Player Matchup

Medusa
Medusa
Gabriel_Kyosuke
Medusa
Level 29
God Stats
1W - 1L
1,755 SR
Queue Stats
20W - 30L
1,306 Elo+
Solo
Thoth
Thoth
IrishGator23
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,242 Elo+
Solo
Hou Yi
Hou Yi
august-deprival9
Hou Yi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 104L
1,386 Elo+
Solo
Scylla
Scylla
zbeuh
Scylla
Level 26
God Stats
0W - 2L
1,293 SR
Queue Stats
46W - 49L
1,472 Elo+
Solo
Bakasura
Bakasura
zuzufl
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,433 Elo+
Solo
Team Averages
Level 24
1,509 SR
1,368 Elo+

VS

Team Averages
Level 41
1,425 SR
1,404 Elo+
Ravana
Ravana
Bigbootyjerry45
Ravana
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 47L
1,382 Elo+
Solo
Hera
Hera
Hawkeyes8585
Hera
Level 106
God Stats
5W - 6L
1,343 SR
Queue Stats
343W - 378L
1,448 Elo+
Solo
Anhur
Anhur
TheThief621
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,229 Elo+
Solo
Eset
Eset
ToucanXD
Eset
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 131L
1,510 Elo+
Solo
Xbalanque
Xbalanque
mrg3titdone1989
Xbalanque
Level 27
God Stats
1W - 1L
1,280 SR
Queue Stats
43W - 55L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 11
11,336
630
11,480
17,333
9,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 4 / 5
12,317
684
13,421
14,474
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

19
2 / 2 / 7
11,047
614
8,732
12,485
6,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
zbeuh
Scylla
20
5 / 3 / 9
12,606
700
19,369
13,406
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
zuzufl
Bakasura
11
0 / 1 / 1
8,533
474
945
5,445
4,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 11
11,168
620
2,826
15,962
12,825
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 4 / 3
11,863
659
12,378
15,344
7,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 3 / 10
10,942
608
4,036
11,235
9,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
20
6 / 2 / 8
13,267
737
18,479
12,476
6,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
mrg3titdone1989
Xbalanque
20
6 / 3 / 6
12,376
688
19,647
15,329
8,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
16
Kills
17
17
Deaths
16
33
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
3
7
11
1.21
W
2
4
3
0.88
L
6
4
5
2.13
W
1
3
10
2
W
Eset
6
2
8
5
L
2
2
7
2.75
W
Xbalanque
mrg3titdone1989
Xbalanque
6
3
6
3
L
Scylla
zbeuh
Scylla
5
3
9
3.17
L
Bakasura
zuzufl
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,947
Damage
57,366
63,143
Taken
70,346
35,359
Mitigated
43,615
19,196
Healing
23,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,826
218
0
1,938
15,962
12,825
925
7,972
7,934
0
7,835
L
11,480
4,466
1,803
2,545
17,333
9,591
566
8,320
9,013
0
30,567
W
12,378
2,583
4,732
4,323
15,344
7,179
925
7,725
7,619
42,375
0
L
13,421
539
1,189
4,004
14,474
6,911
178
8,661
5,813
28,266
0
W
4,036
1,192
1,213
1,220
11,235
9,028
617
4,368
6,867
0
10,970
W
Eset
18,479
483
2,597
2,789
12,476
6,027
881
6,495
5,981
37,526
0
L
8,732
1,109
2,347
2,960
12,485
6,441
512
4,791
7,694
0
26,957
W
Xbalanque
mrg3titdone1989
Xbalanque
19,647
6,283
1,288
3,147
15,329
8,556
6,461
6,230
9,099
0
50,253
L
Scylla
zbeuh
Scylla
19,369
605
103
2,758
13,406
7,891
845
5,659
7,747
54,250
0
L
Bakasura
zuzufl
Bakasura
945
305
669
818
5,445
4,525
0
3,426
2,019
0
1,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,839
Gold Earned
59,616
183
Minions Killed
193
0
Camps Cleared
0
1,413,019
Distance Traveled
1,543,813
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,168
620
11
1
0
329,857
0
L
Medusa
11,336
630
24
1
0
348,129
0
W
Hera
11,863
659
70
4
0
317,636
5
L
Thoth
12,317
684
26
1
0
297,759
3
W
Anhur
10,942
608
11
1
0
304,042
1
W
Eset
13,267
737
31
2
0
330,651
0
L
Hou Yi
11,047
614
51
3
0
292,694
0
W
Xbalanque
12,376
688
70
4
0
261,627
3
L
Scylla
12,606
700
81
5
0
293,168
0
L
Bakasura
8,533
474
1
0
0
181,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role