Player Matchup

Bakasura
Bakasura
Had3sYT
Bakasura
Level 129
God Stats
1W - 1L
1,697 SR
Queue Stats
80W - 80L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
PlasmaniumGamer
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SlySneakyBear
Xbalanque
Level 53
God Stats
14W - 15L
1,402 SR
Queue Stats
126W - 142L
1,316 Elo+
Solo
Danzaburou
Danzaburou
Young-Saucekage
Danzaburou
Level 98
God Stats
135W - 124L
1,543 SR
Queue Stats
359W - 339L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
hydekel
Zhong Kui
Level 122
God Stats
6W - 12L
1,422 SR
Queue Stats
315W - 356L
1,392 Elo+
Solo
Team Averages
Level 94
1,513 SR
1,408 Elo+

VS

Team Averages
Level 119
1,485 SR
1,452 Elo+
Sylvanus
Sylvanus
BritoPMC
Sylvanus
Level 146
God Stats
1W - 2L
1,289 SR
Queue Stats
34W - 42L
1,522 Elo+
Solo
Chaac
Chaac
ChaosMac52WC
Chaac
Level 155
God Stats
5W - 2L
1,629 SR
Queue Stats
524W - 498L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Fantasmgorikal
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,372 Elo+
Solo
Lancelot
Lancelot
Spine Fuzz
Lancelot
Level 145
God Stats
4W - 3L
1,565 SR
Queue Stats
756W - 815L
1,426 Elo+
Solo
Vulcan
Vulcan
theTedLasso
Vulcan
Level 80
God Stats
25W - 29L
1,443 SR
Queue Stats
246W - 255L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Had3sYT
Bakasura
15
2 / 4 / 3
9,629
419
8,511
24,474
10,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
13
0 / 5 / 4
9,285
404
7,428
23,590
26,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
SlySneakyBear
Xbalanque
17
1 / 5 / 1
10,208
444
10,160
23,343
9,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Young-Saucekage
Danzaburou
18
1 / 5 / 0
11,385
495
9,069
18,554
8,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
hydekel
Zhong Kui
14
2 / 8 / 2
9,380
408
13,054
22,949
13,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BritoPMC
Sylvanus
16
0 / 3 / 22
10,822
471
9,792
24,432
28,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
4 / 1 / 9
13,306
579
16,401
25,217
31,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Fantasmgorikal
Heimdallr
16
2 / 0 / 14
11,443
498
11,427
15,204
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Spine Fuzz
Lancelot
19
14 / 2 / 9
13,216
575
20,402
21,530
11,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
18
7 / 0 / 11
12,592
547
23,304
6,031
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
92
6
Kills
27
27
Deaths
6
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BritoPMC
Sylvanus
0
3
22
3.67
W
4
1
9
8.5
W
Heimdallr
Fantasmgorikal
Heimdallr
2
0
14
9
L
Bakasura
Had3sYT
Bakasura
2
4
3
0.88
L
Sylvanus
0
5
4
0.4
L
Xbalanque
SlySneakyBear
Xbalanque
1
5
1
0.3
W
Lancelot
Spine Fuzz
Lancelot
14
2
9
9.25
L
Danzaburou
Young-Saucekage
Danzaburou
1
5
0
0.2
L
Zhong Kui
hydekel
Zhong Kui
2
8
2
0.38
W
Vulcan
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,222
Damage
81,326
112,910
Taken
92,414
69,081
Mitigated
81,549
37,110
Healing
36,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BritoPMC
Sylvanus
9,792
2,733
3,736
7,915
24,432
28,086
419
7,695
15,662
37,459
9,780
W
16,401
2,684
0
13,266
25,217
31,674
3,613
2,966
22,221
0
110,102
W
Heimdallr
Fantasmgorikal
Heimdallr
11,427
4,258
0
5,387
15,204
7,112
4,956
4,647
10,137
0
73,073
L
Bakasura
Had3sYT
Bakasura
8,511
4,949
0
9,623
24,474
10,240
0
5,852
17,891
0
44,759
L
Sylvanus
7,428
2,270
2,565
5,288
23,590
26,850
46
7,252
15,803
28,760
0
L
Xbalanque
SlySneakyBear
Xbalanque
10,160
4,943
0
7,787
23,343
9,907
1,400
4,437
18,674
0
102,775
W
Lancelot
Spine Fuzz
Lancelot
20,402
5,391
0
3,862
21,530
11,627
1,220
5,322
15,338
0
81,808
L
Danzaburou
Young-Saucekage
Danzaburou
9,069
3,628
34
6,801
18,554
8,563
0
2,779
15,197
0
95,613
L
Zhong Kui
hydekel
Zhong Kui
13,054
1,801
117
4,895
22,949
13,521
70
10,404
12,111
71,282
0
W
Vulcan
23,304
5,703
474
1,746
6,031
3,050
1,892
3,081
2,950
111,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
61,379
574
Minions Killed
572
0
Camps Cleared
0
1,990,277
Distance Traveled
2,294,779
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,822
471
69
3
0
366,004
5
W
Chaac
13,306
579
171
7
0
436,204
0
W
Heimdallr
11,443
498
101
4
0
451,303
4
L
Bakasura
9,629
419
97
4
0
514,361
3
L
Sylvanus
9,285
404
47
2
0
395,421
1
L
Xbalanque
10,208
444
161
7
0
369,447
2
W
Lancelot
13,216
575
84
4
0
545,078
4
L
Danzaburou
11,385
495
156
7
0
370,262
3
L
Zhong Kui
9,380
408
113
5
0
340,786
5
W
Vulcan
12,592
547
147
6
0
496,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role