Player Matchup

Athena
Athena
NoraGG
Athena
Level 145
God Stats
13W - 12L
1,531 SR
Queue Stats
319W - 322L
1,529 Elo+
Solo
Fenrir
Fenrir
Slayergx4
Fenrir
Level 85
God Stats
2W - 6L
1,235 SR
Queue Stats
66W - 70L
1,486 Elo+
Solo
Artemis
Artemis
fran241302
Artemis
Level 145
God Stats
5W - 8L
1,538 SR
Queue Stats
260W - 280L
1,544 Elo+
Solo
Ra
Ra
luke765p
Ra
Level 142
God Stats
3W - 5L
1,515 SR
Queue Stats
241W - 181L
1,516 Elo+
Solo
Mulan
Mulan
shinigamy20
Mulan
Level 148
God Stats
7W - 3L
1,622 SR
Queue Stats
327W - 313L
1,501 Elo+
Solo
Team Averages
Level 133
1,488 SR
1,515 Elo+

VS

Team Averages
Level 117
1,512 SR
1,569 Elo+
Nox
Nox
Cearux
Nox
Level 104
God Stats
3W - 10L
1,430 SR
Queue Stats
172W - 177L
1,600 Elo+
Solo
Ullr
Ullr
Grecco24
Ullr
Level 132
God Stats
4W - 5L
1,452 SR
Queue Stats
42W - 38L
1,552 Elo+
Solo
Discordia
Discordia
QuetzalcoatlOB
Discordia
Level 129
God Stats
26W - 21L
1,603 SR
Queue Stats
179W - 189L
1,533 Elo+
Solo
Terra
Terra
Rbflores08
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,572 Elo+
Solo
Chaac
Chaac
Yenooc
Chaac
Level 160
God Stats
2W - 2L
1,578 SR
Queue Stats
112W - 112L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NoraGG
Athena
13
3 / 0 / 8
7,540
1,257
6,643
4,234
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Slayergx4
Fenrir
13
5 / 1 / 7
8,595
1,433
6,685
8,492
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
fran241302
Artemis
13
1 / 1 / 11
7,182
1,197
11,211
5,896
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 2 / 10
8,272
1,379
6,882
6,813
2,929
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 7
6,934
1,156
4,354
7,545
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

350

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cearux
Nox
12
1 / 6 / 3
7,240
1,207
6,575
11,345
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
11
0 / 0 / 0
5,867
978
0
0
0
Discordia
QuetzalcoatlOB
Discordia
12
0 / 5 / 3
6,774
1,129
7,129
7,194
2,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
11
0 / 3 / 2
6,636
1,106
1,806
7,097
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
Yenooc
Chaac
13
3 / 0 / 1
7,852
1,309
12,540
12,721
11,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
14
Kills
4
4
Deaths
14
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
Cearux
Nox
1
6
3
0.42
L
Ullr
0
0
0
0
W
Athena
NoraGG
Athena
3
0
8
7
L
Discordia
QuetzalcoatlOB
Discordia
0
5
3
0.3
L
Terra
0
3
2
0.33
W
Fenrir
Slayergx4
Fenrir
5
1
7
8.5
L
Chaac
Yenooc
Chaac
3
0
1
3.5
W
Artemis
fran241302
Artemis
1
1
11
6.5
W
4
2
10
4.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,775
Damage
28,050
32,980
Taken
38,357
18,921
Mitigated
23,753
11,569
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Cearux
Nox
6,575
642
0
245
11,345
4,719
0
4,794
6,338
26,361
0
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Athena
NoraGG
Athena
6,643
1,337
0
676
4,234
2,980
0
2,153
1,886
11,885
0
L
Discordia
QuetzalcoatlOB
Discordia
7,129
468
0
378
7,194
2,328
0
2,018
4,930
21,530
0
L
Terra
1,806
281
204
544
7,097
4,861
0
1,879
5,103
3,260
0
W
Fenrir
Slayergx4
Fenrir
6,685
1,660
0
2,419
8,492
5,050
0
4,511
3,090
0
9,449
L
Chaac
Yenooc
Chaac
12,540
1,070
0
2,707
12,721
11,845
0
4,249
7,991
0
28,427
W
Artemis
fran241302
Artemis
11,211
5,379
0
128
5,896
2,515
0
2,931
2,871
0
20,341
W
6,882
1,713
3,070
3,340
6,813
2,929
0
2,299
4,254
33,692
0
W
4,354
623
0
1,936
7,545
5,447
0
3,616
3,795
0
15,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
34,369
142
Minions Killed
127
7
Camps Cleared
4
665,128
Distance Traveled
437,426
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,240
1,207
43
7
0
108,813
3
L
Ullr
5,867
978
0
0
0
0
0
W
Athena
7,540
1,257
14
2
1
157,026
0
L
Discordia
6,774
1,129
33
6
1
111,554
3
L
Terra
6,636
1,106
3
1
1
72,350
0
W
Fenrir
8,595
1,433
2
0
1
139,772
1
L
Chaac
7,852
1,309
48
8
2
144,709
0
W
Artemis
7,182
1,197
21
4
3
114,249
2
W
Ra
8,272
1,379
78
13
1
129,844
0
W
Mulan
6,934
1,156
27
5
1
124,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role