Player Matchup

Horus
Horus
CatgirlManager
Horus
Level 55
God Stats
4W - 2L
1,724 SR
Queue Stats
200W - 173L
1,508 Elo+
Solo
Sol
Sol
Deus-Ex_Ragnarok
Sol
Level 120
God Stats
19W - 13L
1,549 SR
Queue Stats
1,190W - 1,222L
1,481 Elo+
Solo
Danzaburou
Danzaburou
EIouz
Danzaburou
Level 124
God Stats
1W - 1L
1,255 SR
Queue Stats
269W - 265L
1,411 Elo+
Party 1
Kuzenbo
Kuzenbo
SGL 3312
Kuzenbo
Level 160
God Stats
4W - 3L
1,570 SR
Queue Stats
313W - 274L
1,492 Elo+
Solo
Vamana
Vamana
urpaI
Vamana
Level 154
God Stats
9W - 9L
1,468 SR
Queue Stats
421W - 379L
1,468 Elo+
Party 1
Team Averages
Level 123
1,513 SR
1,472 Elo+

VS

Team Averages
Level 108
1,519 SR
1,486 Elo+
Mulan
Mulan
DS xYutatu16
Mulan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
516W - 569L
1,525 Elo+
Party 2
Loki
Loki
JealousOrc
Loki
Level 104
God Stats
7W - 8L
1,617 SR
Queue Stats
93W - 99L
1,485 Elo+
Solo
Chang'e
Chang'e
Marcador900
Chang'e
Level 88
God Stats
3W - 3L
1,602 SR
Queue Stats
122W - 116L
1,508 Elo+
Solo
Geb
Geb
THEKiller234857
Geb
Level 89
God Stats
2W - 7L
1,282 SR
Queue Stats
177W - 198L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
darkprince985
Danzaburou
Level 140
God Stats
10W - 4L
1,596 SR
Queue Stats
264W - 277L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
8,754
625
11,243
10,944
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 2 / 3
8,549
611
10,651
10,871
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
EIouz
Danzaburou
14
4 / 0 / 3
8,517
608
5,733
6,986
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SGL 3312
Kuzenbo
12
0 / 0 / 8
7,489
535
5,475
12,089
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
urpaI
Vamana
14
4 / 2 / 6
8,372
598
8,077
13,005
7,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,800
557
5,920
16,623
10,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 1
6,952
497
6,702
11,312
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Marcador900
Chang'e
14
2 / 5 / 2
7,708
551
6,061
11,961
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 3 / 3
6,254
447
3,023
13,490
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
darkprince985
Danzaburou
12
0 / 2 / 0
7,238
517
6,673
7,992
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
6
6
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
2
4
0
0.5
W
6
2
3
3.75
W
Danzaburou
EIouz
Danzaburou
4
0
3
5.5
L
2
4
1
0.63
L
Chang'e
Marcador900
Chang'e
2
5
2
0.6
W
Kuzenbo
SGL 3312
Kuzenbo
0
0
8
4
L
0
3
3
0.5
L
Danzaburou
darkprince985
Danzaburou
0
2
0
0
W
Vamana
urpaI
Vamana
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,179
Damage
28,379
53,895
Taken
61,378
37,182
Mitigated
32,906
22,823
Healing
21,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,243
6,367
45
4,407
10,944
8,141
546
0
10,944
0
68,195
L
5,920
1,233
0
8,200
16,623
10,038
0
0
15,815
0
57,670
W
10,651
4,360
0
6,735
10,871
5,176
4,518
4,000
6,871
67,522
8,781
W
Danzaburou
EIouz
Danzaburou
5,733
2,310
0
4,810
6,986
2,608
540
692
6,294
0
69,207
L
6,702
1,345
0
2,825
11,312
4,402
0
2,279
9,033
0
44,954
L
Chang'e
Marcador900
Chang'e
6,061
229
1,498
3,553
11,961
5,285
0
5,809
6,152
58,258
0
W
Kuzenbo
SGL 3312
Kuzenbo
5,475
2,544
231
4,123
12,089
13,577
455
1,641
10,448
22,982
0
L
3,023
522
0
2,522
13,490
10,357
0
5,314
8,176
12,868
2,169
L
Danzaburou
darkprince985
Danzaburou
6,673
3,306
0
3,019
7,992
2,824
0
1,579
6,413
0
64,324
W
Vamana
urpaI
Vamana
8,077
4,298
0
2,472
13,005
7,680
120
2,332
10,673
0
67,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,681
Gold Earned
35,952
478
Minions Killed
430
0
Camps Cleared
0
1,346,525
Distance Traveled
1,337,200
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,754
625
103
7
0
255,313
0
L
Mulan
7,800
557
106
8
0
261,682
4
W
Sol
8,549
611
119
9
0
248,917
6
W
Danzaburou
8,517
608
120
9
0
266,417
4
L
Loki
6,952
497
70
5
0
289,964
0
L
Chang'e
7,708
551
116
8
0
265,230
6
W
Kuzenbo
7,489
535
32
2
0
292,211
4
L
Geb
6,254
447
17
1
0
276,155
4
L
Danzaburou
7,238
517
121
9
0
244,169
6
W
Vamana
8,372
598
104
7
0
283,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role