Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
McLen777
Sun Wukong
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 71L
1,583 Elo+
Party 1
Ullr
Ullr
NORCONTA
Ullr
Level 129
God Stats
6W - 11L
1,532 SR
Queue Stats
330W - 300L
1,601 Elo+
Party 1
Hera
Hera
Rogue3228
Hera
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,424 Elo+
Party 1
Chang'e
Chang'e
VeNiNnO
Chang'e
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 100L
1,430 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,508 Elo+

VS

Team Averages
Level 102
1,527 SR
1,469 Elo+
Camazotz
Camazotz
HOSTIK
Camazotz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,252 Elo+
Solo
Pele
Pele
LeftGod
Pele
Level 124
God Stats
1W - 2L
1,694 SR
Queue Stats
61W - 52L
1,540 Elo+
Solo
Hera
Hera
OptimuS_AleX21
Hera
Level 118
God Stats
5W - 7L
1,408 SR
Queue Stats
446W - 467L
1,554 Elo+
Solo
Chang'e
Chang'e
Poodfist
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,452 Elo+
Solo
Nox
Nox
theKíng
Nox
Level 127
God Stats
1W - 2L
1,531 SR
Queue Stats
368W - 400L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
4 / 6 / 25
13,805
727
11,032
34,153
51,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
McLen777
Sun Wukong
20
11 / 5 / 22
13,745
723
26,650
28,091
41,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
20
11 / 3 / 14
14,369
756
30,550
23,449
13,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
20
7 / 6 / 17
13,239
697
18,701
18,134
9,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
VeNiNnO
Chang'e
20
4 / 4 / 23
12,983
683
14,666
24,258
21,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HOSTIK
Camazotz
16
2 / 9 / 6
10,945
576
13,318
27,132
17,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
LeftGod
Pele
18
4 / 10 / 5
11,495
605
18,064
26,442
12,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 4 / 7
14,353
755
32,807
16,919
8,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Poodfist
Chang'e
19
5 / 8 / 9
12,647
666
19,267
24,119
10,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 6 / 12
12,388
652
12,774
17,591
9,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
61
37
Kills
22
24
Deaths
37
101
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
6
25
2.75
L
Camazotz
HOSTIK
Camazotz
2
9
6
0.56
L
Pele
LeftGod
Pele
4
10
5
0.65
W
Sun Wukong
McLen777
Sun Wukong
11
5
22
4.4
W
Ullr
11
3
14
6
L
9
4
7
3.13
L
Chang'e
Poodfist
Chang'e
5
8
9
1.19
W
Hera
7
6
17
2.58
W
Chang'e
VeNiNnO
Chang'e
4
4
23
3.88
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,599
Damage
96,230
128,085
Taken
112,203
137,901
Mitigated
57,004
51,805
Healing
39,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
11,032
777
2,283
7,860
34,153
51,834
1,196
8,894
25,259
21,086
0
L
Camazotz
HOSTIK
Camazotz
13,318
2,047
774
7,007
27,132
17,178
423
11,759
15,373
0
22,600
L
Pele
LeftGod
Pele
18,064
2,852
1,933
4,940
26,442
12,105
756
11,540
14,902
0
31,441
W
Sun Wukong
McLen777
Sun Wukong
26,650
4,604
940
4,109
28,091
41,727
1,253
10,948
17,143
113
48,160
W
Ullr
30,550
8,422
2,824
3,505
23,449
13,132
4,165
14,551
8,898
38
70,093
L
32,807
5,955
2,503
3,827
16,919
8,430
554
6,594
10,325
70,590
0
L
Chang'e
Poodfist
Chang'e
19,267
1,065
8,746
6,183
24,119
10,126
752
9,028
15,091
31,821
0
W
Hera
18,701
2,372
1,440
1,588
18,134
9,578
2,241
13,419
4,715
33,365
0
W
Chang'e
VeNiNnO
Chang'e
14,666
1,137
15,045
12,211
24,258
21,630
789
17,036
7,222
38,034
0
L
12,774
855
1,091
2,060
17,591
9,165
1,290
5,629
11,962
33,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,141
Gold Earned
61,828
191
Minions Killed
183
0
Camps Cleared
0
1,753,894
Distance Traveled
1,636,306
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,805
727
9
0
0
348,408
2
L
Camazotz
10,945
576
19
1
0
376,751
2
L
Pele
11,495
605
22
1
0
300,845
1
W
Sun Wukong
13,745
723
30
2
0
330,687
5
W
Ullr
14,369
756
67
4
0
371,284
1
L
Hera
14,353
755
82
4
0
331,336
3
L
Chang'e
12,647
666
29
2
0
296,719
0
W
Hera
13,239
697
31
2
0
337,813
2
W
Chang'e
12,983
683
54
3
0
365,702
2
L
Nox
12,388
652
31
2
0
330,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role