Player Matchup

Set
Set
 
Set
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
SlimeeGameS
Geb
Level 141
God Stats
3W - 0L
2,024 SR
Queue Stats
332W - 237L
1,662 Elo+
Party 1
Osiris
Osiris
gumboooo
Osiris
Level 147
God Stats
3W - 0L
1,661 SR
Queue Stats
90W - 63L
1,659 Elo+
Party 1
He Bo
He Bo
Ądzi
He Bo
Level 145
God Stats
2W - 1L
1,309 SR
Queue Stats
160W - 100L
1,736 Elo+
Party 1
Team Averages
Level 116
1,599 SR
1,612 Elo+

VS

Team Averages
Level 56
1,444 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Captainfruit
Baron Samedi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,310 Elo+
Party 2
King Arthur
King Arthur
FrostReaction
King Arthur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
Hey901
Jing Wei
Level 66
God Stats
1W - 3L
1,222 SR
Queue Stats
261W - 226L
1,556 Elo+
Party 2
Ravana
Ravana
KiOfAlKi
Ravana
Level 68
God Stats
2W - 3L
1,473 SR
Queue Stats
48W - 41L
1,472 Elo+
Solo
Kukulkan
Kukulkan
MolhoQuente
Kukulkan
Level 56
God Stats
6W - 10L
1,524 SR
Queue Stats
135W - 145L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
10 / 1 / 3
8,070
734
9,000
7,724
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yemoja
 
Yemoja
9
2 / 0 / 4
6,578
598
2,417
7,827
5,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 6
6,415
583
3,723
6,445
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
gumboooo
Osiris
12
7 / 1 / 3
7,265
660
12,020
11,246
7,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Ądzi
He Bo
13
4 / 0 / 1
7,907
719
6,084
5,622
1,670
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Captainfruit
Baron Samedi
6
1 / 3 / 0
4,615
420
3,337
8,027
3,297
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
FrostReaction
King Arthur
7
0 / 5 / 0
4,802
437
1,361
9,632
6,382
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Hey901
Jing Wei
8
0 / 6 / 2
5,122
466
4,171
9,334
2,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
KiOfAlKi
Ravana
8
1 / 7 / 0
5,489
499
4,115
10,195
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MolhoQuente
Kukulkan
8
0 / 5 / 0
4,983
453
2,217
7,690
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
26
Kills
2
2
Deaths
26
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
10
1
3
11.5
W
Yemoja
 
Yemoja
2
0
4
4
L
Baron Samedi
Captainfruit
Baron Samedi
1
3
0
0.33
L
King Arthur
FrostReaction
King Arthur
0
5
0
0
L
Jing Wei
Hey901
Jing Wei
0
6
2
0.17
L
Ravana
KiOfAlKi
Ravana
1
7
0
0.14
L
Kukulkan
MolhoQuente
Kukulkan
0
5
0
0
W
3
0
6
6
W
Osiris
gumboooo
Osiris
7
1
3
8.5
W
He Bo
Ądzi
He Bo
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,244
Damage
15,201
38,864
Taken
44,878
21,596
Mitigated
18,161
18,350
Healing
6,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,000
4,200
0
2,161
7,724
4,405
0
706
7,018
0
63,722
W
Yemoja
 
Yemoja
2,417
932
2,885
2,238
7,827
5,140
104
809
7,018
13,169
0
L
Baron Samedi
Captainfruit
Baron Samedi
3,337
1,012
928
2,357
8,027
3,297
0
907
7,120
7,305
0
L
King Arthur
FrostReaction
King Arthur
1,361
201
0
830
9,632
6,382
0
5,061
4,571
0
23,321
L
Jing Wei
Hey901
Jing Wei
4,171
2,966
0
1,457
9,334
2,026
0
1,206
8,086
0
25,400
L
Ravana
KiOfAlKi
Ravana
4,115
1,443
0
614
10,195
3,843
0
3,600
6,432
0
27,102
L
Kukulkan
MolhoQuente
Kukulkan
2,217
366
0
555
7,690
2,613
0
1,450
5,952
29,803
0
W
3,723
1,136
0
3,857
6,445
2,806
0
1,222
5,223
25,672
0
W
Osiris
gumboooo
Osiris
12,020
4,955
0
3,807
11,246
7,575
219
2,817
8,429
0
62,097
W
He Bo
Ądzi
He Bo
6,084
606
0
3,402
5,622
1,670
0
0
5,622
60,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
25,011
408
Minions Killed
192
0
Camps Cleared
0
1,092,229
Distance Traveled
1,002,724
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,070
734
114
10
0
230,824
5
W
Yemoja
6,578
598
17
2
0
175,708
1
L
Baron Samedi
4,615
420
7
1
0
189,945
2
L
King Arthur
4,802
437
48
4
0
187,345
0
L
Jing Wei
5,122
466
40
4
0
219,319
1
L
Ravana
5,489
499
41
4
0
211,614
3
L
Kukulkan
4,983
453
56
5
0
194,501
8
W
Geb
6,415
583
61
6
0
257,372
2
W
Osiris
7,265
660
87
8
0
215,453
2
W
He Bo
7,907
719
129
12
0
212,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role