Player Matchup

Zeus
Zeus
MiniTheOwner
Zeus
Level 145
God Stats
3W - 1L
1,638 SR
Queue Stats
172W - 87L
1,790 Elo+
Party 1
Cernunnos
Cernunnos
NicoLovesMe
Cernunnos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,804 Elo+
Party 1
Yemoja
Yemoja
Voj4k
Yemoja
Level 144
God Stats
5W - 0L
1,948 SR
Queue Stats
184W - 95L
1,796 Elo+
Party 1
Team Averages
Level 103
1,695 SR
1,797 Elo+

VS

Team Averages
Level 66
1,487 SR
1,456 Elo+
Khepri
Khepri
A Viry Virus
Khepri
Level 96
God Stats
2W - 3L
1,444 SR
Queue Stats
69W - 56L
1,502 Elo+
Party 2
Cupid
Cupid
PattiAstro
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,381 Elo+
Party 2
Poseidon
Poseidon
RadovidTheMadcap
Poseidon
Level 87
God Stats
2W - 3L
1,516 SR
Queue Stats
27W - 27L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
9,297
775
21,154
12,610
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
NicoLovesMe
Cernunnos
14
4 / 1 / 3
8,951
746
10,186
9,777
4,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Voj4k
Yemoja
15
2 / 0 / 7
9,634
803
5,880
8,977
9,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 2 / 1
7,508
626
4,774
17,590
13,691
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
12
1 / 4 / 0
7,646
637
6,139
14,114
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
7,119
593
5,918
9,000
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
1
1
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
1
0.25
W
5
0
4
7
W
Cernunnos
NicoLovesMe
Cernunnos
4
1
3
5.5
L
Cupid
1
4
0
0.25
L
0
5
0
0
W
Yemoja
Voj4k
Yemoja
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,220
Damage
16,831
31,364
Taken
40,704
19,830
Mitigated
24,660
17,549
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,774
726
0
2,143
17,590
13,691
0
12,149
5,351
15,616
0
W
21,154
6,755
0
6,768
12,610
5,818
1,627
3,517
9,093
60,423
0
W
Cernunnos
NicoLovesMe
Cernunnos
10,186
3,662
0
743
9,777
4,683
939
3,592
6,185
0
46,289
L
Cupid
6,139
3,721
799
1,829
14,114
6,829
0
9,574
4,540
0
17,316
L
5,918
721
0
0
9,000
4,140
0
5,315
3,685
33,948
0
W
Yemoja
Voj4k
Yemoja
5,880
1,387
6,232
3,806
8,977
9,329
363
3,658
5,319
18,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
22,273
156
Minions Killed
95
0
Camps Cleared
0
603,673
Distance Traveled
636,428
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,508
626
15
1
0
230,071
7
W
Zeus
9,297
775
77
6
0
199,865
3
W
Cernunnos
8,951
746
62
5
0
213,095
0
L
Cupid
7,646
637
30
3
0
204,625
0
L
Poseidon
7,119
593
50
4
0
201,732
1
W
Yemoja
9,634
803
17
1
0
190,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role