Player Matchup

Tsukuyomi
Tsukuyomi
Basileuszeus
Tsukuyomi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 180L
1,523 Elo+
Solo
Freya
Freya
Deathenol
Freya
Level 106
God Stats
1W - 0L
1,495 SR
Queue Stats
39W - 27L
1,682 Elo+
Party 1
Anubis
Anubis
SaulGamer15
Anubis
Level 109
God Stats
4W - 3L
1,580 SR
Queue Stats
178W - 174L
1,467 Elo+
Solo
Chaac
Chaac
holdenol
Chaac
Level 125
God Stats
2W - 0L
1,665 SR
Queue Stats
65W - 51L
1,604 Elo+
Party 1
Horus
Horus
ianelson
Horus
Level 57
God Stats
44W - 20L
1,571 SR
Queue Stats
111W - 74L
1,561 Elo+
Solo
Team Averages
Level 105
1,562 SR
1,567 Elo+

VS

Team Averages
Level 89
1,510 SR
1,588 Elo+
Shiva
Shiva
 
Shiva
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Nexjan
Fenrir
Level 58
God Stats
9W - 6L
1,768 SR
Queue Stats
118W - 119L
1,552 Elo+
Solo
Janus
Janus
Thegodcombined
Janus
Level 83
God Stats
8W - 12L
1,501 SR
Queue Stats
104W - 93L
1,618 Elo+
Solo
Anhur
Anhur
billyTayri
Anhur
Level 78
God Stats
17W - 18L
1,571 SR
Queue Stats
181W - 156L
1,636 Elo+
Solo
Achilles
Achilles
xHysteriia
Achilles
Level 126
God Stats
0W - 1L
1,211 SR
Queue Stats
19W - 12L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Basileuszeus
Tsukuyomi
20
4 / 2 / 7
12,938
563
17,752
21,202
9,754
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Freya
Deathenol
Freya
18
3 / 2 / 3
11,413
496
13,891
18,271
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
20
5 / 3 / 4
12,899
561
27,273
27,182
15,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
holdenol
Chaac
15
1 / 2 / 8
11,056
481
11,938
24,375
21,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
ianelson
Horus
19
6 / 1 / 5
12,692
552
19,917
19,611
21,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 4 / 6
10,103
439
10,780
29,253
37,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Nexjan
Fenrir
16
3 / 3 / 2
10,519
457
8,215
19,618
10,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 2
10,565
459
23,367
16,990
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
16
3 / 3 / 2
10,712
466
11,522
18,283
7,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
xHysteriia
Achilles
15
0 / 5 / 1
9,502
413
13,576
31,890
36,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
10
10
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
6
1
W
Tsukuyomi
Basileuszeus
Tsukuyomi
4
2
7
3.75
W
Freya
Deathenol
Freya
3
2
3
2.25
L
Fenrir
Nexjan
Fenrir
3
3
2
1.33
W
Anubis
5
3
4
2.33
L
3
4
2
1
L
Anhur
3
3
2
1.33
W
Chaac
holdenol
Chaac
1
2
8
2.5
W
Horus
ianelson
Horus
6
1
5
8.5
L
Achilles
xHysteriia
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,771
Damage
67,460
110,641
Taken
116,034
77,443
Mitigated
98,526
65,090
Healing
29,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,780
2,625
1,414
5,671
29,253
37,130
0
13,870
15,227
432
39,062
W
Tsukuyomi
Basileuszeus
Tsukuyomi
17,752
4,369
0
9,188
21,202
9,754
0
3,470
17,732
0
135,269
W
Freya
Deathenol
Freya
13,891
3,608
0
9,021
18,271
8,667
0
1,063
17,208
70,669
9,334
L
Fenrir
Nexjan
Fenrir
8,215
2,048
0
4,611
19,618
10,335
0
3,649
15,819
55
69,468
W
Anubis
27,273
3,298
0
19,508
27,182
15,442
870
13,468
13,714
151,314
0
L
23,367
1,962
88
2,390
16,990
7,136
0
7,621
9,255
99,294
0
L
Anhur
11,522
6,942
0
8,505
18,283
7,904
1,896
7,993
10,290
0
95,372
W
Chaac
holdenol
Chaac
11,938
2,513
2,933
10,797
24,375
21,985
633
3,515
20,860
0
49,605
W
Horus
ianelson
Horus
19,917
6,762
2,834
10,809
19,611
21,595
504
3,609
16,002
0
87,037
L
Achilles
xHysteriia
Achilles
13,576
2,707
0
6,720
31,890
36,021
0
6,759
23,517
0
72,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,998
Gold Earned
51,401
707
Minions Killed
536
0
Camps Cleared
0
2,253,803
Distance Traveled
2,068,196
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,103
439
62
3
0
426,898
1
W
Tsukuyomi
12,938
563
179
8
0
521,971
7
W
Freya
11,413
496
118
5
0
447,440
3
L
Fenrir
10,519
457
96
4
0
449,234
2
W
Anubis
12,899
561
203
9
0
384,718
2
L
Janus
10,565
459
152
7
0
435,596
3
L
Anhur
10,712
466
131
6
0
345,253
3
W
Chaac
11,056
481
62
3
0
457,461
6
W
Horus
12,692
552
145
6
0
442,213
7
L
Achilles
9,502
413
95
4
0
411,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role