Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Centeur
Ares
Gold III
Level 100
God Stats
28W - 18L
1,585 SR
Queue Stats
200W - 200L
1,405 MMR
Party 3
Bakasura
Bakasura
Platinum V
Predatic
Bakasura
Platinum V
Level 83
God Stats
7W - 10L
1,514 SR
Queue Stats
107W - 106L
1,697 MMR
Party 3
Mulan
Mulan
Gold IV
SkyF1re57
Mulan
Gold IV
Level 116
God Stats
3W - 4L
1,481 SR
Queue Stats
48W - 35L
1,694 MMR
Party 2
Neith
Neith
Gold V
Zapatou3952
Neith
Gold V
Level 69
God Stats
5W - 2L
1,495 SR
Queue Stats
35W - 33L
1,479 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,515 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,555 SR
1,560 MMR
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold II
Ameboncio
Mercury
Gold II
Level 145
God Stats
1W - 4L
1,408 SR
Queue Stats
215W - 227L
1,592 MMR
Solo
The Morrigan
The Morrigan
Gold II
Dhuums75
The Morrigan
Gold II
Level 154
God Stats
53W - 62L
1,571 SR
Queue Stats
170W - 179L
1,588 MMR
Solo
Nu Wa
Nu Wa
Gold I
Toxic_Rat_IRL
Nu Wa
Gold I
Level 60
God Stats
15W - 15L
1,532 SR
Queue Stats
48W - 43L
1,641 MMR
Party 1
Cupid
Cupid
Gold IV
Zkrsnz77
Cupid
Gold IV
Level 148
God Stats
3W - 2L
1,763 SR
Queue Stats
207W - 209L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 1
6,395
640
6,205
7,550
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Centeur
Ares
9
4 / 0 / 2
6,209
621
4,110
7,724
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Predatic
Bakasura
9
2 / 1 / 2
5,886
589
3,751
7,326
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
SkyF1re57
Mulan
12
1 / 0 / 1
6,792
679
6,882
7,020
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 3
6,142
614
1,946
3,831
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ArachneHadesLoki

VS

Bans
SusanoThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 2 / 0
4,639
464
1,465
8,985
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Ameboncio
Mercury
9
1 / 2 / 0
5,362
536
1,754
7,846
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Dhuums75
The Morrigan
9
0 / 2 / 1
5,366
537
2,546
3,642
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,459
546
4,074
5,624
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Zkrsnz77
Cupid
9
0 / 1 / 0
4,934
493
2,159
6,571
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
1
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
L
Ganesha
 
Ganesha
0
2
0
0
L
Mercury
Ameboncio
Mercury
1
2
0
0.5
W
Ares
Centeur
Ares
4
0
2
5
L
The Morrigan
Dhuums75
The Morrigan
0
2
1
0.25
W
Bakasura
Predatic
Bakasura
2
1
2
3
W
Mulan
SkyF1re57
Mulan
1
0
1
1.5
L
0
1
1
0.5
W
0
0
3
1.5
L
Cupid
Zkrsnz77
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,894
Damage
11,998
33,451
Taken
32,668
14,245
Mitigated
12,415
16,924
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,205
2,746
0
5,461
7,550
2,319
0
887
6,591
48,137
3,386
L
Ganesha
 
Ganesha
1,465
31
360
2,455
8,985
4,970
0
4,076
4,884
10,940
0
L
Mercury
Ameboncio
Mercury
1,754
577
0
651
7,846
2,537
0
1,426
6,237
0
32,527
W
Ares
Centeur
Ares
4,110
122
0
2,506
7,724
3,283
0
1,241
6,411
17,553
2,137
L
The Morrigan
Dhuums75
The Morrigan
2,546
646
0
1,000
3,642
1,189
0
5
3,539
35,835
483
W
Bakasura
Predatic
Bakasura
3,751
2,912
0
1,952
7,326
2,645
0
1,373
5,881
0
30,970
W
Mulan
SkyF1re57
Mulan
6,882
344
0
5,412
7,020
4,230
0
2,851
3,797
0
55,303
L
4,074
726
0
1,902
5,624
1,472
0
0
5,133
36,749
0
W
1,946
830
0
1,593
3,831
1,768
0
1,395
2,364
0
43,652
L
Cupid
Zkrsnz77
Cupid
2,159
1,408
283
4,029
6,571
2,247
0
4,353
2,168
0
32,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
25,760
368
Minions Killed
291
0
Camps Cleared
0
990,214
Distance Traveled
943,501
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,395
640
87
9
0
178,540
3
L
Ganesha
4,639
464
5
1
0
169,064
5
L
Mercury
5,362
536
70
7
0
249,587
4
W
Ares
6,209
621
27
3
0
198,363
0
L
The Morrigan
5,366
537
74
7
0
172,404
3
W
Bakasura
5,886
589
63
6
0
219,332
2
W
Mulan
6,792
679
110
11
0
203,812
5
L
Nu Wa
5,459
546
72
7
0
185,819
3
W
Neith
6,142
614
81
8
0
190,167
1
L
Cupid
4,934
493
70
7
0
166,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role