Player Matchup

Awilix
Awilix
Diamond V
 
Awilix
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Dladarll
Cernunnos
Diamond I
Level 145
God Stats
8W - 8L
1,555 SR
Queue Stats
293W - 282L
2,518 MMR
Solo
Anubis
Anubis
Gold I
NekoDeku
Anubis
Gold I
Level 141
God Stats
1W - 0L
1,603 SR
Queue Stats
130W - 117L
1,981 MMR
Solo
Bacchus
Bacchus
Diamond IV
Sherm
Bacchus
Diamond IV
Level 151
God Stats
27W - 41L
1,553 SR
Queue Stats
356W - 342L
2,050 MMR
Solo
Bellona
Bellona
Diamond II
τwιιzy
Bellona
Diamond II
Level 153
God Stats
4W - 3L
1,629 SR
Queue Stats
229W - 218L
2,277 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,568 SR
2,065 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,739 SR
2,205 MMR
Persephone
Persephone
Masters
BiGcAmHD
Persephone
Masters
Level 160
God Stats
42W - 40L
1,630 SR
Queue Stats
562W - 533L
2,648 MMR
Solo
Hades
Hades
Diamond V
Franckitoo094
Hades
Diamond V
Level 127
God Stats
182W - 130L
1,725 SR
Queue Stats
531W - 540L
2,226 MMR
Solo
Ravana
Ravana
Platinum V
ThinkIllFeed
Ravana
Platinum V
Level 64
God Stats
2W - 3L
1,707 SR
Queue Stats
32W - 26L
1,988 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
UberSnake
Danzaburou
Platinum V
Level 109
God Stats
8W - 1L
2,089 SR
Queue Stats
40W - 42L
1,823 MMR
Party 1
King Arthur
King Arthur
Diamond II
hickers652
King Arthur
Diamond II
Level 147
God Stats
3W - 4L
1,545 SR
Queue Stats
249W - 224L
2,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
8 / 5 / 6
13,860
603
16,634
22,481
10,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Dladarll
Cernunnos
20
3 / 0 / 5
13,807
600
12,540
19,716
9,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
NekoDeku
Anubis
19
2 / 7 / 6
12,573
547
16,067
21,686
15,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Sherm
Bacchus
18
2 / 2 / 8
12,366
538
11,330
18,662
22,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
τwιιzy
Bellona
20
9 / 1 / 3
14,841
645
21,635
30,767
43,040
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabLancelotIzanami

VS

Bans
SusanoSolThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BiGcAmHD
Persephone
17
3 / 6 / 4
11,376
495
13,104
18,004
6,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 6
11,430
497
10,360
19,764
9,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
18
8 / 5 / 1
11,477
499
12,405
15,225
8,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
UberSnake
Danzaburou
17
0 / 3 / 2
10,381
451
9,840
18,760
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
hickers652
King Arthur
18
0 / 4 / 2
11,138
484
17,990
26,379
25,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
24
Kills
15
15
Deaths
24
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
5
6
2.2
L
Persephone
BiGcAmHD
Persephone
3
6
4
0.83
W
Cernunnos
Dladarll
Cernunnos
3
0
5
5.5
L
4
6
6
1.17
W
Anubis
NekoDeku
Anubis
2
7
6
0.71
W
Bacchus
Sherm
Bacchus
2
2
8
3
L
Ravana
8
5
1
1.7
L
Danzaburou
UberSnake
Danzaburou
0
3
2
0.33
L
King Arthur
hickers652
King Arthur
0
4
2
0.25
W
Bellona
τwιιzy
Bellona
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,206
Damage
63,699
113,312
Taken
98,132
100,537
Mitigated
56,499
48,371
Healing
26,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,634
7,547
0
2,233
22,481
10,460
485
5,554
16,927
0
135,264
L
Persephone
BiGcAmHD
Persephone
13,104
720
0
1,172
18,004
6,562
0
7,176
10,822
106,860
0
W
Cernunnos
Dladarll
Cernunnos
12,540
7,374
0
14,424
19,716
9,254
6,159
3,742
15,974
0
157,077
L
10,360
486
569
6,125
19,764
9,894
0
9,148
10,616
61,005
0
W
Anubis
NekoDeku
Anubis
16,067
719
0
10,378
21,686
15,477
355
10,504
11,182
114,414
0
W
Bacchus
Sherm
Bacchus
11,330
1,838
0
4,946
18,662
22,306
317
4,147
14,515
48,375
5,498
L
Ravana
12,405
4,398
0
1,496
15,225
8,140
0
2,957
12,268
23
82,563
L
Danzaburou
UberSnake
Danzaburou
9,840
4,266
0
6,976
18,760
6,777
0
4,476
14,284
0
92,705
L
King Arthur
hickers652
King Arthur
17,990
1,967
0
10,418
26,379
25,126
0
2,799
23,580
380
97,779
W
Bellona
τwιιzy
Bellona
21,635
7,447
0
16,390
30,767
43,040
320
1,996
28,771
0
124,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,447
Gold Earned
55,802
824
Minions Killed
671
0
Camps Cleared
0
2,261,770
Distance Traveled
2,154,851
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,860
603
165
7
0
493,605
1
L
Persephone
11,376
495
156
7
0
400,387
8
W
Cernunnos
13,807
600
204
9
0
436,201
11
L
Hades
11,430
497
89
4
0
421,071
1
W
Anubis
12,573
547
170
7
0
384,476
2
W
Bacchus
12,366
538
68
3
0
483,835
9
L
Ravana
11,477
499
120
5
0
495,569
8
L
Danzaburou
10,381
451
144
6
0
412,620
8
L
King Arthur
11,138
484
162
7
0
425,204
7
W
Bellona
14,841
645
217
9
0
463,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role