Player Matchup

Baron Samedi
Baron Samedi
CinnamonSporty
Baron Samedi
Level 108
God Stats
2W - 5L
1,613 SR
Queue Stats
75W - 49L
1,706 Elo+
Party 1
Chaac
Chaac
RampageMeister
Chaac
Level 82
God Stats
6W - 4L
1,545 SR
Queue Stats
23W - 15L
1,677 Elo+
Party 1
Anhur
Anhur
Th3 Rephlex
Anhur
Level 156
God Stats
26W - 15L
1,661 SR
Queue Stats
167W - 142L
1,693 Elo+
Party 1
Team Averages
Level 115
1,606 SR
1,692 Elo+

VS

Team Averages
Level 142
1,663 SR
1,659 Elo+
Geb
Geb
DemonLordSora
Geb
Level 160
God Stats
19W - 7L
1,676 SR
Queue Stats
420W - 224L
1,661 Elo+
Party 2
Tyr
Tyr
DreadedLeviticus
Tyr
Level 125
God Stats
24W - 16L
1,716 SR
Queue Stats
31W - 24L
1,672 Elo+
Solo
Vulcan
Vulcan
WzJewelzW
Vulcan
Level 142
God Stats
4W - 3L
1,597 SR
Queue Stats
527W - 297L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CinnamonSporty
Baron Samedi
12
1 / 4 / 1
6,819
682
3,735
8,957
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 1
7,176
718
5,397
7,789
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 2
6,691
669
3,442
8,052
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
6,888
689
3,073
5,730
7,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 2 / 2
8,062
806
9,508
11,437
8,942
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
WzJewelzW
Vulcan
13
2 / 1 / 6
7,716
772
9,608
3,105
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
8
8
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CinnamonSporty
Baron Samedi
1
4
1
0.38
W
0
0
6
3
W
6
2
2
3.5
L
2
2
1
1.25
L
0
2
2
0.5
W
Vulcan
WzJewelzW
Vulcan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,574
Damage
22,189
24,798
Taken
20,272
14,332
Mitigated
17,326
6,023
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CinnamonSporty
Baron Samedi
3,735
136
548
931
8,957
4,474
0
4,777
4,180
17,509
0
W
3,073
144
0
123
5,730
7,075
0
688
4,956
15,208
0
W
9,508
1,119
0
4,631
11,437
8,942
0
3,101
7,811
0
30,046
L
5,397
585
0
1,976
7,789
6,756
0
3,807
3,982
0
15,175
L
3,442
1,875
0
2,568
8,052
3,102
0
4,105
3,947
0
26,772
W
Vulcan
WzJewelzW
Vulcan
9,608
1,560
0
125
3,105
1,309
370
10
3,045
38,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,686
Gold Earned
22,666
129
Minions Killed
128
0
Camps Cleared
0
529,785
Distance Traveled
614,451
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,819
682
47
5
0
171,603
3
W
Geb
6,888
689
26
3
0
215,121
1
W
Tyr
8,062
806
42
4
0
193,388
2
L
Chaac
7,176
718
16
2
0
193,933
1
L
Anhur
6,691
669
66
7
0
164,249
0
W
Vulcan
7,716
772
60
6
0
205,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role