Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Gorilla_Smoker
Yemoja
Level 145
God Stats
1W - 3L
1,310 SR
Queue Stats
184W - 194L
1,491 Elo+
Party 2
Ravana
Ravana
KindaAbused
Ravana
Level 124
God Stats
2W - 4L
1,620 SR
Queue Stats
219W - 175L
1,584 Elo+
Party 2
Medusa
Medusa
PrincezzSelina
Medusa
Level 125
God Stats
7W - 10L
1,467 SR
Queue Stats
416W - 461L
1,559 Elo+
Party 2
Ratatoskr
Ratatoskr
SirFlenderThe3rd
Ratatoskr
Level 160
God Stats
0W - 4L
1,404 SR
Queue Stats
185W - 161L
1,534 Elo+
Party 2
Team Averages
Level 137
1,460 SR
1,534 Elo+

VS

Team Averages
Level 80
1,587 SR
1,550 Elo+
Hou Yi
Hou Yi
ImDawn
Hou Yi
Level 147
God Stats
3W - 0L
1,692 SR
Queue Stats
103W - 92L
1,554 Elo+
Party 3
Charybdis
Charybdis
LemonyErmine305
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,480 Elo+
Party 3
Hachiman
Hachiman
SeQur
Hachiman
Level 105
God Stats
1W - 2L
1,209 SR
Queue Stats
56W - 42L
1,570 Elo+
Party 1
Bacchus
Bacchus
kamilosss54
Bacchus
Level 94
God Stats
6W - 1L
1,720 SR
Queue Stats
133W - 102L
1,579 Elo+
Party 1
Yemoja
Yemoja
xDragonsSlayer
Yemoja
Level 29
God Stats
2W - 0L
1,814 SR
Queue Stats
30W - 21L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 6 / 3
6,637
603
9,823
14,354
6,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 3
7,549
686
3,888
9,858
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
11
0 / 5 / 3
6,419
584
8,382
14,175
10,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 3
7,016
638
9,434
11,864
6,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
14
4 / 5 / 0
7,899
718
9,699
15,330
9,660
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ImDawn
Hou Yi
16
7 / 1 / 9
9,147
832
15,111
6,851
4,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
LemonyErmine305
Charybdis
13
3 / 2 / 10
8,290
754
12,429
12,995
7,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
SeQur
Hachiman
16
5 / 1 / 12
9,181
835
22,013
11,762
7,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
kamilosss54
Bacchus
16
4 / 0 / 13
9,996
909
7,447
17,459
26,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 0 / 15
8,847
804
3,113
5,162
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
4
Kills
19
19
Deaths
4
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
3
0.25
L
0
1
3
1.5
W
Hou Yi
ImDawn
Hou Yi
7
1
9
11.5
L
Ravana
0
5
3
0.3
W
Charybdis
LemonyErmine305
Charybdis
3
2
10
4
L
0
2
3
0.75
W
Hachiman
SeQur
Hachiman
5
1
12
11
L
Ratatoskr
4
5
0
0.8
W
Bacchus
kamilosss54
Bacchus
4
0
13
10.5
W
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,226
Damage
60,113
65,581
Taken
54,229
41,827
Mitigated
51,704
29,382
Healing
32,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,823
6,859
963
2,049
14,354
6,623
0
2,714
11,640
0
18,587
L
3,888
1,155
9,802
3,676
9,858
8,648
0
2,187
7,671
6,113
0
W
Hou Yi
ImDawn
Hou Yi
15,111
5,296
1,533
1,279
6,851
4,433
1,909
380
6,471
0
25,655
L
Ravana
8,382
1,149
822
2,427
14,175
10,767
14
1,280
12,895
0
10,666
W
Charybdis
LemonyErmine305
Charybdis
12,429
5,473
292
2,866
12,995
7,427
435
301
12,694
0
23,309
L
9,434
1,089
2,091
1,751
11,864
6,129
0
1,443
10,421
0
30,677
W
Hachiman
SeQur
Hachiman
22,013
7,859
876
1,516
11,762
7,203
958
846
10,916
0
43,501
L
Ratatoskr
9,699
1,316
826
4,975
15,330
9,660
0
2,936
12,394
0
17,339
W
Bacchus
kamilosss54
Bacchus
7,447
1,331
1,997
3,587
17,459
26,552
417
1,304
16,155
12,995
0
W
3,113
1,852
15,885
2,181
5,162
6,089
491
1,057
4,105
5,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
45,461
102
Minions Killed
111
0
Camps Cleared
0
851,257
Distance Traveled
929,174
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,637
603
26
2
0
165,184
0
L
Yemoja
7,549
686
6
1
0
161,169
0
W
Hou Yi
9,147
832
22
2
0
222,820
0
L
Ravana
6,419
584
2
0
0
143,305
4
W
Charybdis
8,290
754
22
2
0
166,208
1
L
Medusa
7,016
638
53
5
0
189,578
3
W
Hachiman
9,181
835
45
4
0
182,052
0
L
Ratatoskr
7,899
718
15
1
0
192,021
2
W
Bacchus
9,996
909
15
1
0
193,208
5
W
Yemoja
8,847
804
7
1
0
164,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role