
703
2,158
7,855
4,426
545
2,046
5,721
45,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
33,469
339
Minions Killed
315
0
Camps Cleared
0
1,252,165
Distance Traveled
1,187,326
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,705
593
107
8
0
259,840
1
L
Thor
6,941
534
57
4
0
259,306
0
W
Chaac
7,113
547
76
6
0
243,386
0
L
Vulcan
5,744
442
47
4
0
267,971
2
W
Cliodhna
7,330
564
80
6
0
254,052
0
L
Apollo
5,384
414
30
2
0
138,844
0
W
Danzaburou
8,921
686
79
6
0
250,366
1
L
Lancelot
7,695
592
74
6
0
261,365
1
W
Khepri
6,992
538
22
2
0
273,366
0
W
Baron Samedi
8,038
618
82
6
0
230,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role