Player Matchup

Arachne
Arachne
DoctorZzzz
Arachne
Level 47
God Stats
8W - 8L
1,628 SR
Queue Stats
122W - 115L
1,437 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
EzXpGodly
Morgan Le Fay
Level 149
God Stats
24W - 15L
1,578 SR
Queue Stats
667W - 617L
1,495 Elo+
Party 1
Bacchus
Bacchus
EzXpJayJay
Bacchus
Level 89
God Stats
7W - 8L
1,448 SR
Queue Stats
98W - 94L
1,463 Elo+
Party 1
Cupid
Cupid
Trentyp
Cupid
Level 38
God Stats
4W - 3L
1,475 SR
Queue Stats
13W - 29L
1,311 Elo+
Solo
Kumbhakarna
Kumbhakarna
namechanged9529
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 3
Team Averages
Level 66
1,526 SR
1,441 Elo+

VS

Team Averages
Level 96
1,480 SR
1,383 Elo+
Ymir
Ymir
Stephano_Leef
Ymir
Level 106
God Stats
7W - 3L
1,633 SR
Queue Stats
225W - 262L
1,353 Elo+
Party 2
Horus
Horus
Viper120421
Horus
Level 81
God Stats
20W - 20L
1,458 SR
Queue Stats
190W - 205L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Xandar99
Nu Wa
Level 123
God Stats
18W - 21L
1,236 SR
Queue Stats
119W - 182L
1,339 Elo+
Party 2
Lancelot
Lancelot
flaming-charm247
Lancelot
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 63L
1,362 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vCINORHCv
Ah Muzen Cab
Level 129
God Stats
3W - 1L
1,572 SR
Queue Stats
171W - 216L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoctorZzzz
Arachne
13
2 / 6 / 2
8,249
412
4,840
19,052
7,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
EzXpGodly
Morgan Le Fay
14
2 / 2 / 5
8,747
437
15,684
18,886
8,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
EzXpJayJay
Bacchus
12
3 / 6 / 3
8,435
422
7,032
20,476
22,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Trentyp
Cupid
13
1 / 3 / 3
8,027
401
5,395
16,037
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
namechanged9529
Kumbhakarna
14
1 / 6 / 3
9,162
458
7,261
17,680
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
8,375
419
7,921
18,795
20,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
6 / 1 / 4
11,885
594
11,647
13,160
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
Xandar99
Nu Wa
17
7 / 2 / 7
10,697
535
24,490
8,627
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 13
10,265
513
13,731
16,401
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
vCINORHCv
Ah Muzen Cab
17
5 / 0 / 8
11,049
552
12,561
8,621
4,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
9
Kills
23
23
Deaths
9
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
DoctorZzzz
Arachne
2
6
2
0.5
L
Morgan Le Fay
EzXpGodly
Morgan Le Fay
2
2
5
2.25
L
Bacchus
EzXpJayJay
Bacchus
3
6
3
0.75
W
1
3
9
1.83
L
Cupid
Trentyp
Cupid
1
3
3
0.83
W
6
1
4
8
W
Nu Wa
Xandar99
Nu Wa
7
2
7
5.25
W
4
3
13
3.5
L
Kumbhakarna
namechanged9529
Kumbhakarna
1
6
3
0.42
W
Ah Muzen Cab
vCINORHCv
Ah Muzen Cab
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,212
Damage
70,350
92,131
Taken
65,604
51,618
Mitigated
47,802
22,584
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DoctorZzzz
Arachne
4,840
2,817
0
4,540
19,052
7,113
0
5,914
13,049
0
66,033
L
Morgan Le Fay
EzXpGodly
Morgan Le Fay
15,684
672
0
4,855
18,886
8,501
0
8,568
10,318
95,801
0
L
Bacchus
EzXpJayJay
Bacchus
7,032
438
0
2,989
20,476
22,480
0
10,418
10,009
36,527
0
W
7,921
2,043
656
2,991
18,795
20,693
0
10,432
8,315
24,896
3,186
L
Cupid
Trentyp
Cupid
5,395
3,276
886
6,946
16,037
5,963
0
4,065
11,972
0
64,594
W
11,647
3,337
1,045
5,109
13,160
10,812
0
4,781
7,941
0
102,081
W
Nu Wa
Xandar99
Nu Wa
24,490
7,643
0
1,824
8,627
4,006
716
5,789
2,838
93,478
0
W
13,731
3,216
0
6,356
16,401
8,191
1,151
5,181
11,072
0
82,434
L
Kumbhakarna
namechanged9529
Kumbhakarna
7,261
414
0
2,368
17,680
7,561
0
2,698
13,932
59,102
0
W
Ah Muzen Cab
vCINORHCv
Ah Muzen Cab
12,561
4,469
0
4,143
8,621
4,100
516
3,160
5,461
0
104,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,620
Gold Earned
52,271
565
Minions Killed
641
0
Camps Cleared
0
1,811,635
Distance Traveled
1,980,167
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,249
412
108
5
0
414,726
6
L
Morgan Le Fay
8,747
437
154
8
0
401,311
7
L
Bacchus
8,435
422
45
2
0
357,273
3
W
Ymir
8,375
419
37
2
0
371,189
6
L
Cupid
8,027
401
127
6
0
328,662
0
W
Horus
11,885
594
180
9
0
387,121
6
W
Nu Wa
10,697
535
123
6
0
381,150
0
W
Lancelot
10,265
513
132
7
0
410,745
6
L
Kumbhakarna
9,162
458
131
7
0
309,663
0
W
Ah Muzen Cab
11,049
552
169
8
0
429,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role