Player Matchup

Anubis
Anubis
IbraHimSangerosu
Anubis
Level 87
God Stats
1W - 0L
1,286 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
PattiAstro
Medusa
Level 15
God Stats
5W - 2L
1,659 SR
Queue Stats
14W - 20L
1,396 Elo+
Party 1
Cerberus
Cerberus
RadovidTheMadcap
Cerberus
Level 87
God Stats
3W - 2L
1,715 SR
Queue Stats
27W - 27L
1,514 Elo+
Party 1
Team Averages
Level 63
1,553 SR
1,470 Elo+

VS

Team Averages
Level 67
1,427 SR
1,366 Elo+
Chaac
Chaac
 
Chaac
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
R4GNR
Charybdis
Level 60
God Stats
18W - 20L
1,392 SR
Queue Stats
43W - 84L
1,272 Elo+
Party 2
Kukulkan
Kukulkan
ToOtH_fAiRy_16
Kukulkan
Level 83
God Stats
32W - 50L
1,387 SR
Queue Stats
75W - 144L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 13
11,619
775
11,392
10,924
6,144
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PattiAstro
Medusa
18
7 / 0 / 9
12,173
812
18,325
11,322
6,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 11
12,051
803
15,424
20,031
17,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 7 / 2
10,386
692
11,700
21,600
13,492
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
R4GNR
Charybdis
15
1 / 6 / 3
9,976
665
10,473
17,264
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
16
1 / 6 / 2
10,200
680
9,346
11,571
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
5
5
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
7
2
0.57
W
5
3
13
3.83
W
Medusa
PattiAstro
Medusa
7
0
9
11.5
L
Charybdis
R4GNR
Charybdis
1
6
3
0.42
W
7
2
11
6.25
L
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,141
Damage
31,519
42,277
Taken
50,435
30,273
Mitigated
23,903
11,965
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,700
1,199
0
1,849
21,600
13,492
48
11,716
9,884
0
34,246
W
11,392
299
0
1,157
10,924
6,144
231
2,278
8,646
36,886
0
W
Medusa
PattiAstro
Medusa
18,325
7,216
77
3,787
11,322
6,877
2,222
2,209
9,113
0
73,591
L
Charybdis
R4GNR
Charybdis
10,473
4,920
0
4,730
17,264
6,012
1,040
8,389
8,875
0
48,991
W
15,424
590
0
6,944
20,031
17,252
191
4,946
15,085
41,554
0
L
Kukulkan
9,346
461
562
611
11,571
4,399
278
6,740
4,831
43,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
30,562
252
Minions Killed
186
0
Camps Cleared
0
841,922
Distance Traveled
759,047
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,386
692
42
3
0
247,119
1
W
Anubis
11,619
775
61
4
0
254,033
0
W
Medusa
12,173
812
99
7
0
290,849
2
L
Charybdis
9,976
665
66
4
0
261,196
2
W
Cerberus
12,051
803
92
6
0
297,040
1
L
Kukulkan
10,200
680
78
5
0
250,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role