Player Matchup

Sol
Sol
FootClanLover69
Sol
Level 98
God Stats
6W - 6L
1,435 SR
Queue Stats
45W - 40L
1,553 Elo+
Party 1
Vamana
Vamana
H0rnyNinjaTurtle
Vamana
Level 106
God Stats
6W - 4L
1,787 SR
Queue Stats
42W - 43L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
shadowelite2
Danzaburou
Level 122
God Stats
7W - 2L
1,723 SR
Queue Stats
279W - 215L
1,591 Elo+
Solo
Team Averages
Level 109
1,648 SR
1,561 Elo+

VS

Team Averages
Level 128
1,546 SR
1,540 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JorgebbUwU
King Arthur
Level 89
God Stats
34W - 41L
1,508 SR
Queue Stats
403W - 465L
1,537 Elo+
Solo
Hera
Hera
Salvvaunt
Hera
Level 139
God Stats
0W - 5L
1,630 SR
Queue Stats
4W - 9L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
9,874
760
11,565
11,028
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 3 / 7
10,727
825
13,066
16,395
9,635
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
shadowelite2
Danzaburou
16
6 / 3 / 8
11,388
876
12,628
14,213
5,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 4 / 6
9,435
726
11,604
13,961
6,514
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
JorgebbUwU
King Arthur
14
4 / 6 / 4
9,216
709
8,818
17,812
15,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
13
3 / 5 / 3
9,171
705
6,515
9,140
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
15
Kills
9
9
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
6
1.25
W
2
3
7
1.83
W
7
3
7
3.5
L
King Arthur
JorgebbUwU
King Arthur
4
6
4
1
L
Hera
3
5
3
0.9
W
Danzaburou
shadowelite2
Danzaburou
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
26,937
41,636
Taken
40,913
19,866
Mitigated
25,643
11,339
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,604
4,702
1,139
2,477
13,961
6,514
0
2,778
11,183
0
36,300
W
11,565
4,132
0
2,893
11,028
4,581
894
2,414
8,614
38,599
5,770
W
13,066
7,164
0
3,527
16,395
9,635
269
838
15,557
0
44,182
L
King Arthur
JorgebbUwU
King Arthur
8,818
2,101
512
1,530
17,812
15,267
0
5,901
11,911
0
27,926
L
Hera
6,515
1,471
0
0
9,140
3,862
0
1,679
7,461
31,078
0
W
Danzaburou
shadowelite2
Danzaburou
12,628
5,576
0
4,919
14,213
5,650
2,063
3,589
10,624
0
48,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
27,822
165
Minions Killed
149
0
Camps Cleared
0
755,980
Distance Traveled
646,933
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,435
726
50
4
0
243,029
2
W
Sol
9,874
760
57
4
0
226,351
2
W
Vamana
10,727
825
38
3
0
284,523
3
L
King Arthur
9,216
709
47
4
0
234,659
5
L
Hera
9,171
705
52
4
0
169,245
0
W
Danzaburou
11,388
876
70
5
0
245,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role