Player Matchup

Susano
Susano
ElRobuRo
Susano
Level 155
God Stats
5W - 3L
1,631 SR
Queue Stats
63W - 70L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
FFValopretorian
Jing Wei
Level 82
God Stats
3W - 1L
1,614 SR
Queue Stats
92W - 69L
1,523 Elo+
Party 1
Chang'e
Chang'e
Paraz1tuuu
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,517 Elo+
Party 2
Athena
Athena
ThatGuy190903
Athena
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,532 Elo+
Party 1
Ra
Ra
Tomsk_04
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 68L
1,512 Elo+
Party 1
Team Averages
Level 84
1,549 SR
1,512 Elo+

VS

Team Averages
Level 68
1,617 SR
1,547 Elo+
Artemis
Artemis
MuunkaS
Artemis
Level 107
God Stats
16W - 5L
1,785 SR
Queue Stats
386W - 344L
1,491 Elo+
Party 4
Tyr
Tyr
Vester4ce
Tyr
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,272 Elo+
Party 4
Chronos
Chronos
Winterstare
Chronos
Level 155
God Stats
3W - 2L
1,662 SR
Queue Stats
110W - 65L
1,705 Elo+
Party 3
Thor
Thor
multigast
Thor
Level 22
God Stats
0W - 1L
1,581 SR
Queue Stats
7W - 7L
1,596 Elo+
Party 4
Sylvanus
Sylvanus
sholri
Sylvanus
Level 47
God Stats
1W - 2L
1,559 SR
Queue Stats
104W - 69L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ElRobuRo
Susano
16
9 / 1 / 7
10,289
605
11,882
15,677
6,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
17
4 / 3 / 6
10,657
627
10,501
17,281
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Paraz1tuuu
Chang'e
15
3 / 2 / 10
9,290
546
11,663
13,387
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 18
7,726
454
5,554
14,848
14,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 2 / 5
10,584
623
15,587
9,231
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MuunkaS
Artemis
14
3 / 5 / 1
9,068
533
16,654
12,934
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 2
6,925
407
3,487
14,947
11,951
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Winterstare
Chronos
15
3 / 2 / 2
9,177
540
13,385
15,757
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
10
0 / 6 / 2
6,477
381
3,653
14,384
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
sholri
Sylvanus
11
3 / 5 / 3
8,091
476
8,544
17,815
18,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
24
Kills
9
9
Deaths
24
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
ElRobuRo
Susano
9
1
7
12.5
W
Jing Wei
4
3
6
2.33
L
Artemis
MuunkaS
Artemis
3
5
1
0.7
W
Chang'e
Paraz1tuuu
Chang'e
3
2
10
4
W
0
1
18
9
W
8
2
5
5.25
L
0
6
2
0.17
L
Chronos
Winterstare
Chronos
3
2
2
2
L
Thor
0
6
2
0.17
L
Sylvanus
sholri
Sylvanus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,187
Damage
45,723
70,424
Taken
75,837
38,510
Mitigated
47,592
30,538
Healing
18,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ElRobuRo
Susano
11,882
4,554
0
4,592
15,677
6,944
0
4,050
11,533
0
68,769
W
Jing Wei
10,501
7,705
0
8,092
17,281
6,457
3,320
3,309
13,870
0
96,426
L
Artemis
MuunkaS
Artemis
16,654
8,905
0
3,921
12,934
4,929
188
2,418
10,516
0
68,323
W
Chang'e
Paraz1tuuu
Chang'e
11,663
1,560
4,015
6,624
13,387
5,909
534
4,631
8,644
70,383
750
W
5,554
2,090
424
862
14,848
14,669
0
5,185
9,527
12,911
0
W
15,587
1,355
2,790
3,139
9,231
4,531
495
3,841
5,272
88,437
0
L
3,487
548
0
461
14,947
11,951
428
9,679
5,268
0
27,896
L
Chronos
Winterstare
Chronos
13,385
5,603
0
4,428
15,757
7,030
216
7,732
8,025
92,181
0
L
Thor
3,653
930
0
2,988
14,384
5,024
0
4,258
10,126
0
35,684
L
Sylvanus
sholri
Sylvanus
8,544
2,076
2,712
4,182
17,815
18,658
125
8,345
9,470
21,117
1,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,546
Gold Earned
39,738
551
Minions Killed
382
0
Camps Cleared
0
1,773,983
Distance Traveled
1,569,029
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,289
605
105
6
0
401,493
3
W
Jing Wei
10,657
627
168
10
0
339,424
1
L
Artemis
9,068
533
100
6
0
283,893
3
W
Chang'e
9,290
546
114
7
0
320,688
8
W
Athena
7,726
454
20
1
0
365,470
0
W
Ra
10,584
623
144
8
0
346,908
6
L
Tyr
6,925
407
46
3
0
328,458
1
L
Chronos
9,177
540
153
9
0
348,399
1
L
Thor
6,477
381
56
3
0
332,367
0
L
Sylvanus
8,091
476
27
2
0
275,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role