Player Matchup

Anubis
Anubis
FinalRonin321
Anubis
Level 67
God Stats
2W - 3L
1,460 SR
Queue Stats
54W - 51L
1,405 Elo+
Solo
Vamana
Vamana
TreyMessiah01
Vamana
Level 129
God Stats
3W - 3L
1,670 SR
Queue Stats
366W - 380L
1,372 Elo+
Solo
Sol
Sol
lL-E-G--E-N-Dl
Sol
Level 69
God Stats
0W - 1L
1,129 SR
Queue Stats
14W - 35L
1,222 Elo+
Solo
King Arthur
King Arthur
playaflye
King Arthur
Level 68
God Stats
2W - 2L
1,661 SR
Queue Stats
44W - 56L
1,296 Elo+
Solo
Achilles
Achilles
tekken47-grizzyb
Achilles
Level 109
God Stats
2W - 6L
1,419 SR
Queue Stats
215W - 289L
1,283 Elo+
Solo
Team Averages
Level 88
1,468 SR
1,316 Elo+

VS

Team Averages
Level 84
1,376 SR
1,345 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Espitia-JM
Erlang Shen
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 65L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Heilung666
Cthulhu
Level 59
God Stats
7W - 5L
1,416 SR
Queue Stats
94W - 110L
1,379 Elo+
Party 1
Izanami
Izanami
HelloHel666
Izanami
Level 100
God Stats
1W - 0L
1,264 SR
Queue Stats
12W - 21L
1,149 Elo+
Solo
Yu Huang
Yu Huang
Smurfaho
Yu Huang
Level 83
God Stats
3W - 5L
1,201 SR
Queue Stats
196W - 230L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 4
11,603
645
29,957
20,729
13,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 2
9,859
548
16,104
26,309
32,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 3 / 6
9,660
537
15,521
15,941
11,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
playaflye
King Arthur
13
0 / 6 / 4
8,675
482
10,201
24,570
20,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
4 / 4 / 4
10,799
600
16,552
19,115
18,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
2 / 1 / 14
10,894
605
12,182
11,486
5,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Espitia-JM
Erlang Shen
19
2 / 3 / 21
11,907
662
13,817
27,169
27,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Heilung666
Cthulhu
20
7 / 2 / 16
12,943
719
19,729
32,327
33,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
HelloHel666
Izanami
20
8 / 1 / 14
12,953
720
25,473
19,061
10,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Smurfaho
Yu Huang
19
7 / 3 / 11
12,321
685
22,177
13,613
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
102
10
Kills
26
26
Deaths
10
20
Assists
76
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
14
9
W
Erlang Shen
Espitia-JM
Erlang Shen
2
3
21
4.17
L
5
4
4
1.75
W
Cthulhu
Heilung666
Cthulhu
7
2
16
7.5
W
Izanami
HelloHel666
Izanami
8
1
14
15
W
Yu Huang
Smurfaho
Yu Huang
7
3
11
4.17
L
1
9
2
0.22
L
0
3
6
1
L
King Arthur
playaflye
King Arthur
0
6
4
0.33
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,335
Damage
93,378
106,664
Taken
103,656
96,192
Mitigated
83,637
44,013
Healing
50,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,182
4,643
4,172
1,824
11,486
5,524
1,116
5,728
5,667
26,208
0
W
Erlang Shen
Espitia-JM
Erlang Shen
13,817
7,084
3,531
9,286
27,169
27,357
1,210
11,797
14,733
0
28,449
L
29,957
334
2,033
11,720
20,729
13,146
0
12,187
8,542
61,365
0
W
Cthulhu
Heilung666
Cthulhu
19,729
2,500
5,764
11,137
32,327
33,407
757
13,098
18,644
38,311
0
W
Izanami
HelloHel666
Izanami
25,473
17,182
3,550
5,562
19,061
10,133
3,965
10,553
8,308
0
48,822
W
Yu Huang
Smurfaho
Yu Huang
22,177
2,492
3,969
2,090
13,613
7,216
1,024
4,302
9,102
40,779
0
L
16,104
8,483
1,016
6,181
26,309
32,157
0
13,296
13,013
0
27,378
L
15,521
4,489
1,284
6,015
15,941
11,964
0
8,131
7,810
32,652
0
L
King Arthur
playaflye
King Arthur
10,201
1,015
1,873
6,531
24,570
20,907
19
11,255
13,315
0
13,655
L
16,552
3,337
780
6,580
19,115
18,018
0
9,219
9,896
0
30,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,596
Gold Earned
61,018
149
Minions Killed
184
0
Camps Cleared
0
1,503,585
Distance Traveled
1,600,708
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,894
605
31
2
0
268,707
0
W
Erlang Shen
11,907
662
26
1
0
387,293
1
L
Anubis
11,603
645
63
4
0
311,301
1
W
Cthulhu
12,943
719
37
2
0
325,133
0
W
Izanami
12,953
720
51
3
0
330,125
2
W
Yu Huang
12,321
685
39
2
0
289,450
3
L
Vamana
9,859
548
16
1
0
258,035
0
L
Sol
9,660
537
27
2
0
295,015
0
L
King Arthur
8,675
482
14
1
0
317,727
0
L
Achilles
10,799
600
29
2
0
321,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role