Player Matchup

Tsukuyomi
Tsukuyomi
Anzhong
Tsukuyomi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,564 Elo+
Solo
Da Ji
Da Ji
EDM4L
Da Ji
Level 108
God Stats
3W - 1L
1,706 SR
Queue Stats
88W - 71L
1,562 Elo+
Solo
Janus
Janus
HydraAnH
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,633 Elo+
Solo
Ishtar
Ishtar
Rahabiyyah
Ishtar
Level 129
God Stats
2W - 6L
1,437 SR
Queue Stats
275W - 303L
1,583 Elo+
Solo
Gilgamesh
Gilgamesh
ZeNovaJake
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,556 Elo+
Solo
Team Averages
Level 114
1,529 SR
1,580 Elo+

VS

Team Averages
Level 157
1,439 SR
1,533 Elo+
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Box_Full_Of_Guts
Da Ji
Level 159
God Stats
1W - 0L
1,437 SR
Queue Stats
2W - 1L
1,530 Elo+
Party 1
Xing Tian
Xing Tian
Dolphin69Frijole
Xing Tian
Level 157
God Stats
2W - 2L
1,533 SR
Queue Stats
312W - 212L
1,594 Elo+
Party 1
Odin
Odin
KenpashyZarack
Odin
Level 160
God Stats
5W - 7L
1,312 SR
Queue Stats
667W - 692L
1,507 Elo+
Solo
Charybdis
Charybdis
im menace
Charybdis
Level 151
God Stats
13W - 17L
1,415 SR
Queue Stats
789W - 818L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anzhong
Tsukuyomi
19
8 / 6 / 9
11,196
800
17,757
14,001
7,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
EDM4L
Da Ji
15
7 / 7 / 7
10,071
719
9,250
13,774
7,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
HydraAnH
Janus
16
2 / 6 / 5
9,277
663
8,699
10,148
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Rahabiyyah
Ishtar
16
2 / 7 / 13
9,225
659
13,547
16,469
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
ZeNovaJake
Gilgamesh
17
0 / 3 / 9
9,238
660
8,926
18,731
24,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 5 / 16
10,531
752
13,104
14,812
20,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
12 / 5 / 9
11,341
810
15,455
14,362
8,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
18
3 / 1 / 16
10,866
776
14,904
14,954
21,858
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 5 / 14
10,306
736
7,158
19,071
21,150
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
im menace
Charybdis
19
7 / 3 / 13
11,387
813
16,005
11,717
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
97
19
Kills
29
29
Deaths
19
43
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
5
16
2.4
L
Tsukuyomi
Anzhong
Tsukuyomi
8
6
9
2.08
W
12
5
9
3.3
W
Xing Tian
3
1
16
11
L
Da Ji
EDM4L
Da Ji
7
7
7
1.5
L
Janus
HydraAnH
Janus
2
6
5
0.75
W
3
5
14
2
L
Ishtar
Rahabiyyah
Ishtar
2
7
13
1.21
L
Gilgamesh
ZeNovaJake
Gilgamesh
0
3
9
1.5
W
Charybdis
im menace
Charybdis
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,179
Damage
66,626
73,123
Taken
74,916
51,884
Mitigated
77,464
12,488
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,104
316
803
1,183
14,812
20,181
0
1,383
13,429
22,262
0
L
Tsukuyomi
Anzhong
Tsukuyomi
17,757
3,750
512
1,129
14,001
7,705
0
6,238
7,763
22
32,529
W
15,455
3,816
2,564
2,100
14,362
8,412
0
1,081
13,281
0
18,217
W
Xing Tian
14,904
498
2,139
5,324
14,954
21,858
43
2,759
12,195
27,152
0
L
Da Ji
EDM4L
Da Ji
9,250
2,640
910
1,234
13,774
7,187
0
4,740
9,034
19
11,368
L
Janus
HydraAnH
Janus
8,699
694
0
20
10,148
4,353
0
4,561
5,587
21,236
0
W
7,158
683
260
4,691
19,071
21,150
20
2,807
16,264
0
14,041
L
Ishtar
Rahabiyyah
Ishtar
13,547
5,550
702
2,931
16,469
8,146
0
6,366
10,103
0
25,541
L
Gilgamesh
ZeNovaJake
Gilgamesh
8,926
1,496
755
4,295
18,731
24,493
0
6,103
12,628
141
22,323
W
Charybdis
im menace
Charybdis
16,005
3,968
0
3,284
11,717
5,863
2,884
851
10,866
0
43,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
54,431
137
Minions Killed
139
0
Camps Cleared
0
1,059,701
Distance Traveled
1,191,845
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,531
752
19
1
0
172,263
0
L
Tsukuyomi
11,196
800
37
3
0
241,308
0
W
Da Ji
11,341
810
14
1
0
257,962
0
W
Xing Tian
10,866
776
23
2
0
263,062
4
L
Da Ji
10,071
719
6
0
0
190,303
0
L
Janus
9,277
663
36
3
0
171,571
0
W
Odin
10,306
736
10
1
0
263,686
0
L
Ishtar
9,225
659
28
2
0
200,712
2
L
Gilgamesh
9,238
660
30
2
0
255,807
2
W
Charybdis
11,387
813
73
5
0
234,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role