Player Matchup

Ah Muzen Cab
Ah Muzen Cab
B1gPapaTerz205
Ah Muzen Cab
Level 160
God Stats
9W - 4L
1,668 SR
Queue Stats
252W - 242L
1,480 Elo+
Party 2
Hel
Hel
Riceybowl237
Hel
Level 160
God Stats
6W - 7L
1,486 SR
Queue Stats
622W - 594L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
SlightlyGreen
Jing Wei
Level 119
God Stats
4W - 6L
1,348 SR
Queue Stats
239W - 217L
1,549 Elo+
Party 3
King Arthur
King Arthur
Ximinid
King Arthur
Level 121
God Stats
3W - 0L
1,854 SR
Queue Stats
238W - 218L
1,548 Elo+
Party 3
Sun Wukong
Sun Wukong
bmx227
Sun Wukong
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
376W - 366L
1,541 Elo+
Party 2
Team Averages
Level 133
1,571 SR
1,519 Elo+

VS

Team Averages
Level 106
1,523 SR
1,481 Elo+
Jormungandr
Jormungandr
Angelacatwoman
Jormungandr
Level 117
God Stats
26W - 18L
1,549 SR
Queue Stats
397W - 406L
1,434 Elo+
Party 1
Fenrir
Fenrir
HoodyCore
Fenrir
Level 76
God Stats
3W - 3L
1,562 SR
Queue Stats
210W - 196L
1,461 Elo+
Party 1
Yemoja
Yemoja
Iselmeier
Yemoja
Level 84
God Stats
4W - 4L
1,516 SR
Queue Stats
86W - 94L
1,492 Elo+
Solo
Odin
Odin
Raijin1414
Odin
Level 122
God Stats
8W - 12L
1,579 SR
Queue Stats
436W - 443L
1,521 Elo+
Solo
Scylla
Scylla
SenSoto
Scylla
Level 129
God Stats
1W - 6L
1,406 SR
Queue Stats
108W - 124L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B1gPapaTerz205
Ah Muzen Cab
20
5 / 9 / 16
16,500
660
44,496
36,508
24,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 8 / 20
15,869
635
23,347
35,226
35,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
SlightlyGreen
Jing Wei
20
11 / 10 / 9
18,852
754
46,540
35,296
21,066
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Ximinid
King Arthur
20
1 / 9 / 24
15,666
627
27,354
55,035
82,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
bmx227
Sun Wukong
20
8 / 8 / 11
15,507
620
29,374
34,426
46,415
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angelacatwoman
Jormungandr
20
11 / 5 / 32
17,869
715
38,379
47,884
92,639
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
HoodyCore
Fenrir
20
15 / 9 / 17
16,213
649
51,259
48,216
57,464
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Iselmeier
Yemoja
20
3 / 3 / 30
15,351
614
13,212
40,048
52,316
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 5 / 26
15,698
628
31,072
42,118
68,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
SenSoto
Scylla
20
8 / 8 / 20
16,629
665
42,662
30,173
16,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
168
29
Kills
43
44
Deaths
30
80
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Angelacatwoman
Jormungandr
11
5
32
5.4
W
Ah Muzen Cab
B1gPapaTerz205
Ah Muzen Cab
5
9
16
1.44
L
Fenrir
HoodyCore
Fenrir
15
9
17
2.61
L
Yemoja
Iselmeier
Yemoja
3
3
30
6
L
6
5
26
3.8
W
4
8
20
1.75
L
Scylla
SenSoto
Scylla
8
8
20
2.25
W
Jing Wei
SlightlyGreen
Jing Wei
11
10
9
1.55
W
King Arthur
Ximinid
King Arthur
1
9
24
1.44
W
Sun Wukong
bmx227
Sun Wukong
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,111
Damage
176,584
196,491
Taken
208,439
210,233
Mitigated
287,309
83,057
Healing
99,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Angelacatwoman
Jormungandr
38,379
5,704
7,591
5,113
47,884
92,639
723
6,407
41,477
78,949
0
W
Ah Muzen Cab
B1gPapaTerz205
Ah Muzen Cab
44,496
10,550
1,060
9,134
36,508
24,298
4,066
12,019
23,930
0
103,628
L
Fenrir
HoodyCore
Fenrir
51,259
6,429
3,439
8,532
48,216
57,464
4,333
6,481
41,735
0
66,111
L
Yemoja
Iselmeier
Yemoja
13,212
3,978
37,875
13,853
40,048
52,316
874
4,217
35,831
21,707
0
L
31,072
4,093
4,565
5,578
42,118
68,078
585
7,974
34,144
0
47,385
W
23,347
2,179
24,403
17,936
35,226
35,950
1,035
19,140
15,663
38,424
0
L
Scylla
SenSoto
Scylla
42,662
5,063
7,469
5,548
30,173
16,812
3,267
3,947
26,226
92,589
0
W
Jing Wei
SlightlyGreen
Jing Wei
46,540
30,474
2,879
6,279
35,296
21,066
4,230
16,096
18,736
0
87,339
W
King Arthur
Ximinid
King Arthur
27,354
3,025
2,422
11,836
55,035
82,504
414
29,199
25,220
8,379
35,598
W
Sun Wukong
bmx227
Sun Wukong
29,374
3,528
3,192
3,916
34,426
46,415
1,618
17,799
16,032
0
45,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,394
Gold Earned
81,760
274
Minions Killed
274
0
Camps Cleared
0
1,996,529
Distance Traveled
2,077,140
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
17,869
715
75
3
0
449,449
3
W
Ah Muzen Cab
16,500
660
92
4
0
409,943
0
L
Fenrir
16,213
649
30
1
0
427,098
2
L
Yemoja
15,351
614
26
1
0
389,659
2
L
Odin
15,698
628
40
2
0
462,347
5
W
Hel
15,869
635
38
2
0
400,397
0
L
Scylla
16,629
665
103
4
0
348,587
4
W
Jing Wei
18,852
754
98
4
0
352,413
1
W
King Arthur
15,666
627
27
1
0
414,736
0
W
Sun Wukong
15,507
620
19
1
0
419,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role