Player Matchup

Scylla
Scylla
AvoidGarrett
Scylla
Level 65
God Stats
3W - 8L
1,363 SR
Queue Stats
178W - 240L
1,455 Elo+
Party 2
Susano
Susano
BensonTheLibra
Susano
Level 47
God Stats
3W - 4L
1,379 SR
Queue Stats
83W - 82L
1,431 Elo+
Solo
Skadi
Skadi
ITWasLaMar
Skadi
Level 60
God Stats
12W - 14L
1,462 SR
Queue Stats
138W - 194L
1,449 Elo+
Party 2
Hades
Hades
N64N1C0L3
Hades
Level 113
God Stats
250W - 209L
1,513 SR
Queue Stats
347W - 344L
1,432 Elo+
Solo
Cerberus
Cerberus
Rubens_420_
Cerberus
Level 118
God Stats
5W - 7L
1,565 SR
Queue Stats
452W - 494L
1,442 Elo+
Solo
Team Averages
Level 81
1,456 SR
1,442 Elo+

VS

Team Averages
Level 87
1,596 SR
1,480 Elo+
Ishtar
Ishtar
CC_JayJay
Ishtar
Level 128
God Stats
16W - 6L
1,650 SR
Queue Stats
208W - 174L
1,543 Elo+
Party 1
Discordia
Discordia
Dunklerkuss
Discordia
Level 85
God Stats
7W - 10L
1,443 SR
Queue Stats
296W - 318L
1,472 Elo+
Party 1
Set
Set
StepBrother5617
Set
Level 116
God Stats
86W - 66L
1,549 SR
Queue Stats
212W - 197L
1,370 Elo+
Solo
Ymir
Ymir
xJokersDC
Ymir
Level 71
God Stats
3W - 0L
1,609 SR
Queue Stats
232W - 232L
1,459 Elo+
Solo
Chaac
Chaac
xXRage_or_quitxX
Chaac
Level 35
God Stats
5W - 1L
1,729 SR
Queue Stats
87W - 52L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 4 / 3
11,234
488
19,152
14,372
7,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 4 / 4
10,471
455
13,099
22,212
12,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Skadi
16
1 / 4 / 3
9,912
431
9,188
19,328
8,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hades
N64N1C0L3
Hades
13
0 / 10 / 6
9,247
402
13,028
24,941
15,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Rubens_420_
Cerberus
14
1 / 3 / 9
9,678
421
9,325
31,109
37,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CC_JayJay
Ishtar
20
9 / 0 / 2
16,130
701
14,378
14,230
7,185
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Dunklerkuss
Discordia
15
0 / 7 / 6
9,856
429
11,012
11,764
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 3 / 5
11,536
502
14,476
24,428
16,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
14
1 / 2 / 10
11,145
485
9,225
23,775
35,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
9 / 1 / 9
13,747
598
33,314
28,131
37,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
13
Kills
25
25
Deaths
13
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
4
3
1.63
L
6
4
4
2
W
Ishtar
CC_JayJay
Ishtar
9
0
2
10
W
Discordia
Dunklerkuss
Discordia
0
7
6
0.43
L
Skadi
1
4
3
0.63
L
Hades
N64N1C0L3
Hades
0
10
6
0.3
L
Cerberus
Rubens_420_
Cerberus
1
3
9
1.83
W
6
3
5
2.83
W
Ymir
1
2
10
3
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,792
Damage
82,405
111,962
Taken
102,328
82,626
Mitigated
101,318
32,339
Healing
43,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
19,152
2,421
0
1,559
14,372
7,711
0
4,504
9,868
92,069
0
L
13,099
840
0
5,216
22,212
12,040
0
2,918
19,294
23
81,880
W
Ishtar
CC_JayJay
Ishtar
14,378
8,402
0
12,425
14,230
7,185
4,656
2,433
11,797
0
172,319
W
Discordia
Dunklerkuss
Discordia
11,012
461
0
1,167
11,764
5,110
320
7,951
3,813
64,349
0
L
Skadi
9,188
4,618
0
7,884
19,328
8,993
0
2,218
17,110
0
85,243
L
Hades
N64N1C0L3
Hades
13,028
678
667
7,077
24,941
15,899
763
2,755
22,186
69,358
0
L
Cerberus
Rubens_420_
Cerberus
9,325
868
0
9,936
31,109
37,983
0
8,320
22,789
41,379
2,828
W
14,476
5,915
0
9,961
24,428
16,111
0
6,586
17,842
0
108,633
W
Ymir
9,225
2,415
146
3,768
23,775
35,078
209
11,479
12,296
33,101
1,971
W
33,314
8,401
0
15,988
28,131
37,834
862
13,173
14,958
0
115,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
62,414
571
Minions Killed
753
0
Camps Cleared
0
2,001,924
Distance Traveled
2,180,408
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,234
488
168
7
0
408,308
4
L
Susano
10,471
455
107
5
0
463,012
1
W
Ishtar
16,130
701
286
12
0
452,341
1
W
Discordia
9,856
429
116
5
0
390,547
9
L
Skadi
9,912
431
134
6
0
397,572
9
L
Hades
9,247
402
101
4
0
317,170
6
L
Cerberus
9,678
421
61
3
0
415,862
4
W
Set
11,536
502
139
6
0
471,414
2
W
Ymir
11,145
485
39
2
0
417,804
7
W
Chaac
13,747
598
173
8
0
448,302
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role