Player Matchup

Merlin
Merlin
Grandmaster
 
Merlin
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Masters
Zyrant
Xing Tian
Masters
Level 156
God Stats
13W - 2L
1,735 SR
Queue Stats
151W - 33L
2,883 MMR
Party 1
Achilles
Achilles
Masters
lιcon
Achilles
Masters
Level 154
God Stats
4W - 0L
1,631 SR
Queue Stats
68W - 7L
2,795 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 156
1,622 SR
2,393 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,681 SR
1,972 MMR
Horus
Horus
Gold IV
Bohinti
Horus
Gold IV
Level 144
God Stats
2W - 1L
1,750 SR
Queue Stats
22W - 27L
1,754 MMR
Solo
Vulcan
Vulcan
Gold V
Kаne
Vulcan
Gold V
Level 158
God Stats
2W - 3L
1,707 SR
Queue Stats
21W - 17L
1,763 MMR
Solo
Thor
Thor
Masters
NoneTed
Thor
Masters
Level 126
God Stats
3W - 5L
1,585 SR
Queue Stats
265W - 138L
2,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 0 / 10
10,514
701
19,641
10,052
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Zyrant
Xing Tian
16
0 / 0 / 13
11,324
755
11,537
20,391
26,413
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
lιcon
Achilles
18
11 / 0 / 2
12,426
828
20,492
22,874
34,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SobekAtlasKuzenboAh Muzen CabGuan Yu

VS

Bans
Baron SamediCabrakanGaneshaAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bohinti
Horus
12
0 / 6 / 0
8,995
600
7,630
25,379
26,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Kаne
Vulcan
14
0 / 4 / 0
8,899
593
17,563
14,732
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
NoneTed
Thor
14
0 / 3 / 0
8,701
580
11,295
18,945
16,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
10
7
L
Horus
Bohinti
Horus
0
6
0
0
L
Vulcan
Kаne
Vulcan
0
4
0
0
L
Thor
NoneTed
Thor
0
3
0
0
W
Xing Tian
Zyrant
Xing Tian
0
0
13
6.5
W
Achilles
lιcon
Achilles
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,670
Damage
36,488
53,317
Taken
59,056
65,622
Mitigated
49,869
20,355
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,641
1,216
0
2,865
10,052
4,633
2,320
1,485
8,159
80,826
0
L
Horus
Bohinti
Horus
7,630
3,204
2,857
6,990
25,379
26,278
0
13,377
11,926
0
16,511
L
Vulcan
Kаne
Vulcan
17,563
6,677
58
1,651
14,732
7,506
0
7,678
7,054
68,331
0
L
Thor
NoneTed
Thor
11,295
1,817
0
4,686
18,945
16,085
0
10,220
8,583
0
33,196
W
Xing Tian
Zyrant
Xing Tian
11,537
762
0
5,468
20,391
26,413
522
7,806
12,162
31,008
0
W
Achilles
lιcon
Achilles
20,492
4,899
2,210
9,812
22,874
34,576
274
8,302
14,016
0
45,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
26,595
211
Minions Killed
155
0
Camps Cleared
0
918,287
Distance Traveled
811,055
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,514
701
135
9
0
270,494
1
L
Horus
8,995
600
11
1
0
263,900
1
L
Vulcan
8,899
593
96
6
0
292,201
6
L
Thor
8,701
580
48
3
0
254,954
3
W
Xing Tian
11,324
755
31
2
0
315,099
3
W
Achilles
12,426
828
45
3
0
332,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role