Player Matchup

Ra
Ra
CtarIiIina
Ra
Level 89
God Stats
12W - 16L
1,779 SR
Queue Stats
36W - 50L
1,417 Elo+
Solo
Medusa
Medusa
PattiAstro
Medusa
Level 15
God Stats
5W - 2L
1,715 SR
Queue Stats
14W - 20L
1,417 Elo+
Party 2
Cerberus
Cerberus
RadovidTheMadcap
Cerberus
Level 87
God Stats
3W - 2L
1,800 SR
Queue Stats
27W - 27L
1,522 Elo+
Party 2
Team Averages
Level 64
1,765 SR
1,452 Elo+

VS

Team Averages
Level 54
1,471 SR
1,351 Elo+
Janus
Janus
BurritoZee
Janus
Level 89
God Stats
1W - 4L
1,385 SR
Queue Stats
316W - 368L
1,510 Elo+
Solo
Medusa
Medusa
ReactDev
Medusa
Level 69
God Stats
5W - 4L
1,528 SR
Queue Stats
59W - 97L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
SASHAPOKEMON
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
8,652
787
5,029
5,420
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
PattiAstro
Medusa
14
3 / 0 / 8
8,539
776
8,447
6,692
3,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
10 / 1 / 4
9,670
879
8,732
11,336
7,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 6 / 1
6,480
589
7,316
8,720
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
ReactDev
Medusa
11
1 / 5 / 0
6,901
627
6,077
8,899
3,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SASHAPOKEMON
Kukulkan
11
0 / 5 / 1
6,597
600
1,778
7,494
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
16
Kills
1
1
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
0
6
1
0.08
W
3
0
10
8
W
Medusa
PattiAstro
Medusa
3
0
8
7
W
10
1
4
12
L
Medusa
ReactDev
Medusa
1
5
0
0.2
L
Kukulkan
SASHAPOKEMON
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
15,171
23,448
Taken
25,113
12,780
Mitigated
10,149
7,551
Healing
1,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,316
0
0
658
8,720
3,195
0
4,239
4,481
20,324
0
W
5,029
402
2,778
2,511
5,420
2,579
135
1,981
3,329
29,833
0
W
Medusa
PattiAstro
Medusa
8,447
3,587
0
1,020
6,692
3,100
631
3,178
3,172
0
34,380
W
8,732
608
0
1,242
11,336
7,101
319
3,339
7,793
43,974
0
L
Medusa
ReactDev
Medusa
6,077
2,566
0
98
8,899
3,938
0
4,531
4,368
0
16,521
L
Kukulkan
SASHAPOKEMON
Kukulkan
1,778
521
0
500
7,494
3,016
0
5,000
2,494
16,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
19,978
193
Minions Killed
93
0
Camps Cleared
0
661,276
Distance Traveled
531,042
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,480
589
27
2
0
184,758
1
W
Ra
8,652
787
66
6
0
231,381
1
W
Medusa
8,539
776
43
4
0
226,552
2
W
Cerberus
9,670
879
84
8
0
203,343
4
L
Medusa
6,901
627
33
3
0
187,320
0
L
Kukulkan
6,597
600
33
3
0
158,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role