Player Matchup

Neith
Neith
AMGblacks
Neith
Level 124
God Stats
3W - 3L
1,541 SR
Queue Stats
153W - 154L
1,527 Elo+
Solo
Lancelot
Lancelot
Abelpc98
Lancelot
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,529 Elo+
Party 3
Cabrakan
Cabrakan
Bubudios
Cabrakan
Level 129
God Stats
1W - 1L
1,643 SR
Queue Stats
43W - 39L
1,536 Elo+
Party 3
Ymir
Ymir
MaialenEus2
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,701 Elo+
Party 3
Chaac
Chaac
Shooterking1994
Chaac
Level 101
God Stats
131W - 111L
1,596 SR
Queue Stats
369W - 340L
1,516 Elo+
Solo
Team Averages
Level 124
1,556 SR
1,562 Elo+

VS

Team Averages
Level 93
1,583 SR
1,587 Elo+
Neith
Neith
CptAri8049
Neith
Level 47
God Stats
10W - 0L
1,882 SR
Queue Stats
342W - 75L
1,725 Elo+
Party 1
Lancelot
Lancelot
HoodFighter2
Lancelot
Level 85
God Stats
17W - 19L
1,447 SR
Queue Stats
152W - 162L
1,426 Elo+
Solo
The Morrigan
The Morrigan
LucacoJ3ain
The Morrigan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
745W - 270L
1,727 Elo+
Party 1
Ganesha
Ganesha
kraklak
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 202L
1,552 Elo+
Party 2
Artemis
Artemis
tzachthebro
Artemis
Level 122
God Stats
43W - 29L
1,586 SR
Queue Stats
273W - 246L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMGblacks
Neith
12
2 / 4 / 2
7,482
468
9,999
13,249
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Abelpc98
Lancelot
14
5 / 2 / 3
8,392
525
8,187
11,585
5,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Bubudios
Cabrakan
12
3 / 2 / 6
7,902
494
6,978
12,255
8,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 4 / 2
7,275
455
3,385
12,576
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 2
8,468
529
5,655
13,034
8,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 2 / 3
8,863
554
13,921
8,238
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
HoodFighter2
Lancelot
12
3 / 4 / 3
7,598
475
3,597
11,462
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
LucacoJ3ain
The Morrigan
15
5 / 2 / 1
9,406
588
9,463
9,962
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
kraklak
Ganesha
13
1 / 4 / 9
8,485
530
6,539
14,675
14,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
tzachthebro
Artemis
13
2 / 1 / 4
7,489
468
11,592
10,414
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
13
Kills
15
15
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
AMGblacks
Neith
2
4
2
0.75
L
Lancelot
Abelpc98
Lancelot
5
2
3
3.25
L
Cabrakan
Bubudios
Cabrakan
3
2
6
3
W
Neith
4
2
3
2.75
W
Lancelot
HoodFighter2
Lancelot
3
4
3
1.13
W
The Morrigan
LucacoJ3ain
The Morrigan
5
2
1
2.75
L
3
4
2
1
L
0
3
2
0.33
W
Ganesha
kraklak
Ganesha
1
4
9
1.38
W
Artemis
tzachthebro
Artemis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,204
Damage
45,112
62,699
Taken
54,751
37,994
Mitigated
32,456
19,523
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AMGblacks
Neith
9,999
4,061
57
5,904
13,249
4,307
549
1,534
11,715
0
54,320
L
Lancelot
Abelpc98
Lancelot
8,187
1,641
0
1,460
11,585
5,418
0
1,745
9,840
0
50,519
L
Cabrakan
Bubudios
Cabrakan
6,978
1,176
0
4,634
12,255
8,394
0
1,569
10,686
48,717
4,259
W
Neith
13,921
6,232
0
2,615
8,238
4,364
866
686
7,552
0
81,487
W
Lancelot
HoodFighter2
Lancelot
3,597
674
0
707
11,462
5,387
0
2,550
8,912
0
65,665
W
The Morrigan
LucacoJ3ain
The Morrigan
9,463
3,148
0
3,007
9,962
4,467
268
1,147
8,815
62,476
3,133
L
3,385
1,084
0
2,314
12,576
11,077
0
2,957
9,619
20,943
0
L
5,655
914
0
5,154
13,034
8,798
1,400
6,018
7,016
0
71,609
W
Ganesha
kraklak
Ganesha
6,539
915
240
4,436
14,675
14,019
33
3,811
10,864
31,614
2,990
W
Artemis
tzachthebro
Artemis
11,592
4,742
0
6,599
10,414
4,219
365
1,910
8,504
0
53,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
41,841
385
Minions Killed
459
0
Camps Cleared
0
1,516,804
Distance Traveled
1,428,049
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,482
468
79
5
0
259,318
4
L
Lancelot
8,392
525
67
4
0
331,803
3
L
Cabrakan
7,902
494
91
6
0
315,975
2
W
Neith
8,863
554
118
7
0
264,089
2
W
Lancelot
7,598
475
86
5
0
319,976
0
W
The Morrigan
9,406
588
133
8
0
273,633
5
L
Ymir
7,275
455
35
2
0
300,525
0
L
Chaac
8,468
529
113
7
0
309,183
5
W
Ganesha
8,485
530
31
2
0
305,419
4
W
Artemis
7,489
468
91
6
0
264,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role