Player Matchup

Neith
Neith
Burixon
Neith
Level 146
God Stats
8W - 10L
1,495 SR
Queue Stats
468W - 516L
1,519 Elo+
Solo
Mercury
Mercury
Gergoslav
Mercury
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 77L
1,565 Elo+
Party 1
Kali
Kali
Gorjold
Kali
Level 147
God Stats
0W - 1L
1,153 SR
Queue Stats
93W - 75L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
andySD
Erlang Shen
Level 105
God Stats
0W - 3L
1,185 SR
Queue Stats
116W - 107L
1,564 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
dendySD
Morgan Le Fay
Level 102
God Stats
1W - 6L
1,309 SR
Queue Stats
199W - 206L
1,516 Elo+
Party 3
Team Averages
Level 129
1,328 SR
1,546 Elo+

VS

Team Averages
Level 124
1,488 SR
1,527 Elo+
Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
njok7
King Arthur
Level 88
God Stats
8W - 5L
1,521 SR
Queue Stats
255W - 208L
1,560 Elo+
Party 4
Ymir
Ymir
robertoBZH29
Ymir
Level 123
God Stats
5W - 4L
1,421 SR
Queue Stats
255W - 233L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Burixon
Neith
16
2 / 4 / 3
9,242
616
19,440
20,369
9,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Gergoslav
Mercury
14
2 / 8 / 1
8,692
579
7,371
14,234
5,980
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
Gorjold
Kali
17
3 / 5 / 5
10,414
694
9,695
19,241
8,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
andySD
Erlang Shen
15
2 / 8 / 4
8,994
600
11,724
24,143
30,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
dendySD
Morgan Le Fay
15
0 / 6 / 3
8,708
581
24,114
14,465
7,178
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
10 / 3 / 16
11,890
793
18,820
16,213
11,563
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
 
Neith
19
8 / 1 / 17
11,395
760
23,475
16,013
9,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
 
Thor
17
4 / 3 / 18
10,606
707
17,756
14,028
9,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
njok7
King Arthur
18
6 / 3 / 19
11,041
736
16,080
19,422
24,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 1 / 23
11,864
791
8,092
23,413
31,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
124
9
Kills
31
31
Deaths
11
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
3
16
6
W
Neith
 
Neith
8
1
17
16.5
W
Thor
 
Thor
4
3
18
4.33
L
Neith
Burixon
Neith
2
4
3
0.88
L
Mercury
Gergoslav
Mercury
2
8
1
0.31
L
Kali
Gorjold
Kali
3
5
5
1.1
L
Erlang Shen
andySD
Erlang Shen
2
8
4
0.5
L
Morgan Le Fay
dendySD
Morgan Le Fay
0
6
3
0.25
W
King Arthur
njok7
King Arthur
6
3
19
5.17
W
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,344
Damage
84,223
92,452
Taken
89,089
61,703
Mitigated
86,883
26,467
Healing
38,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
18,820
11,688
5,970
4,405
16,213
11,563
2,504
3,390
12,823
0
44,971
W
Neith
 
Neith
23,475
7,902
1,558
5,937
16,013
9,854
2,306
4,449
11,564
0
46,114
W
Thor
 
Thor
17,756
362
3,467
3,307
14,028
9,284
1,306
2,658
11,370
0
27,767
L
Neith
Burixon
Neith
19,440
4,393
746
9,080
20,369
9,528
0
998
18,977
0
40,791
L
Mercury
Gergoslav
Mercury
7,371
366
772
1,037
14,234
5,980
0
1,707
12,181
0
14,052
L
Kali
Gorjold
Kali
9,695
3,429
1,103
4,266
19,241
8,658
0
1,379
17,628
489
18,571
L
Erlang Shen
andySD
Erlang Shen
11,724
4,570
1,262
4,920
24,143
30,359
0
3,151
20,723
1,859
17,670
L
Morgan Le Fay
dendySD
Morgan Le Fay
24,114
1,943
1,927
1,354
14,465
7,178
0
857
13,381
40,087
0
W
King Arthur
njok7
King Arthur
16,080
436
1,638
2,450
19,422
24,431
482
6,972
12,450
0
31,589
W
8,092
1,001
4,290
5,748
23,413
31,751
1,195
7,903
15,510
14,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
56,796
133
Minions Killed
165
0
Camps Cleared
0
1,279,254
Distance Traveled
1,353,816
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,890
793
60
4
0
256,147
0
W
Neith
11,395
760
41
3
0
276,724
0
W
Thor
10,606
707
24
2
0
261,200
3
L
Neith
9,242
616
41
3
0
242,195
0
L
Mercury
8,692
579
23
2
0
291,350
1
L
Kali
10,414
694
19
1
0
266,490
0
L
Erlang Shen
8,994
600
17
1
0
233,600
4
L
Morgan Le Fay
8,708
581
33
2
0
245,619
1
W
King Arthur
11,041
736
31
2
0
286,111
0
W
Ymir
11,864
791
9
1
0
273,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role